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try to fix the little bug when calling Close or Flush in async mode
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parent
85c0fcd335
commit
ecab397073
48
logs/log.go
48
logs/log.go
@ -98,6 +98,8 @@ type BeeLogger struct {
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loggerFuncCallDepth int
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asynchronous bool
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msgChan chan *logMsg
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signalChan chan string
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wg sync.WaitGroup
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outputs []*nameLogger
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}
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@ -122,6 +124,8 @@ func NewLogger(channelLen int64) *BeeLogger {
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bl.level = LevelDebug
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bl.loggerFuncCallDepth = 2
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bl.msgChan = make(chan *logMsg, channelLen)
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bl.signalChan = make(chan string, 1)
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bl.wg.Add(1)
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return bl
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}
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@ -237,6 +241,27 @@ func (bl *BeeLogger) startLogger() {
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case bm := <-bl.msgChan:
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bl.writeToLoggers(bm.when, bm.msg, bm.level)
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logMsgPool.Put(bm)
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case sg := <-bl.signalChan:
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// Now should only send "flush" or "close" to bl.signalChan
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for {
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if len(bl.msgChan) > 0 {
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bm := <-bl.msgChan
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bl.writeToLoggers(bm.when, bm.msg, bm.level)
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logMsgPool.Put(bm)
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continue
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}
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break
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}
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for _, l := range bl.outputs {
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l.Flush()
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}
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if sg == "close" {
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for _, l := range bl.outputs {
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l.Destroy()
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}
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bl.outputs = nil
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}
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bl.wg.Done()
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}
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}
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}
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@ -345,27 +370,16 @@ func (bl *BeeLogger) Trace(format string, v ...interface{}) {
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// Flush flush all chan data.
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func (bl *BeeLogger) Flush() {
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for _, l := range bl.outputs {
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l.Flush()
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}
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bl.signalChan <- "flush"
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bl.wg.Wait()
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bl.wg.Add(1)
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}
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// Close close logger, flush all chan data and destroy all adapters in BeeLogger.
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func (bl *BeeLogger) Close() {
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for {
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if len(bl.msgChan) > 0 {
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bm := <-bl.msgChan
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bl.writeToLoggers(bm.when, bm.msg, bm.level)
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logMsgPool.Put(bm)
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continue
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}
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break
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}
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for _, l := range bl.outputs {
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l.Flush()
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l.Destroy()
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}
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bl.outputs = nil
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bl.signalChan <- "close"
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bl.wg.Wait()
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bl.wg.Add(1)
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}
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func formatLogTime(when time.Time) string {
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