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https://github.com/s00500/ESPUI.git
synced 2024-11-22 09:10:54 +00:00
Reordered arguments of ESPUIClass::addControl
The arguments value, color and callback have defaults
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37ce571b9c
commit
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@ -359,12 +359,13 @@ void onWsEvent( AsyncWebSocket* server, AsyncWebSocketClient* client,
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}
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}
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int ESPUIClass::addControl( ControlType type, const char* label,
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int ESPUIClass::addControl( ControlType type, const char* label,
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void ( *callback )( Control, int ),
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String value, ControlColor color,
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String value, ControlColor color ) {
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void ( *callback )( Control, int ) ) {
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if ( this->getControl( label ) != nullptr ) {
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if ( this->getControl( label ) != nullptr ) {
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if ( this->verbosity ) {
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if ( this->verbosity ) {
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Serial.println( "UI ERROR: Element " + String( label ) +
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Serial.println( "UI ERROR: Element " + String( label ) +
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" exists, skipping creating element!" );}
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" exists, skipping creating element!" );
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}
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return -1;
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return -1;
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}
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}
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@ -387,47 +388,47 @@ int ESPUIClass::addControl( ControlType type, const char* label,
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}
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}
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int ESPUIClass::label( const char* label, ControlColor color, String value ) {
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int ESPUIClass::label( const char* label, ControlColor color, String value ) {
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return addControl( ControlType::Label, label, nullptr, value, color );
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return addControl( ControlType::Label, label, value, color );
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}
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}
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int ESPUIClass::graph( const char* label, ControlColor color ) {
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int ESPUIClass::graph( const char* label, ControlColor color ) {
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return addControl( ControlType::Graph, label, nullptr, "", color );
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return addControl( ControlType::Graph, label, "", color );
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}
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}
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// TODO: this still needs a range setting
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// TODO: this still needs a range setting
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int ESPUIClass::slider( const char* label, void ( *callback )( Control, int ),
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int ESPUIClass::slider( const char* label, void ( *callback )( Control, int ),
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ControlColor color, String value ) {
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ControlColor color, String value ) {
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return addControl( ControlType::Button, label, callback, "", color );
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return addControl( ControlType::Button, label, "", color, callback );
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}
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}
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int ESPUIClass::button( const char* label, void ( *callback )( Control, int ),
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int ESPUIClass::button( const char* label, void ( *callback )( Control, int ),
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ControlColor color, String value ) {
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ControlColor color, String value ) {
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return addControl( ControlType::Button, label, callback, value, color );
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return addControl( ControlType::Button, label, value, color, callback );
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}
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}
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int ESPUIClass::switcher( const char* label, bool startState,
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int ESPUIClass::switcher( const char* label, bool startState,
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void ( *callback )( Control, int ), ControlColor color ) {
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void ( *callback )( Control, int ), ControlColor color ) {
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return addControl( ControlType::Switcher, label, callback, "", color );
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return addControl( ControlType::Switcher, label, "", color, callback );
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}
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}
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int ESPUIClass::pad( const char* label, bool center,
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int ESPUIClass::pad( const char* label, bool center,
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void ( *callback )( Control, int ), ControlColor color ) {
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void ( *callback )( Control, int ), ControlColor color ) {
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if ( center ) {
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if ( center ) {
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return addControl( ControlType::Cpad, label, callback, "", color );
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return addControl( ControlType::Cpad, label, "", color, callback );
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} else {
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} else {
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return addControl( ControlType::Pad, label, callback, "", color );
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return addControl( ControlType::Pad, label, "", color, callback );
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}
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}
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}
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}
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// TODO: min and max need to be saved, they also need to be sent to the frontend
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// TODO: min and max need to be saved, they also need to be sent to the frontend
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int ESPUIClass::number( const char* label, void ( *callback )( Control, int ),
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int ESPUIClass::number( const char* label, void ( *callback )( Control, int ),
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ControlColor color, int number, int min, int max ) {
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ControlColor color, int number, int min, int max ) {
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return addControl( ControlType::Number, label, callback, String( number ), color );
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return addControl( ControlType::Number, label, String( number ), color, callback );
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}
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}
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int ESPUIClass::text( const char* label, void ( *callback )( Control, int ),
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int ESPUIClass::text( const char* label, void ( *callback )( Control, int ),
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ControlColor color, String value ) {
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ControlColor color, String value ) {
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return addControl( ControlType::Text, label, callback, value, color );
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return addControl( ControlType::Text, label, value, color, callback );
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}
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}
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@ -173,8 +173,8 @@ class ESPUIClass {
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// Creating Elements
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// Creating Elements
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int addControl( ControlType type, const char* label,
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int addControl( ControlType type, const char* label,
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void ( *callback )( Control, int ),
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String value = String( "" ), ControlColor color = ControlColor::Turquoise,
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String value, ControlColor color );
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void ( *callback )( Control, int ) = nullptr );
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int button( const char* label,
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int button( const char* label,
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void ( *callback )( Control, int ), ControlColor color,
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void ( *callback )( Control, int ), ControlColor color,
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