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send button value for button text
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3c26def22a
commit
6d206d21f9
@ -87,7 +87,7 @@ void ESPUIClass::label(const char *label, String value) {
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cIndex++;
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}
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void ESPUIClass::button(const char *label, void (*callBack)(Control*, int)) {
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void ESPUIClass::button(const char *label, void (*callBack)(Control*, int), String value) {
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if (labelExists(label)) {
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if (debug) Serial.println("UI ERROR: Element " + String(label) + " exists, skipping creating element!");
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return;
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@ -96,6 +96,12 @@ void ESPUIClass::button(const char *label, void (*callBack)(Control*, int)) {
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Control *newB = new Control();
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newB->type = UI_BUTTON;
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newB->label = label;
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if (value != "")
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newB->value = value; // Init with labeltext
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else
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newB->value = String(label);
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newB->callback = callBack;
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newB->id = cIndex;
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controls[cIndex] = newB;
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@ -63,7 +63,7 @@ void begin(const char* _title); // Setup servers and page
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// Creating Elements
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void label(const char* label, String value = ""); // Create Label
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void button(const char* label, void (* callBack)(Control*, int)); // Create Event Button
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void button(const char* label, void (* callBack)(Control*, int), String value = ""); // Create Event Button
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void switcher(const char* label, bool startState, void (* callBack)(Control*, int)); // Create Toggle Button
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void pad(const char* label, bool centerButton, void (* callBack)(Control*, int)); // Create Pad Control
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