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Adds html5 input types to valid intput types of RenderForm.
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4994d36b66
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@ -371,6 +371,7 @@ func RenderForm(obj interface{}) template.HTML {
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return template.HTML(strings.Join(raw, "</br>"))
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}
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// renderFormField returns a string containing HTML of a single form field.
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func renderFormField(label, name, fType string, value interface{}) string {
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if isValidForInput(fType) {
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return fmt.Sprintf(`%v<input name="%v" type="%v" value="%v">`, label, name, fType, value)
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@ -379,8 +380,9 @@ func renderFormField(label, name, fType string, value interface{}) string {
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return fmt.Sprintf(`%v<%v name="%v">%v</%v>`, label, fType, name, value, fType)
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}
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// isValidForInput checks if fType is a valid value for the `type` property of an HTML input element.
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func isValidForInput(fType string) bool {
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validInputTypes := strings.Fields("text password checkbox radio submit reset hidden image file button")
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validInputTypes := strings.Fields("text password checkbox radio submit reset hidden image file button search email url tel number range date month week time datetime datetime-local color")
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for _, validType := range validInputTypes {
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if fType == validType {
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return true
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@ -389,7 +391,6 @@ func isValidForInput(fType string) bool {
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return false
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}
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// parseFormTag takes the stuct-tag of a StructField and parses the `form` value.
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// returned are the form label, name-property, type and wether the field should be ignored.
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func parseFormTag(fieldT reflect.StructField) (label, name, fType string, ignored bool) {
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