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Add noColor option for console logger

- Also added simple test
This commit is contained in:
Pelle Johnsen 2016-01-27 19:20:58 +01:00
parent 85c0fcd335
commit 7f888e3d18
2 changed files with 11 additions and 3 deletions

View File

@ -49,6 +49,7 @@ var colors = []brush{
type consoleWriter struct { type consoleWriter struct {
lg *log.Logger lg *log.Logger
Level int `json:"level"` Level int `json:"level"`
NoColor bool `json:"noColor"`
} }
// NewConsole create ConsoleWriter returning as LoggerInterface. // NewConsole create ConsoleWriter returning as LoggerInterface.
@ -75,7 +76,7 @@ func (c *consoleWriter) WriteMsg(when time.Time, msg string, level int) error {
return nil return nil
} }
msg = formatLogTime(when) + msg msg = formatLogTime(when) + msg
if runtime.GOOS == "windows" { if runtime.GOOS == "windows" || c.NoColor {
c.lg.Println(msg) c.lg.Println(msg)
return nil return nil
} }

View File

@ -42,3 +42,10 @@ func TestConsole(t *testing.T) {
log2.SetLogger("console", `{"level":3}`) log2.SetLogger("console", `{"level":3}`)
testConsoleCalls(log2) testConsoleCalls(log2)
} }
// Test console without color
func TestConsoleNoColor(t *testing.T) {
log := NewLogger(100)
log.SetLogger("console", `{"noColor":true}`)
testConsoleCalls(log)
}