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HIPPIE/Hippie_gestures.h

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2017-11-20 11:39:45 +00:00
#ifndef Zowi_gestures_h
#define Zowi_gestures_h
//***********************************************************************************
//*********************************GESTURE DEFINES***********************************
//***********************************************************************************
#define ZowiHappy 0
#define ZowiSuperHappy 1
#define ZowiSad 2
#define ZowiSleeping 3
#define ZowiFart 4
#define ZowiConfused 5
#define ZowiLove 6
#define ZowiAngry 7
#define ZowiFretful 8
#define ZowiMagic 9
#define ZowiWave 10
#define ZowiVictory 11
#define ZowiFail 12
//*** MOUTH ANIMATIONS***
#define littleUuh 0
#define dreamMouth 1
#define adivinawi 2
#define wave 3
// unsigned long int littleUuh_code[]={
// 0b00000000000000001100001100000000,
// 0b00000000000000000110000110000000,
// 0b00000000000000000011000011000000,
// 0b00000000000000000110000110000000,
// 0b00000000000000001100001100000000,
// 0b00000000000000011000011000000000,
// 0b00000000000000110000110000000000,
// 0b00000000000000011000011000000000
// };
// unsigned long int dreamMouth_code[]={
// 0b00000000000000000000110000110000,
// 0b00000000000000010000101000010000,
// 0b00000000011000100100100100011000,
// 0b00000000000000010000101000010000
// };
// unsigned long int adivinawi_code[]={
// 0b00100001000000000000000000100001,
// 0b00010010100001000000100001010010,
// 0b00001100010010100001010010001100,
// 0b00000000001100010010001100000000,
// 0b00000000000000001100000000000000,
// 0b00000000000000000000000000000000
// };
// unsigned long int wave_code[]={
// 0b00001100010010100001000000000000,
// 0b00000110001001010000100000000000,
// 0b00000011000100001000010000100000,
// 0b00000001000010000100001000110000,
// 0b00000000000001000010100100011000,
// 0b00000000000000100001010010001100,
// 0b00000000100000010000001001000110,
// 0b00100000010000001000000100000011,
// 0b00110000001000000100000010000001,
// 0b00011000100100000010000001000000
// };
#endif