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add any level compress
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59fa248292
commit
ee2322e83b
@ -40,9 +40,9 @@ func (n nopResetWriter) Reset(w io.Writer) {
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//do nothing
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//do nothing
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}
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}
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type encodeFunc func(io.Writer, int) (resetWriter, error)
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type acceptEncoder struct {
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type acceptEncoder struct {
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name string
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name string
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levelEncode func(int) resetWriter
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bestSpeedPool *sync.Pool
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bestSpeedPool *sync.Pool
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bestCompressionPool *sync.Pool
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bestCompressionPool *sync.Pool
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}
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}
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@ -52,10 +52,13 @@ func (ac acceptEncoder) encode(wr io.Writer, level int) (resetWriter, error) {
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return nopResetWriter{wr}, nil
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return nopResetWriter{wr}, nil
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}
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}
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var rwr resetWriter
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var rwr resetWriter
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if level == flate.BestSpeed {
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switch level {
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case flate.BestSpeed:
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rwr = ac.bestSpeedPool.Get().(resetWriter)
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rwr = ac.bestSpeedPool.Get().(resetWriter)
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} else {
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case flate.BestCompression:
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rwr = ac.bestCompressionPool.Get().(resetWriter)
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rwr = ac.bestCompressionPool.Get().(resetWriter)
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default:
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rwr = ac.levelEncode(level)
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}
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}
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rwr.Reset(wr)
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rwr.Reset(wr)
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return rwr, nil
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return rwr, nil
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@ -75,8 +78,9 @@ func (ac acceptEncoder) put(wr resetWriter, level int) {
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}
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}
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var (
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var (
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noneCompressEncoder = acceptEncoder{"", nil, nil}
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noneCompressEncoder = acceptEncoder{"", nil, nil, nil}
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gzipCompressEncoder = acceptEncoder{"gzip",
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gzipCompressEncoder = acceptEncoder{"gzip",
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func(level int) resetWriter { wr, _ := gzip.NewWriterLevel(nil, level); return wr },
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&sync.Pool{
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&sync.Pool{
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New: func() interface{} { wr, _ := gzip.NewWriterLevel(nil, flate.BestSpeed); return wr },
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New: func() interface{} { wr, _ := gzip.NewWriterLevel(nil, flate.BestSpeed); return wr },
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},
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},
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@ -90,6 +94,7 @@ var (
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//The "zlib" format defined in RFC 1950 [31] in combination with
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//The "zlib" format defined in RFC 1950 [31] in combination with
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//the "deflate" compression mechanism described in RFC 1951 [29].
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//the "deflate" compression mechanism described in RFC 1951 [29].
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deflateCompressEncoder = acceptEncoder{"deflate",
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deflateCompressEncoder = acceptEncoder{"deflate",
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func(level int) resetWriter { wr, _ := zlib.NewWriterLevel(nil, level); return wr },
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&sync.Pool{
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&sync.Pool{
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New: func() interface{} { wr, _ := zlib.NewWriterLevel(nil, flate.BestSpeed); return wr },
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New: func() interface{} { wr, _ := zlib.NewWriterLevel(nil, flate.BestSpeed); return wr },
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},
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},
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