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https://github.com/s00500/ESPUI.git
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#44 Adding Basic Auth
- Also authing websockets - Implemented on begin and beginSpiffs - Added notes to Gui example
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@ -157,11 +157,19 @@ void setup(void) {
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/*
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.begin loads and serves all files from PROGMEM directly.
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If you want to serve the files from SPIFFS use .beginSPIFFS
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If you want to serve the files from SPIFFS use ESPUI.beginSPIFFS
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(.prepareFileSystem has to be run in an empty sketch before)
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*/
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dnsServer.start(DNS_PORT, "*", apIP);
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/*
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* Optionally you can use HTTP BasicAuth. Keep in mind that this is NOT a
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SECURE way of limiting access.
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* Anyone who is able to sniff traffic will be able to intercept your password
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since it is transmitted in cleartext ESPUI.begin("ESPUI Control", "myuser",
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"mypassword");
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*/
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ESPUI.begin("ESPUI Control");
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}
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@ -649,6 +649,12 @@ void ESPUIClass::jsonDom(AsyncWebSocketClient *client) {
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}
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void ESPUIClass::beginSPIFFS(const char *_title) {
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begin(_title, NULL, NULL);
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basicAuth = false;
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}
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void ESPUIClass::beginSPIFFS(const char *_title, const char *username,
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const char *password) {
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ui_title = _title;
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server = new AsyncWebServer(80);
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ws = new AsyncWebSocket("/ws");
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@ -670,10 +676,28 @@ void ESPUIClass::beginSPIFFS(const char *_title) {
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ws->onEvent(onWsEvent);
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server->addHandler(ws);
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server->serveStatic("/", SPIFFS, "/").setDefaultFile("index.htm");
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if (basicAuth && username != NULL && password != NULL) {
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basicAuthPassword = password;
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basicAuthUsername = username;
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basicAuth = true;
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ws->setAuthentication(this->basicAuthUsername, this->basicAuthPassword);
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server->serveStatic("/", SPIFFS, "/")
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.setDefaultFile("index.htm")
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.setAuthentication(ESPUI.basicAuthUsername, ESPUI.basicAuthPassword);
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} else if (basicAuth) {
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Serial.println(
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"Could not enable BasicAuth: Username or password are not set");
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} else {
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server->serveStatic("/", SPIFFS, "/").setDefaultFile("index.htm");
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}
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// Heap for general Servertest
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server->on("/heap", HTTP_GET, [](AsyncWebServerRequest *request) {
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if (ESPUI.basicAuth && !request->authenticate(ESPUI.basicAuthUsername,
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ESPUI.basicAuthPassword))
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return request->requestAuthentication();
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request->send(200, "text/plain",
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String(ESP.getFreeHeap()) + " In SPIFFSmode");
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});
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@ -681,26 +705,49 @@ void ESPUIClass::beginSPIFFS(const char *_title) {
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server->onNotFound(
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[](AsyncWebServerRequest *request) { request->send(404); });
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server->on("/zepto.js", HTTP_GET, [](AsyncWebServerRequest *request) {
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AsyncWebServerResponse *response = request->beginResponse_P(
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200, "application/javascript", JS_ZEPTO_GZIP, sizeof(JS_ZEPTO_GZIP));
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response->addHeader("Content-Encoding", "gzip");
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request->send(response);
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});
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server->begin();
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if (DEBUG_ESPUI) Serial.println("UI Initialized");
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}
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void ESPUIClass::begin(const char *_title) {
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begin(_title, NULL, NULL);
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basicAuth = false;
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}
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void ESPUIClass::begin(const char *_title, const char *username,
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const char *password) {
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if (basicAuth && username != NULL && password != NULL) {
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basicAuthPassword = password;
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basicAuthUsername = username;
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basicAuth = true;
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} else if (basicAuth) {
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Serial.println(
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"Could not enable BasicAuth: Username or password are not set");
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}
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ui_title = _title;
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server = new AsyncWebServer(80);
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ws = new AsyncWebSocket("/ws");
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ws->onEvent(onWsEvent);
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server->addHandler(ws);
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if (basicAuth && username != NULL && password != NULL) {
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basicAuthPassword = password;
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basicAuthUsername = username;
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basicAuth = true;
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ws->setAuthentication(this->basicAuthUsername, this->basicAuthPassword);
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} else if (basicAuth) {
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Serial.println(
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"Could not enable BasicAuth: Username or password are not set");
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}
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server->on("/", HTTP_GET, [](AsyncWebServerRequest *request) {
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if (ESPUI.basicAuth && !request->authenticate(ESPUI.basicAuthUsername,
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ESPUI.basicAuthPassword))
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return request->requestAuthentication();
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AsyncWebServerResponse *response =
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request->beginResponse_P(200, "text/html", HTML_INDEX);
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request->send(response);
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@ -709,6 +756,9 @@ void ESPUIClass::begin(const char *_title) {
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// Javascript files
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server->on("/js/zepto.min.js", HTTP_GET, [](AsyncWebServerRequest *request) {
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if (ESPUI.basicAuth && !request->authenticate(ESPUI.basicAuthUsername,
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ESPUI.basicAuthPassword))
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return request->requestAuthentication();
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AsyncWebServerResponse *response = request->beginResponse_P(
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200, "application/javascript", JS_ZEPTO_GZIP, sizeof(JS_ZEPTO_GZIP));
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response->addHeader("Content-Encoding", "gzip");
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@ -716,6 +766,9 @@ void ESPUIClass::begin(const char *_title) {
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});
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server->on("/js/controls.js", HTTP_GET, [](AsyncWebServerRequest *request) {
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if (ESPUI.basicAuth && !request->authenticate(ESPUI.basicAuthUsername,
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ESPUI.basicAuthPassword))
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return request->requestAuthentication();
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AsyncWebServerResponse *response =
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request->beginResponse_P(200, "application/javascript",
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JS_CONTROLS_GZIP, sizeof(JS_CONTROLS_GZIP));
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@ -724,6 +777,9 @@ void ESPUIClass::begin(const char *_title) {
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});
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server->on("/js/slider.js", HTTP_GET, [](AsyncWebServerRequest *request) {
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if (ESPUI.basicAuth && !request->authenticate(ESPUI.basicAuthUsername,
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ESPUI.basicAuthPassword))
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return request->requestAuthentication();
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AsyncWebServerResponse *response = request->beginResponse_P(
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200, "application/javascript", JS_SLIDER_GZIP, sizeof(JS_SLIDER_GZIP));
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response->addHeader("Content-Encoding", "gzip");
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@ -733,6 +789,9 @@ void ESPUIClass::begin(const char *_title) {
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// Stylesheets
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server->on("/css/style.css", HTTP_GET, [](AsyncWebServerRequest *request) {
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if (ESPUI.basicAuth && !request->authenticate(ESPUI.basicAuthUsername,
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ESPUI.basicAuthPassword))
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return request->requestAuthentication();
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AsyncWebServerResponse *response = request->beginResponse_P(
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200, "text/css", CSS_STYLE_GZIP, sizeof(CSS_STYLE_GZIP));
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response->addHeader("Content-Encoding", "gzip");
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@ -741,6 +800,9 @@ void ESPUIClass::begin(const char *_title) {
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server->on(
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"/css/normalize.css", HTTP_GET, [](AsyncWebServerRequest *request) {
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if (ESPUI.basicAuth && !request->authenticate(ESPUI.basicAuthUsername,
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ESPUI.basicAuthPassword))
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return request->requestAuthentication();
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AsyncWebServerResponse *response = request->beginResponse_P(
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200, "text/css", CSS_NORMALIZE_GZIP, sizeof(CSS_NORMALIZE_GZIP));
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response->addHeader("Content-Encoding", "gzip");
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@ -749,6 +811,9 @@ void ESPUIClass::begin(const char *_title) {
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// Heap for general Servertest
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server->on("/heap", HTTP_GET, [](AsyncWebServerRequest *request) {
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if (ESPUI.basicAuth && !request->authenticate(ESPUI.basicAuthUsername,
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ESPUI.basicAuthPassword))
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return request->requestAuthentication();
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request->send(200, "text/plain",
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String(ESP.getFreeHeap()) + " In Memorymode");
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});
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@ -101,8 +101,12 @@ typedef struct Control {
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class ESPUIClass {
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public:
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void begin(const char *_title); // Setup servers and page in Memorymode
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void begin(const char *_title); // Setup servers and page in Memorymode
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void begin(const char *_title, const char *username, const char *password);
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void beginSPIFFS(const char *_title); // Setup servers and page in SPIFFSmode
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void beginSPIFFS(const char *_title, const char *username,
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const char *password);
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void prepareFileSystem(); // Initially preps the filesystem and loads a lot
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// of stuff into SPIFFS
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@ -160,6 +164,9 @@ class ESPUIClass {
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bool labelExists(String label);
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private:
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const char *basicAuthUsername;
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const char *basicAuthPassword;
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bool basicAuth = true;
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AsyncWebServer *server;
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AsyncWebSocket *ws;
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};
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