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ESPUI/src/EasyUI.cpp

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#include "EasyUI.h"
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#include <ESPAsyncWebServer.h>
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#include <functional>
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// Handle Websockets Communication
void onWsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len){
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switch(type) {
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case WS_EVT_DISCONNECT:
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Serial.printf("Disconnected!\n");
break;
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case WS_EVT_CONNECT:
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{
Serial.println("Connected");
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EasyUI.jsonDom(client);
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Serial.println("JSON Data Sent to Client!");
}
break;
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case WS_EVT_DATA:
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String msg = "";
for (size_t i = 0; i < len; i++) {
msg += (char) data[i];
}
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if(msg.startsWith("bdown:")){
EasyUI.controls[msg.substring(6).toInt()]->callback(msg.substring(6).toInt(), B_DOWN);
}else if(msg.startsWith("bup:")){
EasyUI.controls[msg.substring(4).toInt()]->callback(msg.substring(4).toInt(), B_UP);
}else if(msg.startsWith("pfdown:")){
EasyUI.controls[msg.substring(7).toInt()]->callback(msg.substring(7).toInt(), P_FOR_DOWN);
}else if(msg.startsWith("pfup:")){
EasyUI.controls[msg.substring(5).toInt()]->callback(msg.substring(5).toInt(), P_FOR_UP);
}else if(msg.startsWith("pldown:")){
EasyUI.controls[msg.substring(7).toInt()]->callback(msg.substring(7).toInt(), P_LEFT_DOWN);
}else if(msg.startsWith("plup:")){
EasyUI.controls[msg.substring(5).toInt()]->callback(msg.substring(5).toInt(), P_LEFT_UP);
}else if(msg.startsWith("prdown:")){
EasyUI.controls[msg.substring(7).toInt()]->callback(msg.substring(7).toInt(), P_RIGHT_DOWN);
}else if(msg.startsWith("prup:")){
EasyUI.controls[msg.substring(5).toInt()]->callback(msg.substring(5).toInt(), P_RIGHT_UP);
}else if(msg.startsWith("pbdown:")){
EasyUI.controls[msg.substring(7).toInt()]->callback(msg.substring(7).toInt(), P_BACK_DOWN);
}else if(msg.startsWith("pbup:")){
EasyUI.controls[msg.substring(5).toInt()]->callback(msg.substring(5).toInt(), P_BACK_UP);
}else if(msg.startsWith("pcdown:")){
EasyUI.controls[msg.substring(7).toInt()]->callback(msg.substring(7).toInt(), P_CENTER_DOWN);
}else if(msg.startsWith("pcup:")){
EasyUI.controls[msg.substring(5).toInt()]->callback(msg.substring(5).toInt(), P_CENTER_UP);
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}else if(msg.startsWith("sactive:")){
EasyUI.updateSwitcher(msg.substring(8).toInt(), true);
EasyUI.controls[msg.substring(8).toInt()]->callback(msg.substring(8).toInt(), S_ACTIVE);
}else if(msg.startsWith("sinactive:")){
EasyUI.updateSwitcher(msg.substring(10).toInt(), false);
EasyUI.controls[msg.substring(10).toInt()]->callback(msg.substring(10).toInt(), S_INACTIVE);
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}
break;
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}
}
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void EasyUIClass::label(const char* label, String value){
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Control* newL = new Control();
newL->type = UI_LABEL;
newL->label = label;
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if(value != "") newL->value = value; // Init with labeltext
else newL->value = String(label);
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newL->callback = NULL;
controls[cIndex] = newL;
cIndex++;
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}
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void EasyUIClass::button(const char* label, void(* callBack)(int, int)){
Control* newB = new Control();
newB->type = UI_BUTTON;
newB->label = label;
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newB->callback = callBack;
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controls[cIndex] = newB;
cIndex++;
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}
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void EasyUIClass::switcher(const char* label, bool startState, void(* callBack)(int, int)){
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Control* newS = new Control();
newS->type = UI_SWITCHER;
newS->label = label;
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newS->value = String(startState);
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newS->callback = callBack;
controls[cIndex] = newS;
cIndex++;
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}
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void EasyUIClass::pad(const char* label, bool center, void(* callBack)(int, int)){
Control* newP = new Control();
if(center)newP->type = UI_CPAD;
else newP->type = UI_PAD;
newP->label = label;
newP->callback = callBack;
controls[cIndex] = newP;
cIndex++;
}
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void EasyUIClass::print(int id, String value){
if(id<cIndex && controls[id]->type == UI_LABEL){
controls[id]->value = value;
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String json;
StaticJsonBuffer<200> jsonBuffer;
JsonObject& root = jsonBuffer.createObject();
root["type"] = UPDATE_LABEL;
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root["value"] = value;
root["id"] = String(id);
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root.printTo(json);
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this->ws->textAll(json);
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}else{
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Serial.println(String("Error: ")+ String(id) +String(" is no label"));
}
}
void EasyUIClass::updateSwitcher(int id, bool nValue){
if(id<cIndex && controls[id]->type == UI_SWITCHER){
controls[id]->value = nValue?1:0;
String json;
StaticJsonBuffer<200> jsonBuffer;
JsonObject& root = jsonBuffer.createObject();
root["type"] = UPDATE_SWITCH;
root["value"] = nValue?1:0;
root["id"] = String(id);
root.printTo(json);
this->ws->textAll(json);
}else{
Serial.println(String("Error: ")+ String(id) +String(" is no switcher"));
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}
}
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// Convert & Transfer Arduino elements to JSON elements
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void EasyUIClass::jsonDom(AsyncWebSocketClient * client){
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for(int i=-1; i<cIndex; i++){
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String json;
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StaticJsonBuffer<200> jsonBuffer;
JsonObject& root = jsonBuffer.createObject();
if(i == -1){
root["type"] = UI_TITEL;
root["label"] = String(ui_title);
}else{
root["type"] = controls[i]->type;
root["label"] = String(controls[i]->label);
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root["value"] = String(controls[i]->value);
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root["id"] = String(i);
}
root.printTo(json);
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client->text(json);
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}
}
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void EasyUIClass::begin(const char * _title){
ui_title = _title;
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server = new AsyncWebServer(80);
ws = new AsyncWebSocket("/ws");
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SPIFFS.begin();
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ws->onEvent(onWsEvent);
server->addHandler(ws);
server->serveStatic("/", SPIFFS, "/").setDefaultFile("index.htm");
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//Heap for general Servertest
server->on("/heap", HTTP_GET, [](AsyncWebServerRequest *request){
request->send(200, "text/plain", String(ESP.getFreeHeap()));
});
server->onNotFound([](AsyncWebServerRequest *request){
request->send(404);
});
server->begin();
Serial.println("UI Initialized");
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}
EasyUIClass EasyUI;