mirror of
https://github.com/astaxie/beego.git
synced 2024-11-05 09:20:55 +00:00
367 lines
6.7 KiB
Go
367 lines
6.7 KiB
Go
package log
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import (
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"fmt"
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"os"
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"runtime"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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)
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//log level, from low to high, more high means more serious
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const (
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LevelTrace = iota
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LevelDebug
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LevelInfo
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LevelWarn
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LevelError
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LevelFatal
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)
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const (
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Ltime = 1 << iota //time format "2006/01/02 15:04:05"
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Lfile //file.go:123
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Llevel //[Trace|Debug|Info...]
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)
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var LevelName [6]string = [6]string{"Trace", "Debug", "Info", "Warn", "Error", "Fatal"}
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const TimeFormat = "2006/01/02 15:04:05"
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const maxBufPoolSize = 16
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type atomicInt32 int32
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func (i *atomicInt32) Set(n int) {
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atomic.StoreInt32((*int32)(i), int32(n))
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}
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func (i *atomicInt32) Get() int {
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return int(atomic.LoadInt32((*int32)(i)))
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}
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type Logger struct {
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level atomicInt32
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flag int
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hMutex sync.Mutex
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handler Handler
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quit chan struct{}
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msg chan []byte
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bufMutex sync.Mutex
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bufs [][]byte
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wg sync.WaitGroup
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closed atomicInt32
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}
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//new a logger with specified handler and flag
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func New(handler Handler, flag int) *Logger {
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var l = new(Logger)
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l.level.Set(LevelInfo)
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l.handler = handler
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l.flag = flag
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l.quit = make(chan struct{})
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l.closed.Set(0)
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l.msg = make(chan []byte, 1024)
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l.bufs = make([][]byte, 0, 16)
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l.wg.Add(1)
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go l.run()
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return l
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}
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//new a default logger with specified handler and flag: Ltime|Lfile|Llevel
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func NewDefault(handler Handler) *Logger {
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return New(handler, Ltime|Lfile|Llevel)
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}
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func newStdHandler() *StreamHandler {
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h, _ := NewStreamHandler(os.Stdout)
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return h
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}
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var std = NewDefault(newStdHandler())
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func (l *Logger) run() {
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defer l.wg.Done()
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for {
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select {
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case msg := <-l.msg:
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l.hMutex.Lock()
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l.handler.Write(msg)
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l.hMutex.Unlock()
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l.putBuf(msg)
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case <-l.quit:
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//we must log all msg
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if len(l.msg) == 0 {
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return
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}
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}
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}
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}
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func (l *Logger) popBuf() []byte {
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l.bufMutex.Lock()
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var buf []byte
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if len(l.bufs) == 0 {
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buf = make([]byte, 0, 1024)
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} else {
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buf = l.bufs[len(l.bufs)-1]
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l.bufs = l.bufs[0 : len(l.bufs)-1]
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}
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l.bufMutex.Unlock()
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return buf
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}
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func (l *Logger) putBuf(buf []byte) {
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l.bufMutex.Lock()
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if len(l.bufs) < maxBufPoolSize {
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buf = buf[0:0]
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l.bufs = append(l.bufs, buf)
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}
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l.bufMutex.Unlock()
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}
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func (l *Logger) Close() {
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if l.closed.Get() == 1 {
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return
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}
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l.closed.Set(1)
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close(l.quit)
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l.wg.Wait()
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l.quit = nil
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l.handler.Close()
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}
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//set log level, any log level less than it will not log
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func (l *Logger) SetLevel(level int) {
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l.level.Set(level)
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}
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// name can be in ["trace", "debug", "info", "warn", "error", "fatal"]
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func (l *Logger) SetLevelByName(name string) {
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name = strings.ToLower(name)
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switch name {
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case "trace":
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l.SetLevel(LevelTrace)
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case "debug":
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l.SetLevel(LevelDebug)
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case "info":
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l.SetLevel(LevelInfo)
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case "warn":
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l.SetLevel(LevelWarn)
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case "error":
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l.SetLevel(LevelError)
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case "fatal":
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l.SetLevel(LevelFatal)
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}
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}
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func (l *Logger) SetHandler(h Handler) {
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if l.closed.Get() == 1 {
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return
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}
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l.hMutex.Lock()
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if l.handler != nil {
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l.handler.Close()
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}
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l.handler = h
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l.hMutex.Unlock()
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}
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func (l *Logger) Output(callDepth int, level int, s string) {
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if l.closed.Get() == 1 {
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// closed
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return
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}
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if l.level.Get() > level {
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// higher level can be logged
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return
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}
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buf := l.popBuf()
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if l.flag&Ltime > 0 {
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now := time.Now().Format(TimeFormat)
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buf = append(buf, '[')
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buf = append(buf, now...)
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buf = append(buf, "] "...)
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}
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if l.flag&Lfile > 0 {
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_, file, line, ok := runtime.Caller(callDepth)
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if !ok {
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file = "???"
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line = 0
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} else {
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for i := len(file) - 1; i > 0; i-- {
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if file[i] == '/' {
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file = file[i+1:]
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break
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}
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}
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}
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buf = append(buf, file...)
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buf = append(buf, ':')
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buf = strconv.AppendInt(buf, int64(line), 10)
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buf = append(buf, ' ')
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}
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if l.flag&Llevel > 0 {
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buf = append(buf, '[')
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buf = append(buf, LevelName[level]...)
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buf = append(buf, "] "...)
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}
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buf = append(buf, s...)
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if s[len(s)-1] != '\n' {
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buf = append(buf, '\n')
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}
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l.msg <- buf
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}
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//log with Trace level
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func (l *Logger) Trace(v ...interface{}) {
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l.Output(2, LevelTrace, fmt.Sprint(v...))
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}
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//log with Debug level
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func (l *Logger) Debug(v ...interface{}) {
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l.Output(2, LevelDebug, fmt.Sprint(v...))
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}
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//log with info level
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func (l *Logger) Info(v ...interface{}) {
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l.Output(2, LevelInfo, fmt.Sprint(v...))
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}
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//log with warn level
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func (l *Logger) Warn(v ...interface{}) {
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l.Output(2, LevelWarn, fmt.Sprint(v...))
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}
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//log with error level
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func (l *Logger) Error(v ...interface{}) {
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l.Output(2, LevelError, fmt.Sprint(v...))
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}
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//log with fatal level
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func (l *Logger) Fatal(v ...interface{}) {
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l.Output(2, LevelFatal, fmt.Sprint(v...))
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}
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//log with Trace level
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func (l *Logger) Tracef(format string, v ...interface{}) {
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l.Output(2, LevelTrace, fmt.Sprintf(format, v...))
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}
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//log with Debug level
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func (l *Logger) Debugf(format string, v ...interface{}) {
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l.Output(2, LevelDebug, fmt.Sprintf(format, v...))
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}
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//log with info level
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func (l *Logger) Infof(format string, v ...interface{}) {
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l.Output(2, LevelInfo, fmt.Sprintf(format, v...))
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}
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//log with warn level
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func (l *Logger) Warnf(format string, v ...interface{}) {
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l.Output(2, LevelWarn, fmt.Sprintf(format, v...))
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}
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//log with error level
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func (l *Logger) Errorf(format string, v ...interface{}) {
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l.Output(2, LevelError, fmt.Sprintf(format, v...))
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}
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//log with fatal level
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func (l *Logger) Fatalf(format string, v ...interface{}) {
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l.Output(2, LevelFatal, fmt.Sprintf(format, v...))
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}
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func SetLevel(level int) {
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std.SetLevel(level)
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}
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// name can be in ["trace", "debug", "info", "warn", "error", "fatal"]
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func SetLevelByName(name string) {
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std.SetLevelByName(name)
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}
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func SetHandler(h Handler) {
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std.SetHandler(h)
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}
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func Trace(v ...interface{}) {
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std.Output(2, LevelTrace, fmt.Sprint(v...))
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}
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func Debug(v ...interface{}) {
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std.Output(2, LevelDebug, fmt.Sprint(v...))
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}
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func Info(v ...interface{}) {
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std.Output(2, LevelInfo, fmt.Sprint(v...))
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}
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func Warn(v ...interface{}) {
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std.Output(2, LevelWarn, fmt.Sprint(v...))
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}
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func Error(v ...interface{}) {
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std.Output(2, LevelError, fmt.Sprint(v...))
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}
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func Fatal(v ...interface{}) {
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std.Output(2, LevelFatal, fmt.Sprint(v...))
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}
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func Tracef(format string, v ...interface{}) {
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std.Output(2, LevelTrace, fmt.Sprintf(format, v...))
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}
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func Debugf(format string, v ...interface{}) {
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std.Output(2, LevelDebug, fmt.Sprintf(format, v...))
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}
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func Infof(format string, v ...interface{}) {
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std.Output(2, LevelInfo, fmt.Sprintf(format, v...))
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}
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func Warnf(format string, v ...interface{}) {
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std.Output(2, LevelWarn, fmt.Sprintf(format, v...))
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}
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func Errorf(format string, v ...interface{}) {
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std.Output(2, LevelError, fmt.Sprintf(format, v...))
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}
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func Fatalf(format string, v ...interface{}) {
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std.Output(2, LevelFatal, fmt.Sprintf(format, v...))
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}
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