mirror of
https://github.com/astaxie/beego.git
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199 lines
5.2 KiB
Go
199 lines
5.2 KiB
Go
// Copyright 2015 beego Author. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package context
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import (
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"bytes"
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"compress/flate"
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"compress/gzip"
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"compress/zlib"
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"io"
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"net/http"
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"os"
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"strconv"
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"strings"
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"sync"
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)
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type resetWriter interface {
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io.Writer
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Reset(w io.Writer)
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}
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type nopResetWriter struct {
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io.Writer
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}
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func (n nopResetWriter) Reset(w io.Writer) {
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//do nothing
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}
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type acceptEncoder struct {
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name string
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levelEncode func(int) resetWriter
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bestSpeedPool *sync.Pool
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bestCompressionPool *sync.Pool
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}
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func (ac acceptEncoder) encode(wr io.Writer, level int) resetWriter {
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if ac.bestSpeedPool == nil || ac.bestCompressionPool == nil {
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return nopResetWriter{wr}
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}
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var rwr resetWriter
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switch level {
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case flate.BestSpeed:
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rwr = ac.bestSpeedPool.Get().(resetWriter)
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case flate.BestCompression:
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rwr = ac.bestCompressionPool.Get().(resetWriter)
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default:
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rwr = ac.levelEncode(level)
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}
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rwr.Reset(wr)
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return rwr
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}
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func (ac acceptEncoder) put(wr resetWriter, level int) {
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if ac.bestSpeedPool == nil || ac.bestCompressionPool == nil {
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return
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}
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wr.Reset(nil)
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switch level {
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case flate.BestSpeed:
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ac.bestSpeedPool.Put(wr)
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case flate.BestCompression:
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ac.bestCompressionPool.Put(wr)
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}
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}
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var (
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noneCompressEncoder = acceptEncoder{"", nil, nil, nil}
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gzipCompressEncoder = acceptEncoder{"gzip",
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func(level int) resetWriter { wr, _ := gzip.NewWriterLevel(nil, level); return wr },
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&sync.Pool{
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New: func() interface{} { wr, _ := gzip.NewWriterLevel(nil, flate.BestSpeed); return wr },
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},
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&sync.Pool{
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New: func() interface{} { wr, _ := gzip.NewWriterLevel(nil, flate.BestCompression); return wr },
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},
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}
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//according to the sec :http://tools.ietf.org/html/rfc2616#section-3.5 ,the deflate compress in http is zlib indeed
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//deflate
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//The "zlib" format defined in RFC 1950 [31] in combination with
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//the "deflate" compression mechanism described in RFC 1951 [29].
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deflateCompressEncoder = acceptEncoder{"deflate",
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func(level int) resetWriter { wr, _ := zlib.NewWriterLevel(nil, level); return wr },
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&sync.Pool{
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New: func() interface{} { wr, _ := zlib.NewWriterLevel(nil, flate.BestSpeed); return wr },
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},
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&sync.Pool{
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New: func() interface{} { wr, _ := zlib.NewWriterLevel(nil, flate.BestCompression); return wr },
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},
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}
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)
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var (
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encoderMap = map[string]acceptEncoder{ // all the other compress methods will ignore
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"gzip": gzipCompressEncoder,
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"deflate": deflateCompressEncoder,
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"*": gzipCompressEncoder, // * means any compress will accept,we prefer gzip
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"identity": noneCompressEncoder, // identity means none-compress
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}
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)
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// WriteFile reads from file and writes to writer by the specific encoding(gzip/deflate)
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func WriteFile(encoding string, writer io.Writer, file *os.File) (bool, string, error) {
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return writeLevel(encoding, writer, file, flate.BestCompression)
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}
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// WriteBody reads writes content to writer by the specific encoding(gzip/deflate)
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func WriteBody(encoding string, writer io.Writer, content []byte) (bool, string, error) {
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return writeLevel(encoding, writer, bytes.NewReader(content), flate.BestSpeed)
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}
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// writeLevel reads from reader,writes to writer by specific encoding and compress level
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// the compress level is defined by deflate package
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func writeLevel(encoding string, writer io.Writer, reader io.Reader, level int) (bool, string, error) {
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var outputWriter resetWriter
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var err error
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var ce = noneCompressEncoder
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if cf, ok := encoderMap[encoding]; ok {
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ce = cf
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}
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encoding = ce.name
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outputWriter = ce.encode(writer, level)
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defer ce.put(outputWriter, level)
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_, err = io.Copy(outputWriter, reader)
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if err != nil {
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return false, "", err
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}
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switch outputWriter.(type) {
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case io.WriteCloser:
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outputWriter.(io.WriteCloser).Close()
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}
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return encoding != "", encoding, nil
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}
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// ParseEncoding will extract the right encoding for response
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// the Accept-Encoding's sec is here:
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// http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.3
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func ParseEncoding(r *http.Request) string {
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if r == nil {
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return ""
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}
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return parseEncoding(r)
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}
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type q struct {
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name string
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value float64
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}
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func parseEncoding(r *http.Request) string {
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acceptEncoding := r.Header.Get("Accept-Encoding")
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if acceptEncoding == "" {
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return ""
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}
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var lastQ q
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for _, v := range strings.Split(acceptEncoding, ",") {
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v = strings.TrimSpace(v)
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if v == "" {
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continue
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}
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vs := strings.Split(v, ";")
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if len(vs) == 1 {
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lastQ = q{vs[0], 1}
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break
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}
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if len(vs) == 2 {
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f, _ := strconv.ParseFloat(strings.Replace(vs[1], "q=", "", -1), 64)
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if f == 0 {
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continue
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}
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if f > lastQ.value {
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lastQ = q{vs[0], f}
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}
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}
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}
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if cf, ok := encoderMap[lastQ.name]; ok {
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return cf.name
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} else {
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return ""
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}
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}
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