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ESPUI/examples/gui/gui.ino

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#include <ESPUI.h>
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#if defined(ESP32)
#include <WiFi.h>
#else
#include <ESP8266WiFi.h>
#endif
const char *ssid = "ESPUI";
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const char *password = "";
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long oldTime = 0;
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bool switchi = false;
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void slider(Control sender, int type) {
Serial.println(sender.value);
}
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void buttonCallback(Control sender, int type) {
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switch (type) {
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case B_DOWN:
Serial.println("Button DOWN");
break;
case B_UP:
Serial.println("Button UP");
break;
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}
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}
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void buttonExample(Control sender, int type) {
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switch (type) {
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case B_DOWN:
Serial.println("Status: Start");
ESPUI.print(0, "Status: Start");
break;
case B_UP:
Serial.println("Status: Stop");
ESPUI.print(0, "Status: Stop");
break;
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}
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}
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void padExample(Control sender, int value) {
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switch (value) {
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case P_LEFT_DOWN:
Serial.print("left down");
break;
case P_LEFT_UP:
Serial.print("left up");
break;
case P_RIGHT_DOWN:
Serial.print("right down");
break;
case P_RIGHT_UP:
Serial.print("right up");
break;
case P_FOR_DOWN:
Serial.print("for down");
break;
case P_FOR_UP:
Serial.print("for up");
break;
case P_BACK_DOWN:
Serial.print("back down");
break;
case P_BACK_UP:
Serial.print("back up");
break;
case P_CENTER_DOWN:
Serial.print("center down");
break;
case P_CENTER_UP:
Serial.print("center up");
break;
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}
Serial.print(" ");
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Serial.println(sender.id);
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}
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void switchExample(Control sender, int value) {
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switch (value) {
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case S_ACTIVE:
Serial.print("Active:");
break;
case S_INACTIVE:
Serial.print("Inactive");
break;
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}
Serial.print(" ");
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Serial.println(sender.id);
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}
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void otherSwitchExample(Control sender, int value) {
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switch (value) {
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case S_ACTIVE:
Serial.print("Active:");
break;
case S_INACTIVE:
Serial.print("Inactive");
break;
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}
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Serial.print(" ");
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Serial.println(sender.id);
}
void setup(void) {
Serial.begin(115200);
WiFi.mode(WIFI_AP);
#if defined(ESP32)
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WiFi.setHostname(ssid);
#else
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WiFi.hostname(ssid);
#endif
WiFi.softAP(ssid);
// WiFi.softAP(ssid, password);
Serial.println("");
Serial.print("IP address: ");
Serial.println(WiFi.softAPIP());
// change the beginning to this if you want to join an existing network
/*
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Serial.begin(115200);
WiFi.begin(ssid, password);
Serial.println("");
// Wait for connection
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println("");
Serial.print("IP address: ");
Serial.println(WiFi.localIP());
*/
ESPUI.label("Status:", COLOR_TURQUOISE, "Stop");
ESPUI.label("Millis:", COLOR_EMERALD, "0");
ESPUI.button("Push Button", &buttonCallback, COLOR_PETERRIVER);
ESPUI.button("Other Button", &buttonExample, COLOR_WETASPHALT, "Press");
ESPUI.pad("Pad with center", true, &padExample, COLOR_SUNFLOWER);
ESPUI.pad("Pad without center", false, &padExample, COLOR_CARROT);
ESPUI.switcher("Switch one", false, &switchExample, COLOR_ALIZARIN);
ESPUI.switcher("Switch two", true, &otherSwitchExample, COLOR_NONE);
ESPUI.slider("Slider one", &slider, COLOR_ALIZARIN, "30");
ESPUI.slider("Slider two", &slider, COLOR_NONE, "100");
/*
.begin loads and serves all files from PROGMEM directly.
If you want to serve the files from SPIFFS use .beginSPIFFS (.prepareFileSystem has to be run in an empty sketch before)
*/
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ESPUI.begin("ESPUI Control");
}
void loop(void) {
if (millis() - oldTime > 5000) {
ESPUI.print("Millis:", String(millis()));
switchi = !switchi;
ESPUI.updateSwitcher("Switch one", switchi);
oldTime = millis();
}
}