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208 lines
5.3 KiB
Go
208 lines
5.3 KiB
Go
package validation
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import (
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"fmt"
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"reflect"
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"regexp"
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)
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type ValidationError struct {
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Message, Key string
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}
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// Returns the Message.
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func (e *ValidationError) String() string {
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if e == nil {
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return ""
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}
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return e.Message
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}
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// A Validation context manages data validation and error messages.
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type Validation struct {
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Errors []*ValidationError
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}
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func (v *Validation) Clear() {
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v.Errors = []*ValidationError{}
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}
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func (v *Validation) HasErrors() bool {
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return len(v.Errors) > 0
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}
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// Return the errors mapped by key.
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// If there are multiple validation errors associated with a single key, the
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// first one "wins". (Typically the first validation will be the more basic).
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func (v *Validation) ErrorMap() map[string]*ValidationError {
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m := map[string]*ValidationError{}
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for _, e := range v.Errors {
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if _, ok := m[e.Key]; !ok {
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m[e.Key] = e
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}
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}
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return m
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}
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// Add an error to the validation context.
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func (v *Validation) Error(message string, args ...interface{}) *ValidationResult {
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result := (&ValidationResult{
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Ok: false,
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Error: &ValidationError{},
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}).Message(message, args...)
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v.Errors = append(v.Errors, result.Error)
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return result
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}
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// A ValidationResult is returned from every validation method.
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// It provides an indication of success, and a pointer to the Error (if any).
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type ValidationResult struct {
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Error *ValidationError
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Ok bool
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}
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func (r *ValidationResult) Key(key string) *ValidationResult {
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if r.Error != nil {
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r.Error.Key = key
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}
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return r
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}
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func (r *ValidationResult) Message(message string, args ...interface{}) *ValidationResult {
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if r.Error != nil {
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if len(args) == 0 {
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r.Error.Message = message
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} else {
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r.Error.Message = fmt.Sprintf(message, args...)
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}
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}
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return r
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}
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// Test that the argument is non-nil and non-empty (if string or list)
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func (v *Validation) Required(obj interface{}, key string) *ValidationResult {
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return v.apply(Required{key}, obj)
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}
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func (v *Validation) Min(n int, min int, key string) *ValidationResult {
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return v.apply(Min{min, key}, n)
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}
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func (v *Validation) Max(n int, max int, key string) *ValidationResult {
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return v.apply(Max{max, key}, n)
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}
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func (v *Validation) Range(n, min, max int, key string) *ValidationResult {
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return v.apply(Range{Min{Min: min}, Max{Max: max}, key}, n)
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}
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func (v *Validation) MinSize(obj interface{}, min int, key string) *ValidationResult {
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return v.apply(MinSize{min, key}, obj)
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}
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func (v *Validation) MaxSize(obj interface{}, max int, key string) *ValidationResult {
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return v.apply(MaxSize{max, key}, obj)
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}
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func (v *Validation) Length(obj interface{}, n int, key string) *ValidationResult {
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return v.apply(Length{n, key}, obj)
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}
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func (v *Validation) Alpha(obj interface{}, key string) *ValidationResult {
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return v.apply(Alpha{key}, obj)
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}
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func (v *Validation) Numeric(obj interface{}, key string) *ValidationResult {
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return v.apply(Numeric{key}, obj)
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}
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func (v *Validation) AlphaNumeric(obj interface{}, key string) *ValidationResult {
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return v.apply(AlphaNumeric{key}, obj)
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}
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func (v *Validation) Match(str string, regex *regexp.Regexp, key string) *ValidationResult {
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return v.apply(Match{regex, key}, str)
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}
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func (v *Validation) NoMatch(str string, regex *regexp.Regexp, key string) *ValidationResult {
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return v.apply(NoMatch{Match{Regexp: regex}, key}, str)
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}
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func (v *Validation) AlphaDash(str string, key string) *ValidationResult {
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return v.apply(AlphaDash{NoMatch{Match: Match{Regexp: alphaDashPattern}}, key}, str)
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}
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func (v *Validation) Email(str string, key string) *ValidationResult {
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return v.apply(Email{Match{Regexp: emailPattern}, key}, str)
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}
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func (v *Validation) IP(str string, key string) *ValidationResult {
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return v.apply(IP{Match{Regexp: ipPattern}, key}, str)
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}
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func (v *Validation) Base64(str string, key string) *ValidationResult {
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return v.apply(Base64{Match{Regexp: base64Pattern}, key}, str)
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}
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func (v *Validation) apply(chk Validator, obj interface{}) *ValidationResult {
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if chk.IsSatisfied(obj) {
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return &ValidationResult{Ok: true}
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}
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// Add the error to the validation context.
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err := &ValidationError{
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Message: chk.DefaultMessage(),
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Key: chk.GetKey(),
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}
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v.Errors = append(v.Errors, err)
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// Also return it in the result.
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return &ValidationResult{
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Ok: false,
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Error: err,
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}
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}
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// Apply a group of validators to a field, in order, and return the
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// ValidationResult from the first one that fails, or the last one that
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// succeeds.
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func (v *Validation) Check(obj interface{}, checks ...Validator) *ValidationResult {
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var result *ValidationResult
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for _, check := range checks {
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result = v.apply(check, obj)
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if !result.Ok {
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return result
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}
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}
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return result
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}
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// the obj parameter must be a struct or a struct pointer
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func (v *Validation) Valid(obj interface{}) (b bool, err error) {
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objT := reflect.TypeOf(obj)
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objV := reflect.ValueOf(obj)
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switch {
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case isStruct(objT):
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case isStructPtr(objT):
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objT = objT.Elem()
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objV = objV.Elem()
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default:
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err = fmt.Errorf("%v must be a struct or a struct pointer", obj)
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return
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}
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for i := 0; i < objT.NumField(); i++ {
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var vfs []ValidFunc
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if vfs, err = getValidFuncs(objT.Field(i)); err != nil {
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return
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}
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for _, vf := range vfs {
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if _, err = funcs.Call(vf.Name,
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mergeParam(v, objV.Field(i).Interface(), vf.Params)...); err != nil {
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return
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}
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}
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}
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return !v.HasErrors(), nil
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}
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