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Merge pull request #3561 from JessonChan/develop

refactor color logger
This commit is contained in:
astaxie 2019-03-26 19:23:14 +08:00 committed by GitHub
commit 3ddd8f860e
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13 changed files with 82 additions and 1006 deletions

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@ -36,6 +36,7 @@ install:
- go get github.com/casbin/casbin
- go get github.com/elazarl/go-bindata-assetfs
- go get github.com/OwnLocal/goes
- go get github.com/shiena/ansicolor
- go get -u honnef.co/go/tools/cmd/staticcheck
- go get -u github.com/mdempsky/unconvert
- go get -u github.com/gordonklaus/ineffassign

4
app.go
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@ -176,7 +176,7 @@ func (app *App) Run(mws ...MiddleWare) {
if BConfig.Listen.HTTPSPort != 0 {
app.Server.Addr = fmt.Sprintf("%s:%d", BConfig.Listen.HTTPSAddr, BConfig.Listen.HTTPSPort)
} else if BConfig.Listen.EnableHTTP {
BeeLogger.Info("Start https server error, conflict with http. Please reset https port")
logs.Info("Start https server error, conflict with http. Please reset https port")
return
}
logs.Info("https server Running on https://%s", app.Server.Addr)
@ -192,7 +192,7 @@ func (app *App) Run(mws ...MiddleWare) {
pool := x509.NewCertPool()
data, err := ioutil.ReadFile(BConfig.Listen.TrustCaFile)
if err != nil {
BeeLogger.Info("MutualHTTPS should provide TrustCaFile")
logs.Info("MutualHTTPS should provide TrustCaFile")
return
}
pool.AppendCertsFromPEM(data)

111
log.go
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@ -1,111 +0,0 @@
// Copyright 2014 beego Author. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package beego
import (
"strings"
"github.com/astaxie/beego/logs"
)
// Log levels to control the logging output.
const (
LevelEmergency = iota
LevelAlert
LevelCritical
LevelError
LevelWarning
LevelNotice
LevelInformational
LevelDebug
)
// BeeLogger references the used application logger.
var BeeLogger = logs.GetBeeLogger()
// SetLevel sets the global log level used by the simple logger.
func SetLevel(l int) {
logs.SetLevel(l)
}
// SetLogFuncCall set the CallDepth, default is 3
func SetLogFuncCall(b bool) {
logs.SetLogFuncCall(b)
}
// SetLogger sets a new logger.
func SetLogger(adaptername string, config string) error {
return logs.SetLogger(adaptername, config)
}
// Emergency logs a message at emergency level.
func Emergency(v ...interface{}) {
logs.Emergency(generateFmtStr(len(v)), v...)
}
// Alert logs a message at alert level.
func Alert(v ...interface{}) {
logs.Alert(generateFmtStr(len(v)), v...)
}
// Critical logs a message at critical level.
func Critical(v ...interface{}) {
logs.Critical(generateFmtStr(len(v)), v...)
}
// Error logs a message at error level.
func Error(v ...interface{}) {
logs.Error(generateFmtStr(len(v)), v...)
}
// Warning logs a message at warning level.
func Warning(v ...interface{}) {
logs.Warning(generateFmtStr(len(v)), v...)
}
// Warn compatibility alias for Warning()
func Warn(v ...interface{}) {
logs.Warn(generateFmtStr(len(v)), v...)
}
// Notice logs a message at notice level.
func Notice(v ...interface{}) {
logs.Notice(generateFmtStr(len(v)), v...)
}
// Informational logs a message at info level.
func Informational(v ...interface{}) {
logs.Informational(generateFmtStr(len(v)), v...)
}
// Info compatibility alias for Warning()
func Info(v ...interface{}) {
logs.Info(generateFmtStr(len(v)), v...)
}
// Debug logs a message at debug level.
func Debug(v ...interface{}) {
logs.Debug(generateFmtStr(len(v)), v...)
}
// Trace logs a message at trace level.
// compatibility alias for Warning()
func Trace(v ...interface{}) {
logs.Trace(generateFmtStr(len(v)), v...)
}
func generateFmtStr(n int) string {
return strings.Repeat("%v ", n)
}

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@ -1,28 +0,0 @@
// Copyright 2014 beego Author. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build !windows
package logs
import "io"
type ansiColorWriter struct {
w io.Writer
mode outputMode
}
func (cw *ansiColorWriter) Write(p []byte) (int, error) {
return cw.w.Write(p)
}

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@ -1,428 +0,0 @@
// Copyright 2014 beego Author. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build windows
package logs
import (
"bytes"
"io"
"strings"
"syscall"
"unsafe"
)
type (
csiState int
parseResult int
)
const (
outsideCsiCode csiState = iota
firstCsiCode
secondCsiCode
)
const (
noConsole parseResult = iota
changedColor
unknown
)
type ansiColorWriter struct {
w io.Writer
mode outputMode
state csiState
paramStartBuf bytes.Buffer
paramBuf bytes.Buffer
}
const (
firstCsiChar byte = '\x1b'
secondeCsiChar byte = '['
separatorChar byte = ';'
sgrCode byte = 'm'
)
const (
foregroundBlue = uint16(0x0001)
foregroundGreen = uint16(0x0002)
foregroundRed = uint16(0x0004)
foregroundIntensity = uint16(0x0008)
backgroundBlue = uint16(0x0010)
backgroundGreen = uint16(0x0020)
backgroundRed = uint16(0x0040)
backgroundIntensity = uint16(0x0080)
underscore = uint16(0x8000)
foregroundMask = foregroundBlue | foregroundGreen | foregroundRed | foregroundIntensity
backgroundMask = backgroundBlue | backgroundGreen | backgroundRed | backgroundIntensity
)
const (
ansiReset = "0"
ansiIntensityOn = "1"
ansiIntensityOff = "21"
ansiUnderlineOn = "4"
ansiUnderlineOff = "24"
ansiBlinkOn = "5"
ansiBlinkOff = "25"
ansiForegroundBlack = "30"
ansiForegroundRed = "31"
ansiForegroundGreen = "32"
ansiForegroundYellow = "33"
ansiForegroundBlue = "34"
ansiForegroundMagenta = "35"
ansiForegroundCyan = "36"
ansiForegroundWhite = "37"
ansiForegroundDefault = "39"
ansiBackgroundBlack = "40"
ansiBackgroundRed = "41"
ansiBackgroundGreen = "42"
ansiBackgroundYellow = "43"
ansiBackgroundBlue = "44"
ansiBackgroundMagenta = "45"
ansiBackgroundCyan = "46"
ansiBackgroundWhite = "47"
ansiBackgroundDefault = "49"
ansiLightForegroundGray = "90"
ansiLightForegroundRed = "91"
ansiLightForegroundGreen = "92"
ansiLightForegroundYellow = "93"
ansiLightForegroundBlue = "94"
ansiLightForegroundMagenta = "95"
ansiLightForegroundCyan = "96"
ansiLightForegroundWhite = "97"
ansiLightBackgroundGray = "100"
ansiLightBackgroundRed = "101"
ansiLightBackgroundGreen = "102"
ansiLightBackgroundYellow = "103"
ansiLightBackgroundBlue = "104"
ansiLightBackgroundMagenta = "105"
ansiLightBackgroundCyan = "106"
ansiLightBackgroundWhite = "107"
)
type drawType int
const (
foreground drawType = iota
background
)
type winColor struct {
code uint16
drawType drawType
}
var colorMap = map[string]winColor{
ansiForegroundBlack: {0, foreground},
ansiForegroundRed: {foregroundRed, foreground},
ansiForegroundGreen: {foregroundGreen, foreground},
ansiForegroundYellow: {foregroundRed | foregroundGreen, foreground},
ansiForegroundBlue: {foregroundBlue, foreground},
ansiForegroundMagenta: {foregroundRed | foregroundBlue, foreground},
ansiForegroundCyan: {foregroundGreen | foregroundBlue, foreground},
ansiForegroundWhite: {foregroundRed | foregroundGreen | foregroundBlue, foreground},
ansiForegroundDefault: {foregroundRed | foregroundGreen | foregroundBlue, foreground},
ansiBackgroundBlack: {0, background},
ansiBackgroundRed: {backgroundRed, background},
ansiBackgroundGreen: {backgroundGreen, background},
ansiBackgroundYellow: {backgroundRed | backgroundGreen, background},
ansiBackgroundBlue: {backgroundBlue, background},
ansiBackgroundMagenta: {backgroundRed | backgroundBlue, background},
ansiBackgroundCyan: {backgroundGreen | backgroundBlue, background},
ansiBackgroundWhite: {backgroundRed | backgroundGreen | backgroundBlue, background},
ansiBackgroundDefault: {0, background},
ansiLightForegroundGray: {foregroundIntensity, foreground},
ansiLightForegroundRed: {foregroundIntensity | foregroundRed, foreground},
ansiLightForegroundGreen: {foregroundIntensity | foregroundGreen, foreground},
ansiLightForegroundYellow: {foregroundIntensity | foregroundRed | foregroundGreen, foreground},
ansiLightForegroundBlue: {foregroundIntensity | foregroundBlue, foreground},
ansiLightForegroundMagenta: {foregroundIntensity | foregroundRed | foregroundBlue, foreground},
ansiLightForegroundCyan: {foregroundIntensity | foregroundGreen | foregroundBlue, foreground},
ansiLightForegroundWhite: {foregroundIntensity | foregroundRed | foregroundGreen | foregroundBlue, foreground},
ansiLightBackgroundGray: {backgroundIntensity, background},
ansiLightBackgroundRed: {backgroundIntensity | backgroundRed, background},
ansiLightBackgroundGreen: {backgroundIntensity | backgroundGreen, background},
ansiLightBackgroundYellow: {backgroundIntensity | backgroundRed | backgroundGreen, background},
ansiLightBackgroundBlue: {backgroundIntensity | backgroundBlue, background},
ansiLightBackgroundMagenta: {backgroundIntensity | backgroundRed | backgroundBlue, background},
ansiLightBackgroundCyan: {backgroundIntensity | backgroundGreen | backgroundBlue, background},
ansiLightBackgroundWhite: {backgroundIntensity | backgroundRed | backgroundGreen | backgroundBlue, background},
}
var (
kernel32 = syscall.NewLazyDLL("kernel32.dll")
procSetConsoleTextAttribute = kernel32.NewProc("SetConsoleTextAttribute")
procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
defaultAttr *textAttributes
)
func init() {
screenInfo := getConsoleScreenBufferInfo(uintptr(syscall.Stdout))
if screenInfo != nil {
colorMap[ansiForegroundDefault] = winColor{
screenInfo.WAttributes & (foregroundRed | foregroundGreen | foregroundBlue),
foreground,
}
colorMap[ansiBackgroundDefault] = winColor{
screenInfo.WAttributes & (backgroundRed | backgroundGreen | backgroundBlue),
background,
}
defaultAttr = convertTextAttr(screenInfo.WAttributes)
}
}
type coord struct {
X, Y int16
}
type smallRect struct {
Left, Top, Right, Bottom int16
}
type consoleScreenBufferInfo struct {
DwSize coord
DwCursorPosition coord
WAttributes uint16
SrWindow smallRect
DwMaximumWindowSize coord
}
func getConsoleScreenBufferInfo(hConsoleOutput uintptr) *consoleScreenBufferInfo {
var csbi consoleScreenBufferInfo
ret, _, _ := procGetConsoleScreenBufferInfo.Call(
hConsoleOutput,
uintptr(unsafe.Pointer(&csbi)))
if ret == 0 {
return nil
}
return &csbi
}
func setConsoleTextAttribute(hConsoleOutput uintptr, wAttributes uint16) bool {
ret, _, _ := procSetConsoleTextAttribute.Call(
hConsoleOutput,
uintptr(wAttributes))
return ret != 0
}
type textAttributes struct {
foregroundColor uint16
backgroundColor uint16
foregroundIntensity uint16
backgroundIntensity uint16
underscore uint16
otherAttributes uint16
}
func convertTextAttr(winAttr uint16) *textAttributes {
fgColor := winAttr & (foregroundRed | foregroundGreen | foregroundBlue)
bgColor := winAttr & (backgroundRed | backgroundGreen | backgroundBlue)
fgIntensity := winAttr & foregroundIntensity
bgIntensity := winAttr & backgroundIntensity
underline := winAttr & underscore
otherAttributes := winAttr &^ (foregroundMask | backgroundMask | underscore)
return &textAttributes{fgColor, bgColor, fgIntensity, bgIntensity, underline, otherAttributes}
}
func convertWinAttr(textAttr *textAttributes) uint16 {
var winAttr uint16
winAttr |= textAttr.foregroundColor
winAttr |= textAttr.backgroundColor
winAttr |= textAttr.foregroundIntensity
winAttr |= textAttr.backgroundIntensity
winAttr |= textAttr.underscore
winAttr |= textAttr.otherAttributes
return winAttr
}
func changeColor(param []byte) parseResult {
screenInfo := getConsoleScreenBufferInfo(uintptr(syscall.Stdout))
if screenInfo == nil {
return noConsole
}
winAttr := convertTextAttr(screenInfo.WAttributes)
strParam := string(param)
if len(strParam) <= 0 {
strParam = "0"
}
csiParam := strings.Split(strParam, string(separatorChar))
for _, p := range csiParam {
c, ok := colorMap[p]
switch {
case !ok:
switch p {
case ansiReset:
winAttr.foregroundColor = defaultAttr.foregroundColor
winAttr.backgroundColor = defaultAttr.backgroundColor
winAttr.foregroundIntensity = defaultAttr.foregroundIntensity
winAttr.backgroundIntensity = defaultAttr.backgroundIntensity
winAttr.underscore = 0
winAttr.otherAttributes = 0
case ansiIntensityOn:
winAttr.foregroundIntensity = foregroundIntensity
case ansiIntensityOff:
winAttr.foregroundIntensity = 0
case ansiUnderlineOn:
winAttr.underscore = underscore
case ansiUnderlineOff:
winAttr.underscore = 0
case ansiBlinkOn:
winAttr.backgroundIntensity = backgroundIntensity
case ansiBlinkOff:
winAttr.backgroundIntensity = 0
default:
// unknown code
}
case c.drawType == foreground:
winAttr.foregroundColor = c.code
case c.drawType == background:
winAttr.backgroundColor = c.code
}
}
winTextAttribute := convertWinAttr(winAttr)
setConsoleTextAttribute(uintptr(syscall.Stdout), winTextAttribute)
return changedColor
}
func parseEscapeSequence(command byte, param []byte) parseResult {
if defaultAttr == nil {
return noConsole
}
switch command {
case sgrCode:
return changeColor(param)
default:
return unknown
}
}
func (cw *ansiColorWriter) flushBuffer() (int, error) {
return cw.flushTo(cw.w)
}
func (cw *ansiColorWriter) resetBuffer() (int, error) {
return cw.flushTo(nil)
}
func (cw *ansiColorWriter) flushTo(w io.Writer) (int, error) {
var n1, n2 int
var err error
startBytes := cw.paramStartBuf.Bytes()
cw.paramStartBuf.Reset()
if w != nil {
n1, err = cw.w.Write(startBytes)
if err != nil {
return n1, err
}
} else {
n1 = len(startBytes)
}
paramBytes := cw.paramBuf.Bytes()
cw.paramBuf.Reset()
if w != nil {
n2, err = cw.w.Write(paramBytes)
if err != nil {
return n1 + n2, err
}
} else {
n2 = len(paramBytes)
}
return n1 + n2, nil
}
func isParameterChar(b byte) bool {
return ('0' <= b && b <= '9') || b == separatorChar
}
func (cw *ansiColorWriter) Write(p []byte) (int, error) {
var r, nw, first, last int
if cw.mode != DiscardNonColorEscSeq {
cw.state = outsideCsiCode
cw.resetBuffer()
}
var err error
for i, ch := range p {
switch cw.state {
case outsideCsiCode:
if ch == firstCsiChar {
cw.paramStartBuf.WriteByte(ch)
cw.state = firstCsiCode
}
case firstCsiCode:
switch ch {
case firstCsiChar:
cw.paramStartBuf.WriteByte(ch)
break
case secondeCsiChar:
cw.paramStartBuf.WriteByte(ch)
cw.state = secondCsiCode
last = i - 1
default:
cw.resetBuffer()
cw.state = outsideCsiCode
}
case secondCsiCode:
if isParameterChar(ch) {
cw.paramBuf.WriteByte(ch)
} else {
nw, err = cw.w.Write(p[first:last])
r += nw
if err != nil {
return r, err
}
first = i + 1
result := parseEscapeSequence(ch, cw.paramBuf.Bytes())
if result == noConsole || (cw.mode == OutputNonColorEscSeq && result == unknown) {
cw.paramBuf.WriteByte(ch)
nw, err := cw.flushBuffer()
if err != nil {
return r, err
}
r += nw
} else {
n, _ := cw.resetBuffer()
// Add one more to the size of the buffer for the last ch
r += n + 1
}
cw.state = outsideCsiCode
}
default:
cw.state = outsideCsiCode
}
}
if cw.mode != DiscardNonColorEscSeq || cw.state == outsideCsiCode {
nw, err = cw.w.Write(p[first:])
r += nw
}
return r, err
}

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@ -1,294 +0,0 @@
// Copyright 2014 beego Author. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build windows
package logs
import (
"bytes"
"fmt"
"syscall"
"testing"
)
var GetConsoleScreenBufferInfo = getConsoleScreenBufferInfo
func ChangeColor(color uint16) {
setConsoleTextAttribute(uintptr(syscall.Stdout), color)
}
func ResetColor() {
ChangeColor(uint16(0x0007))
}
func TestWritePlanText(t *testing.T) {
inner := bytes.NewBufferString("")
w := NewAnsiColorWriter(inner)
expected := "plain text"
fmt.Fprintf(w, expected)
actual := inner.String()
if actual != expected {
t.Errorf("Get %q, want %q", actual, expected)
}
}
func TestWriteParseText(t *testing.T) {
inner := bytes.NewBufferString("")
w := NewAnsiColorWriter(inner)
inputTail := "\x1b[0mtail text"
expectedTail := "tail text"
fmt.Fprintf(w, inputTail)
actualTail := inner.String()
inner.Reset()
if actualTail != expectedTail {
t.Errorf("Get %q, want %q", actualTail, expectedTail)
}
inputHead := "head text\x1b[0m"
expectedHead := "head text"
fmt.Fprintf(w, inputHead)
actualHead := inner.String()
inner.Reset()
if actualHead != expectedHead {
t.Errorf("Get %q, want %q", actualHead, expectedHead)
}
inputBothEnds := "both ends \x1b[0m text"
expectedBothEnds := "both ends text"
fmt.Fprintf(w, inputBothEnds)
actualBothEnds := inner.String()
inner.Reset()
if actualBothEnds != expectedBothEnds {
t.Errorf("Get %q, want %q", actualBothEnds, expectedBothEnds)
}
inputManyEsc := "\x1b\x1b\x1b\x1b[0m many esc"
expectedManyEsc := "\x1b\x1b\x1b many esc"
fmt.Fprintf(w, inputManyEsc)
actualManyEsc := inner.String()
inner.Reset()
if actualManyEsc != expectedManyEsc {
t.Errorf("Get %q, want %q", actualManyEsc, expectedManyEsc)
}
expectedSplit := "split text"
for _, ch := range "split \x1b[0m text" {
fmt.Fprintf(w, string(ch))
}
actualSplit := inner.String()
inner.Reset()
if actualSplit != expectedSplit {
t.Errorf("Get %q, want %q", actualSplit, expectedSplit)
}
}
type screenNotFoundError struct {
error
}
func writeAnsiColor(expectedText, colorCode string) (actualText string, actualAttributes uint16, err error) {
inner := bytes.NewBufferString("")
w := NewAnsiColorWriter(inner)
fmt.Fprintf(w, "\x1b[%sm%s", colorCode, expectedText)
actualText = inner.String()
screenInfo := GetConsoleScreenBufferInfo(uintptr(syscall.Stdout))
if screenInfo != nil {
actualAttributes = screenInfo.WAttributes
} else {
err = &screenNotFoundError{}
}
return
}
type testParam struct {
text string
attributes uint16
ansiColor string
}
func TestWriteAnsiColorText(t *testing.T) {
screenInfo := GetConsoleScreenBufferInfo(uintptr(syscall.Stdout))
if screenInfo == nil {
t.Fatal("Could not get ConsoleScreenBufferInfo")
}
defer ChangeColor(screenInfo.WAttributes)
defaultFgColor := screenInfo.WAttributes & uint16(0x0007)
defaultBgColor := screenInfo.WAttributes & uint16(0x0070)
defaultFgIntensity := screenInfo.WAttributes & uint16(0x0008)
defaultBgIntensity := screenInfo.WAttributes & uint16(0x0080)
fgParam := []testParam{
{"foreground black ", uint16(0x0000 | 0x0000), "30"},
{"foreground red ", uint16(0x0004 | 0x0000), "31"},
{"foreground green ", uint16(0x0002 | 0x0000), "32"},
{"foreground yellow ", uint16(0x0006 | 0x0000), "33"},
{"foreground blue ", uint16(0x0001 | 0x0000), "34"},
{"foreground magenta", uint16(0x0005 | 0x0000), "35"},
{"foreground cyan ", uint16(0x0003 | 0x0000), "36"},
{"foreground white ", uint16(0x0007 | 0x0000), "37"},
{"foreground default", defaultFgColor | 0x0000, "39"},
{"foreground light gray ", uint16(0x0000 | 0x0008 | 0x0000), "90"},
{"foreground light red ", uint16(0x0004 | 0x0008 | 0x0000), "91"},
{"foreground light green ", uint16(0x0002 | 0x0008 | 0x0000), "92"},
{"foreground light yellow ", uint16(0x0006 | 0x0008 | 0x0000), "93"},
{"foreground light blue ", uint16(0x0001 | 0x0008 | 0x0000), "94"},
{"foreground light magenta", uint16(0x0005 | 0x0008 | 0x0000), "95"},
{"foreground light cyan ", uint16(0x0003 | 0x0008 | 0x0000), "96"},
{"foreground light white ", uint16(0x0007 | 0x0008 | 0x0000), "97"},
}
bgParam := []testParam{
{"background black ", uint16(0x0007 | 0x0000), "40"},
{"background red ", uint16(0x0007 | 0x0040), "41"},
{"background green ", uint16(0x0007 | 0x0020), "42"},
{"background yellow ", uint16(0x0007 | 0x0060), "43"},
{"background blue ", uint16(0x0007 | 0x0010), "44"},
{"background magenta", uint16(0x0007 | 0x0050), "45"},
{"background cyan ", uint16(0x0007 | 0x0030), "46"},
{"background white ", uint16(0x0007 | 0x0070), "47"},
{"background default", uint16(0x0007) | defaultBgColor, "49"},
{"background light gray ", uint16(0x0007 | 0x0000 | 0x0080), "100"},
{"background light red ", uint16(0x0007 | 0x0040 | 0x0080), "101"},
{"background light green ", uint16(0x0007 | 0x0020 | 0x0080), "102"},
{"background light yellow ", uint16(0x0007 | 0x0060 | 0x0080), "103"},
{"background light blue ", uint16(0x0007 | 0x0010 | 0x0080), "104"},
{"background light magenta", uint16(0x0007 | 0x0050 | 0x0080), "105"},
{"background light cyan ", uint16(0x0007 | 0x0030 | 0x0080), "106"},
{"background light white ", uint16(0x0007 | 0x0070 | 0x0080), "107"},
}
resetParam := []testParam{
{"all reset", defaultFgColor | defaultBgColor | defaultFgIntensity | defaultBgIntensity, "0"},
{"all reset", defaultFgColor | defaultBgColor | defaultFgIntensity | defaultBgIntensity, ""},
}
boldParam := []testParam{
{"bold on", uint16(0x0007 | 0x0008), "1"},
{"bold off", uint16(0x0007), "21"},
}
underscoreParam := []testParam{
{"underscore on", uint16(0x0007 | 0x8000), "4"},
{"underscore off", uint16(0x0007), "24"},
}
blinkParam := []testParam{
{"blink on", uint16(0x0007 | 0x0080), "5"},
{"blink off", uint16(0x0007), "25"},
}
mixedParam := []testParam{
{"both black, bold, underline, blink", uint16(0x0000 | 0x0000 | 0x0008 | 0x8000 | 0x0080), "30;40;1;4;5"},
{"both red, bold, underline, blink", uint16(0x0004 | 0x0040 | 0x0008 | 0x8000 | 0x0080), "31;41;1;4;5"},
{"both green, bold, underline, blink", uint16(0x0002 | 0x0020 | 0x0008 | 0x8000 | 0x0080), "32;42;1;4;5"},
{"both yellow, bold, underline, blink", uint16(0x0006 | 0x0060 | 0x0008 | 0x8000 | 0x0080), "33;43;1;4;5"},
{"both blue, bold, underline, blink", uint16(0x0001 | 0x0010 | 0x0008 | 0x8000 | 0x0080), "34;44;1;4;5"},
{"both magenta, bold, underline, blink", uint16(0x0005 | 0x0050 | 0x0008 | 0x8000 | 0x0080), "35;45;1;4;5"},
{"both cyan, bold, underline, blink", uint16(0x0003 | 0x0030 | 0x0008 | 0x8000 | 0x0080), "36;46;1;4;5"},
{"both white, bold, underline, blink", uint16(0x0007 | 0x0070 | 0x0008 | 0x8000 | 0x0080), "37;47;1;4;5"},
{"both default, bold, underline, blink", uint16(defaultFgColor | defaultBgColor | 0x0008 | 0x8000 | 0x0080), "39;49;1;4;5"},
}
assertTextAttribute := func(expectedText string, expectedAttributes uint16, ansiColor string) {
actualText, actualAttributes, err := writeAnsiColor(expectedText, ansiColor)
if actualText != expectedText {
t.Errorf("Get %q, want %q", actualText, expectedText)
}
if err != nil {
t.Fatal("Could not get ConsoleScreenBufferInfo")
}
if actualAttributes != expectedAttributes {
t.Errorf("Text: %q, Get 0x%04x, want 0x%04x", expectedText, actualAttributes, expectedAttributes)
}
}
for _, v := range fgParam {
ResetColor()
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
for _, v := range bgParam {
ChangeColor(uint16(0x0070 | 0x0007))
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
for _, v := range resetParam {
ChangeColor(uint16(0x0000 | 0x0070 | 0x0008))
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
ResetColor()
for _, v := range boldParam {
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
ResetColor()
for _, v := range underscoreParam {
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
ResetColor()
for _, v := range blinkParam {
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
for _, v := range mixedParam {
ResetColor()
assertTextAttribute(v.text, v.attributes, v.ansiColor)
}
}
func TestIgnoreUnknownSequences(t *testing.T) {
inner := bytes.NewBufferString("")
w := NewModeAnsiColorWriter(inner, OutputNonColorEscSeq)
inputText := "\x1b[=decpath mode"
expectedTail := inputText
fmt.Fprintf(w, inputText)
actualTail := inner.String()
inner.Reset()
if actualTail != expectedTail {
t.Errorf("Get %q, want %q", actualTail, expectedTail)
}
inputText = "\x1b[=tailing esc and bracket\x1b["
expectedTail = inputText
fmt.Fprintf(w, inputText)
actualTail = inner.String()
inner.Reset()
if actualTail != expectedTail {
t.Errorf("Get %q, want %q", actualTail, expectedTail)
}
inputText = "\x1b[?tailing esc\x1b"
expectedTail = inputText
fmt.Fprintf(w, inputText)
actualTail = inner.String()
inner.Reset()
if actualTail != expectedTail {
t.Errorf("Get %q, want %q", actualTail, expectedTail)
}
inputText = "\x1b[1h;3punended color code invalid\x1b3"
expectedTail = inputText
fmt.Fprintf(w, inputText)
actualTail = inner.String()
inner.Reset()
if actualTail != expectedTail {
t.Errorf("Get %q, want %q", actualTail, expectedTail)
}
}

View File

@ -63,7 +63,7 @@ func (c *connWriter) WriteMsg(when time.Time, msg string, level int) error {
defer c.innerWriter.Close()
}
c.lg.println(when, msg)
c.lg.writeln(when, msg)
return nil
}

View File

@ -17,8 +17,10 @@ package logs
import (
"encoding/json"
"os"
"runtime"
"strings"
"time"
"github.com/shiena/ansicolor"
)
// brush is a color join function
@ -54,9 +56,9 @@ type consoleWriter struct {
// NewConsole create ConsoleWriter returning as LoggerInterface.
func NewConsole() Logger {
cw := &consoleWriter{
lg: newLogWriter(os.Stdout),
lg: newLogWriter(ansicolor.NewAnsiColorWriter(os.Stdout)),
Level: LevelDebug,
Colorful: runtime.GOOS != "windows",
Colorful: true,
}
return cw
}
@ -67,11 +69,7 @@ func (c *consoleWriter) Init(jsonConfig string) error {
if len(jsonConfig) == 0 {
return nil
}
err := json.Unmarshal([]byte(jsonConfig), c)
if runtime.GOOS == "windows" {
c.Colorful = false
}
return err
return json.Unmarshal([]byte(jsonConfig), c)
}
// WriteMsg write message in console.
@ -80,9 +78,9 @@ func (c *consoleWriter) WriteMsg(when time.Time, msg string, level int) error {
return nil
}
if c.Colorful {
msg = colors[level](msg)
msg = strings.Replace(msg, levelPrefix[level], colors[level](levelPrefix[level]), 1)
}
c.lg.println(when, msg)
c.lg.writeln(when, msg)
return nil
}

View File

@ -47,7 +47,7 @@ import (
// RFC5424 log message levels.
const (
LevelEmergency = iota
LevelEmergency = iota
LevelAlert
LevelCritical
LevelError
@ -92,7 +92,7 @@ type Logger interface {
}
var adapters = make(map[string]newLoggerFunc)
var levelPrefix = [LevelDebug + 1]string{"[M] ", "[A] ", "[C] ", "[E] ", "[W] ", "[N] ", "[I] ", "[D] "}
var levelPrefix = [LevelDebug + 1]string{"[M]", "[A]", "[C]", "[E]", "[W]", "[N]", "[I]", "[D]"}
// Register makes a log provide available by the provided name.
// If Register is called twice with the same name or if driver is nil,
@ -187,12 +187,12 @@ func (bl *BeeLogger) setLogger(adapterName string, configs ...string) error {
}
}
log, ok := adapters[adapterName]
logAdapter, ok := adapters[adapterName]
if !ok {
return fmt.Errorf("logs: unknown adaptername %q (forgotten Register?)", adapterName)
}
lg := log()
lg := logAdapter()
err := lg.Init(config)
if err != nil {
fmt.Fprintln(os.Stderr, "logs.BeeLogger.SetLogger: "+err.Error())
@ -248,7 +248,7 @@ func (bl *BeeLogger) Write(p []byte) (n int, err error) {
}
// writeMsg will always add a '\n' character
if p[len(p)-1] == '\n' {
p = p[0: len(p)-1]
p = p[0 : len(p)-1]
}
// set levelLoggerImpl to ensure all log message will be write out
err = bl.writeMsg(levelLoggerImpl, string(p))
@ -287,7 +287,7 @@ func (bl *BeeLogger) writeMsg(logLevel int, msg string, v ...interface{}) error
// set to emergency to ensure all log will be print out correctly
logLevel = LevelEmergency
} else {
msg = levelPrefix[logLevel] + msg
msg = levelPrefix[logLevel] + " " + msg
}
if bl.asynchronous {

View File

@ -15,9 +15,8 @@
package logs
import (
"fmt"
"io"
"os"
"runtime"
"sync"
"time"
)
@ -31,47 +30,13 @@ func newLogWriter(wr io.Writer) *logWriter {
return &logWriter{writer: wr}
}
func (lg *logWriter) println(when time.Time, msg string) {
func (lg *logWriter) writeln(when time.Time, msg string) {
lg.Lock()
h, _, _:= formatTimeHeader(when)
h, _, _ := formatTimeHeader(when)
lg.writer.Write(append(append(h, msg...), '\n'))
lg.Unlock()
}
type outputMode int
// DiscardNonColorEscSeq supports the divided color escape sequence.
// But non-color escape sequence is not output.
// Please use the OutputNonColorEscSeq If you want to output a non-color
// escape sequences such as ncurses. However, it does not support the divided
// color escape sequence.
const (
_ outputMode = iota
DiscardNonColorEscSeq
OutputNonColorEscSeq
)
// NewAnsiColorWriter creates and initializes a new ansiColorWriter
// using io.Writer w as its initial contents.
// In the console of Windows, which change the foreground and background
// colors of the text by the escape sequence.
// In the console of other systems, which writes to w all text.
func NewAnsiColorWriter(w io.Writer) io.Writer {
return NewModeAnsiColorWriter(w, DiscardNonColorEscSeq)
}
// NewModeAnsiColorWriter create and initializes a new ansiColorWriter
// by specifying the outputMode.
func NewModeAnsiColorWriter(w io.Writer, mode outputMode) io.Writer {
if _, ok := w.(*ansiColorWriter); !ok {
return &ansiColorWriter{
w: w,
mode: mode,
}
}
return w
}
const (
y1 = `0123456789`
y2 = `0123456789012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789`
@ -146,63 +111,65 @@ var (
reset = string([]byte{27, 91, 48, 109})
)
var once sync.Once
var colorMap map[string]string
func initColor() {
if runtime.GOOS == "windows" {
green = w32Green
white = w32White
yellow = w32Yellow
red = w32Red
blue = w32Blue
magenta = w32Magenta
cyan = w32Cyan
}
colorMap = map[string]string{
//by color
"green": green,
"white": white,
"yellow": yellow,
"red": red,
//by method
"GET": blue,
"POST": cyan,
"PUT": yellow,
"DELETE": red,
"PATCH": green,
"HEAD": magenta,
"OPTIONS": white,
}
}
// ColorByStatus return color by http code
// 2xx return Green
// 3xx return White
// 4xx return Yellow
// 5xx return Red
func ColorByStatus(cond bool, code int) string {
func ColorByStatus(code int) string {
once.Do(initColor)
switch {
case code >= 200 && code < 300:
return map[bool]string{true: green, false: w32Green}[cond]
return colorMap["green"]
case code >= 300 && code < 400:
return map[bool]string{true: white, false: w32White}[cond]
return colorMap["white"]
case code >= 400 && code < 500:
return map[bool]string{true: yellow, false: w32Yellow}[cond]
return colorMap["yellow"]
default:
return map[bool]string{true: red, false: w32Red}[cond]
return colorMap["red"]
}
}
// ColorByMethod return color by http code
// GET return Blue
// POST return Cyan
// PUT return Yellow
// DELETE return Red
// PATCH return Green
// HEAD return Magenta
// OPTIONS return WHITE
func ColorByMethod(cond bool, method string) string {
switch method {
case "GET":
return map[bool]string{true: blue, false: w32Blue}[cond]
case "POST":
return map[bool]string{true: cyan, false: w32Cyan}[cond]
case "PUT":
return map[bool]string{true: yellow, false: w32Yellow}[cond]
case "DELETE":
return map[bool]string{true: red, false: w32Red}[cond]
case "PATCH":
return map[bool]string{true: green, false: w32Green}[cond]
case "HEAD":
return map[bool]string{true: magenta, false: w32Magenta}[cond]
case "OPTIONS":
return map[bool]string{true: white, false: w32White}[cond]
default:
return reset
func ColorByMethod(method string) string {
once.Do(initColor)
if c := colorMap[method]; c != "" {
return c
}
return reset
}
// Guard Mutex to guarantee atomic of W32Debug(string) function
var mu sync.Mutex
// W32Debug Helper method to output colored logs in Windows terminals
func W32Debug(msg string) {
mu.Lock()
defer mu.Unlock()
current := time.Now()
w := NewAnsiColorWriter(os.Stdout)
fmt.Fprintf(w, "[beego] %v %s\n", current.Format("2006/01/02 - 15:04:05"), msg)
// ResetColor return reset color
func ResetColor() string {
return reset
}

View File

@ -15,7 +15,6 @@
package logs
import (
"bytes"
"testing"
"time"
)
@ -56,20 +55,3 @@ func TestFormatHeader_1(t *testing.T) {
tm = tm.Add(dur)
}
}
func TestNewAnsiColor1(t *testing.T) {
inner := bytes.NewBufferString("")
w := NewAnsiColorWriter(inner)
if w == inner {
t.Errorf("Get %#v, want %#v", w, inner)
}
}
func TestNewAnsiColor2(t *testing.T) {
inner := bytes.NewBufferString("")
w1 := NewAnsiColorWriter(inner)
w2 := NewAnsiColorWriter(w1)
if w1 != w2 {
t.Errorf("Get %#v, want %#v", w1, w2)
}
}

View File

@ -17,7 +17,7 @@ package migration
import (
"fmt"
"github.com/astaxie/beego"
"github.com/astaxie/beego/logs"
)
// Index struct defines the structure of Index Columns
@ -316,7 +316,7 @@ func (m *Migration) GetSQL() (sql string) {
sql += fmt.Sprintf("ALTER TABLE `%s` ", m.TableName)
for index, column := range m.Columns {
if !column.remove {
beego.BeeLogger.Info("col")
logs.Info("col")
sql += fmt.Sprintf("\n ADD `%s` %s %s %s %s %s", column.Name, column.DataType, column.Unsign, column.Null, column.Inc, column.Default)
} else {
sql += fmt.Sprintf("\n DROP COLUMN `%s`", column.Name)

View File

@ -21,7 +21,6 @@ import (
"path"
"path/filepath"
"reflect"
"runtime"
"strconv"
"strings"
"sync"
@ -900,38 +899,28 @@ Admin:
}
if FilterMonitorFunc(r.Method, r.URL.Path, timeDur, pattern, statusCode) {
routerName := ""
if runRouter != nil {
go toolbox.StatisticsMap.AddStatistics(r.Method, r.URL.Path, runRouter.Name(), timeDur)
} else {
go toolbox.StatisticsMap.AddStatistics(r.Method, r.URL.Path, "", timeDur)
routerName = runRouter.Name()
}
go toolbox.StatisticsMap.AddStatistics(r.Method, r.URL.Path, routerName, timeDur)
}
}
if BConfig.RunMode == DEV && !BConfig.Log.AccessLogs {
var devInfo string
iswin := (runtime.GOOS == "windows")
statusColor := logs.ColorByStatus(iswin, statusCode)
methodColor := logs.ColorByMethod(iswin, r.Method)
resetColor := logs.ColorByMethod(iswin, "")
if findRouter {
if routerInfo != nil {
devInfo = fmt.Sprintf("|%15s|%s %3d %s|%13s|%8s|%s %-7s %s %-3s r:%s", context.Input.IP(), statusColor, statusCode,
resetColor, timeDur.String(), "match", methodColor, r.Method, resetColor, r.URL.Path,
routerInfo.pattern)
} else {
devInfo = fmt.Sprintf("|%15s|%s %3d %s|%13s|%8s|%s %-7s %s %-3s", context.Input.IP(), statusColor, statusCode, resetColor,
timeDur.String(), "match", methodColor, r.Method, resetColor, r.URL.Path)
}
} else {
devInfo = fmt.Sprintf("|%15s|%s %3d %s|%13s|%8s|%s %-7s %s %-3s", context.Input.IP(), statusColor, statusCode, resetColor,
timeDur.String(), "nomatch", methodColor, r.Method, resetColor, r.URL.Path)
}
if iswin {
logs.W32Debug(devInfo)
} else {
logs.Debug(devInfo)
match := map[bool]string{true: "match", false: "nomatch"}
devInfo := fmt.Sprintf("|%15s|%s %3d %s|%13s|%8s|%s %-7s %s %-3s",
context.Input.IP(),
logs.ColorByStatus(statusCode), statusCode, logs.ResetColor(),
timeDur.String(),
match[findRouter],
logs.ColorByMethod(r.Method), r.Method, logs.ResetColor(),
r.URL.Path)
if routerInfo != nil {
devInfo += fmt.Sprintf(" r:%s", routerInfo.pattern)
}
logs.Debug(devInfo)
}
// Call WriteHeader if status code has been set changed
if context.Output.Status != 0 {