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validation: fix ErrorMap, added func AddError(key, message)
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@ -112,7 +112,7 @@ type Validation struct {
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RequiredFirst bool
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RequiredFirst bool
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Errors []*Error
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Errors []*Error
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ErrorsMap map[string]*Error
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ErrorsMap map[string][]*Error
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}
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}
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// Clear Clean all ValidationError.
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// Clear Clean all ValidationError.
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@ -129,7 +129,7 @@ func (v *Validation) HasErrors() bool {
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// ErrorMap Return the errors mapped by key.
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// ErrorMap Return the errors mapped by key.
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// If there are multiple validation errors associated with a single key, the
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// If there are multiple validation errors associated with a single key, the
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// first one "wins". (Typically the first validation will be the more basic).
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// first one "wins". (Typically the first validation will be the more basic).
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func (v *Validation) ErrorMap() map[string]*Error {
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func (v *Validation) ErrorMap() map[string][]*Error {
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return v.ErrorsMap
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return v.ErrorsMap
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}
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}
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@ -278,14 +278,35 @@ func (v *Validation) apply(chk Validator, obj interface{}) *Result {
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}
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}
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}
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}
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// Add independent error message for key
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func (v *Validation) AddError(key, message string) {
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Name := key
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Field := ""
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parts := strings.Split(key, ".")
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if len(parts) == 2 {
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Field = parts[0]
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Name = parts[1]
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}
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err := &Error{
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Message: message,
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Key: key,
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Name: Name,
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Field: Field,
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}
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v.setError(err)
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}
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func (v *Validation) setError(err *Error) {
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func (v *Validation) setError(err *Error) {
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v.Errors = append(v.Errors, err)
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v.Errors = append(v.Errors, err)
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if v.ErrorsMap == nil {
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if v.ErrorsMap == nil {
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v.ErrorsMap = make(map[string]*Error)
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v.ErrorsMap = make(map[string][]*Error)
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}
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}
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if _, ok := v.ErrorsMap[err.Field]; !ok {
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if _, ok := v.ErrorsMap[err.Field]; !ok {
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v.ErrorsMap[err.Field] = err
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v.ErrorsMap[err.Field] = []*Error{}
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}
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}
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v.ErrorsMap[err.Field] = append(v.ErrorsMap[err.Field], err)
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}
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}
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// SetError Set error message for one field in ValidationError
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// SetError Set error message for one field in ValidationError
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