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Beego/env/env.go
Faissal Elamraoui fbc9f8e640 Package env for working with env variables inside Beego
The package env makes it trivial to work with environment variables.
It allows getting values with defaults as a fallback.
New ENV variables can be set safely on the current process environment.
2017-01-13 18:10:25 +01:00

90 lines
2.2 KiB
Go

// Copyright 2014 beego Author. All Rights Reserved.
// Copyright 2017 Faissal Elamraoui. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package env
import (
"fmt"
"os"
"strings"
"sync"
)
var env struct {
data map[string]string
lock *sync.RWMutex
}
func init() {
env.data = make(map[string]string)
env.lock = &sync.RWMutex{}
for _, e := range os.Environ() {
splits := strings.Split(e, "=")
env.data[splits[0]] = os.Getenv(splits[0])
}
}
// Get returns a value by key.
// If the key does not exist, the default value will be returned.
func Get(key string, defVal string) string {
env.lock.RLock()
defer env.lock.RUnlock()
if val, ok := env.data[key]; ok {
return val
}
return defVal
}
// MustGet returns a value by key.
// If the key does not exist, it will return an error.
func MustGet(key string) (string, error) {
env.lock.RLock()
defer env.lock.RUnlock()
if val, ok := env.data[key]; ok {
return val, nil
}
return "", fmt.Errorf("no env variable with %s", key)
}
// Set sets a value in the ENV copy.
// This does not affect the child process environment.
func Set(key string, value string) {
env.lock.Lock()
defer env.lock.Unlock()
env.data[key] = value
}
// MustSet sets a value in the ENV copy and the child process environment.
// It returns an error in case the set operation failed.
func MustSet(key string, value string) error {
env.lock.Lock()
defer env.lock.Unlock()
err := os.Setenv(key, value)
if err != nil {
return err
}
env.data[key] = value
return nil
}
// GetAll returns all keys/values in the current child process environment.
func GetAll() map[string]string {
env.lock.RLock()
defer env.lock.RUnlock()
return env.data
}