1
0
mirror of https://github.com/astaxie/beego.git synced 2024-11-04 21:10:54 +00:00
Beego/vendor/github.com/belogik/goes/structs.go

185 lines
4.3 KiB
Go
Raw Normal View History

2018-11-09 04:37:28 +00:00
// Copyright 2013 Belogik. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package goes
import (
"net/http"
"net/url"
)
// Represents a Connection object to elasticsearch
type Connection struct {
// The host to connect to
Host string
// The port to use
Port string
// Client is the http client used to make requests, allowing settings things
// such as timeouts etc
Client *http.Client
}
// Represents a Request to elasticsearch
type Request struct {
// Which connection will be used
Conn *Connection
// A search query
Query interface{}
// Which index to search into
IndexList []string
// Which type to search into
TypeList []string
// HTTP Method to user (GET, POST ...)
method string
// Which api keyword (_search, _bulk, etc) to use
api string
// Bulk data
bulkData []byte
// Request body
Body []byte
// A list of extra URL arguments
ExtraArgs url.Values
// Used for the id field when indexing a document
id string
}
// Represents a Response from elasticsearch
type Response struct {
Acknowledged bool
Error string
Errors bool
Status uint64
Took uint64
TimedOut bool `json:"timed_out"`
Shards Shard `json:"_shards"`
Hits Hits
Index string `json:"_index"`
Id string `json:"_id"`
Type string `json:"_type"`
Version int `json:"_version"`
Found bool
Count int
// Used by the _stats API
All All `json:"_all"`
// Used by the _bulk API
Items []map[string]Item `json:"items,omitempty"`
// Used by the GET API
Source map[string]interface{} `json:"_source"`
Fields map[string]interface{} `json:"fields"`
// Used by the _status API
Indices map[string]IndexStatus
// Scroll id for iteration
ScrollId string `json:"_scroll_id"`
Aggregations map[string]Aggregation `json:"aggregations,omitempty"`
Raw map[string]interface{}
}
// Represents an aggregation from response
type Aggregation map[string]interface{}
// Represents a bucket for aggregation
type Bucket map[string]interface{}
// Represents a document to send to elasticsearch
type Document struct {
// XXX : interface as we can support nil values
Index interface{}
Type string
Id interface{}
BulkCommand string
Fields interface{}
}
// Represents the "items" field in a _bulk response
type Item struct {
Type string `json:"_type"`
Id string `json:"_id"`
Index string `json:"_index"`
Version int `json:"_version"`
Error string `json:"error"`
Status uint64 `json:"status"`
}
// Represents the "_all" field when calling the _stats API
// This is minimal but this is what I only need
type All struct {
Indices map[string]StatIndex `json:"indices"`
Primaries map[string]StatPrimary `json:"primaries"`
}
type StatIndex struct {
Primaries map[string]StatPrimary `json:"primaries"`
}
type StatPrimary struct {
// primary/docs:
Count int
Deleted int
}
// Represents the "shard" struct as returned by elasticsearch
type Shard struct {
Total uint64
Successful uint64
Failed uint64
}
// Represent a hit returned by a search
type Hit struct {
Index string `json:"_index"`
Type string `json:"_type"`
Id string `json:"_id"`
Score float64 `json:"_score"`
Source map[string]interface{} `json:"_source"`
Highlight map[string]interface{} `json:"highlight"`
Fields map[string]interface{} `json:"fields"`
}
// Represent the hits structure as returned by elasticsearch
type Hits struct {
Total uint64
// max_score may contain the "null" value
MaxScore interface{} `json:"max_score"`
Hits []Hit
}
type SearchError struct {
Msg string
StatusCode uint64
}
// Represent the status for a given index for the _status command
type IndexStatus struct {
// XXX : problem, int will be marshaled to a float64 which seems logical
// XXX : is it better to use strings even for int values or to keep
// XXX : interfaces and deal with float64 ?
Index map[string]interface{}
Translog map[string]uint64
Docs map[string]uint64
Merges map[string]interface{}
Refresh map[string]interface{}
Flush map[string]interface{}
// TODO: add shards support later, we do not need it for the moment
}