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use sync.Pool to decrease new compression writer
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parent
9519fc6c96
commit
59fa248292
@ -24,21 +24,79 @@ import (
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"os"
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"strconv"
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"strings"
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"sync"
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)
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type resetWriter interface {
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io.Writer
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Reset(w io.Writer)
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}
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type nopResetWriter struct {
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io.Writer
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}
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func (n nopResetWriter) Reset(w io.Writer) {
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//do nothing
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}
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type encodeFunc func(io.Writer, int) (resetWriter, error)
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type acceptEncoder struct {
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name string
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encode func(io.Writer, int) (io.Writer, error)
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bestSpeedPool *sync.Pool
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bestCompressionPool *sync.Pool
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}
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func (ac acceptEncoder) encode(wr io.Writer, level int) (resetWriter, error) {
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if ac.bestSpeedPool == nil || ac.bestCompressionPool == nil {
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return nopResetWriter{wr}, nil
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}
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var rwr resetWriter
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if level == flate.BestSpeed {
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rwr = ac.bestSpeedPool.Get().(resetWriter)
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} else {
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rwr = ac.bestCompressionPool.Get().(resetWriter)
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}
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rwr.Reset(wr)
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return rwr, nil
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}
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func (ac acceptEncoder) put(wr resetWriter, level int) {
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if ac.bestSpeedPool == nil || ac.bestCompressionPool == nil {
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return
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}
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wr.Reset(nil)
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switch level {
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case flate.BestSpeed:
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ac.bestSpeedPool.Put(wr)
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case flate.BestCompression:
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ac.bestCompressionPool.Put(wr)
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}
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}
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var (
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noneCompressEncoder = acceptEncoder{"", func(wr io.Writer, level int) (io.Writer, error) { return wr, nil }}
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gzipCompressEncoder = acceptEncoder{"gzip", func(wr io.Writer, level int) (io.Writer, error) { return gzip.NewWriterLevel(wr, level) }}
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noneCompressEncoder = acceptEncoder{"", nil, nil}
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gzipCompressEncoder = acceptEncoder{"gzip",
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&sync.Pool{
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New: func() interface{} { wr, _ := gzip.NewWriterLevel(nil, flate.BestSpeed); return wr },
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},
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&sync.Pool{
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New: func() interface{} { wr, _ := gzip.NewWriterLevel(nil, flate.BestCompression); return wr },
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},
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}
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//according to the sec :http://tools.ietf.org/html/rfc2616#section-3.5 ,the deflate compress in http is zlib indeed
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//deflate
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//The "zlib" format defined in RFC 1950 [31] in combination with
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//the "deflate" compression mechanism described in RFC 1951 [29].
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deflateCompressEncoder = acceptEncoder{"deflate", func(wr io.Writer, level int) (io.Writer, error) { return zlib.NewWriterLevel(wr, level) }}
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deflateCompressEncoder = acceptEncoder{"deflate",
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&sync.Pool{
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New: func() interface{} { wr, _ := zlib.NewWriterLevel(nil, flate.BestSpeed); return wr },
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},
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&sync.Pool{
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New: func() interface{} { wr, _ := zlib.NewWriterLevel(nil, flate.BestCompression); return wr },
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},
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}
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)
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var (
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@ -63,7 +121,7 @@ func WriteBody(encoding string, writer io.Writer, content []byte) (bool, string,
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// writeLevel reads from reader,writes to writer by specific encoding and compress level
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// the compress level is defined by deflate package
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func writeLevel(encoding string, writer io.Writer, reader io.Reader, level int) (bool, string, error) {
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var outputWriter io.Writer
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var outputWriter resetWriter
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var err error
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var ce = noneCompressEncoder
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@ -72,6 +130,7 @@ func writeLevel(encoding string, writer io.Writer, reader io.Reader, level int)
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}
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encoding = ce.name
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outputWriter, err = ce.encode(writer, level)
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defer ce.put(outputWriter, level)
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if err != nil {
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return false, "", err
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