mirror of
https://github.com/s00500/ESPUI.git
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3c42b43fe6
Call the callback with a pointer instead of a copy of the Control. Changed all the examples
232 lines
6.1 KiB
C++
232 lines
6.1 KiB
C++
#include <DNSServer.h>
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#include <ESPUI.h>
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const byte DNS_PORT = 53;
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IPAddress apIP( 192, 168, 1, 1 );
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DNSServer dnsServer;
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#if defined(ESP32)
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#include <WiFi.h>
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#else
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#include <ESP8266WiFi.h>
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#endif
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// true for verbose, false for quiet
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ESPUIClass ESPUI( Verbosity::VerboseJSON );
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const char* ssid = "ESPUI";
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const char* password = "espui";
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const char* hostname = "EspuiTest";
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void numberCall( Control* sender, int type ) {
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Serial.println( sender->value );
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}
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void textCall( Control* sender, int type ) {
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Serial.print("Text: ID: ");
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Serial.print(sender->id);
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Serial.print(", Value: ");
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Serial.println( sender->value );}
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void slider( Control* sender, int type ) {
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Serial.print("Slider: ID: ");
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Serial.print(sender->id);
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Serial.print(", Value: ");
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Serial.println( sender->value );}
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void buttonCallback( Control* sender, int type ) {
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switch ( type ) {
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case B_DOWN:
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Serial.println( "Button DOWN" );
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break;
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case B_UP:
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Serial.println( "Button UP" );
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break;
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}
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}
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void buttonExample( Control* sender, int type ) {
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switch ( type ) {
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case B_DOWN:
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Serial.println( "Status: Start" );
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ESPUI.updateControl( "Status:", "Start" );
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break;
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case B_UP:
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Serial.println( "Status: Stop" );
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ESPUI.updateControl( "Status:", "Stop" );
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break;
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}
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}
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void padExample( Control* sender, int value ) {
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switch ( value ) {
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case P_LEFT_DOWN:
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Serial.print( "left down" );
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break;
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case P_LEFT_UP:
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Serial.print( "left up" );
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break;
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case P_RIGHT_DOWN:
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Serial.print( "right down" );
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break;
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case P_RIGHT_UP:
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Serial.print( "right up" );
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break;
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case P_FOR_DOWN:
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Serial.print( "for down" );
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break;
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case P_FOR_UP:
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Serial.print( "for up" );
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break;
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case P_BACK_DOWN:
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Serial.print( "back down" );
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break;
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case P_BACK_UP:
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Serial.print( "back up" );
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break;
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case P_CENTER_DOWN:
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Serial.print( "center down" );
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break;
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case P_CENTER_UP:
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Serial.print( "center up" );
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break;
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}
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Serial.print( " " );
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Serial.println( sender->id );
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}
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void switchExample( Control* sender, int value ) {
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switch ( value ) {
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case S_ACTIVE:
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Serial.print( "Active:" );
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break;
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case S_INACTIVE:
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Serial.print( "Inactive" );
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break;
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}
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Serial.print( " " );
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Serial.println( sender.id );
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}
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void otherSwitchExample( Control* sender, int value ) {
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switch ( value ) {
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case S_ACTIVE:
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Serial.print( "Active:" );
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break;
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case S_INACTIVE:
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Serial.print( "Inactive" );
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break;
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}
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Serial.print( " " );
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Serial.println( sender->id );
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}
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void setup( void ) {
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Serial.begin( 115200 );
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#if defined(ESP32)
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WiFi.setHostname( hostname );
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#else
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WiFi.hostname( hostname );
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#endif
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// try to connect to existing network
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WiFi.begin( ssid, password );
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Serial.print( "\n\nTry to connect to existing network" );
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{
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uint8_t timeout = 5;
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// Wait for connection, 2.5s timeout
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do {
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delay( 500 );
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Serial.print( "." );
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timeout--;
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} while ( timeout && WiFi.status() != WL_CONNECTED );
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// not connected -> create hotspot
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if ( WiFi.status() != WL_CONNECTED ) {
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Serial.print( "\n\nCreating hotspot" );
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WiFi.mode( WIFI_AP );
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WiFi.softAPConfig( apIP, apIP, IPAddress( 255, 255, 255, 0 ) );
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WiFi.softAP( ssid );
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timeout = 5;
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do {
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delay( 500 );
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Serial.print( "." );
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timeout--;
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} while ( timeout );
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}
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}
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dnsServer.start( DNS_PORT, "*", apIP );
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Serial.println( "\n\nWiFi parameters:" );
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Serial.print( "Mode: " );
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Serial.println( WiFi.getMode() == WIFI_AP ? "Station" : "Client" );
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Serial.print( "IP address: " );
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Serial.println( WiFi.getMode() == WIFI_AP ? WiFi.softAPIP() : WiFi.localIP() );
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ESPUI.addControl( ControlType::Label, "Status:", "Stop", ControlColor::Turquoise );
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ESPUI.addControl( ControlType::Text, "Text Test:", "a Text Field", ControlColor::Alizarin, Control::noParent, &textCall );
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ESPUI.addControl( ControlType::Label, "Millis:", "0", ControlColor::Emerald, Control::noParent );
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ESPUI.addControl( ControlType::Button, "Push Button", "Press", ControlColor::Peterriver, Control::noParent, &buttonCallback );
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ESPUI.addControl( ControlType::Button, "Other Button", "Press", ControlColor::Wetasphalt, Control::noParent, &buttonExample );
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ESPUI.addControl( ControlType::PadWithCenter, "Pad with center", "", ControlColor::Sunflower, Control::noParent, &padExample );
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ESPUI.addControl( ControlType::Pad, "Pad without center", "", ControlColor::Carrot, Control::noParent, &padExample );
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ESPUI.addControl( ControlType::Switcher, "Switch one", "", ControlColor::Alizarin, Control::noParent, &switchExample );
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ESPUI.addControl( ControlType::Switcher, "Switch two", "", ControlColor::None, Control::noParent, &otherSwitchExample );
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ESPUI.addControl( ControlType::Slider, "Slider one", "30", ControlColor::Alizarin, Control::noParent, &slider );
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ESPUI.addControl( ControlType::Slider, "Slider two", "100", ControlColor::Alizarin, Control::noParent, &slider );
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ESPUI.addControl( ControlType::Number, "Number:", "50", ControlColor::Alizarin, Control::noParent, &numberCall );
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/*
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* .begin loads and serves all files from PROGMEM directly.
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* If you want to serve the files from SPIFFS use ESPUI.beginSPIFFS
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* (.prepareFileSystem has to be run in an empty sketch before)
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*/
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/*
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* Optionally you can use HTTP BasicAuth. Keep in mind that this is NOT a
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* SECURE way of limiting access.
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* Anyone who is able to sniff traffic will be able to intercept your password
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* since it is transmitted in cleartext. Just add a username and password,
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* for example begin("ESPUI Control", "username", "password")
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*/
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ESPUI.begin( "ESPUI Control" );
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}
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void loop( void ) {
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dnsServer.processNextRequest();
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static long oldTime = 0;
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static bool switchi = false;
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if ( millis() - oldTime > 5000 ) {
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ESPUI.updateControl( "Millis:", String( millis() ) );
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switchi = !switchi;
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ESPUI.updateControl( "Switch one", switchi ? "1" : "0" );
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oldTime = millis();
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}
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}
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