ESPUI/src/ESPUI.h

274 lines
7.8 KiB
C++

#ifndef ESPUI_h
#define ESPUI_h
#define DEBUG_ESPUI true
#define WS_AUTHENTICATION false
#include "Arduino.h"
#include "ArduinoJson.h"
#include "FS.h"
#include "stdlib_noniso.h"
#if defined(ESP32)
#include "LittleFS.h"
#include "WiFi.h"
#include <AsyncTCP.h>
#include <ESPAsyncWebServer.h>
#else
#include <ArduinoOTA.h>
#include <ESP8266WiFi.h>
#include <ESP8266mDNS.h>
#include <ESPAsyncTCP.h>
#include <ESPAsyncWebServer.h>
#include <LittleFS.h>
#include <Hash.h>
#include <SPIFFSEditor.h>
#define FILE_WRITE "w"
#endif
// Message Types (and control types)
enum ControlType : uint8_t
{
// fixed controls
Title = 0,
// updatable controls
Pad,
PadWithCenter,
Button,
Label,
Switcher,
Slider,
Number,
Text,
Graph,
GraphPoint,
Tab,
Select,
Option,
Min,
Max,
Step,
Gauge,
Accel,
UpdateOffset = 100,
UpdatePad = 101,
UpdatePadWithCenter,
ButtonButton,
UpdateLabel,
UpdateSwitcher,
UpdateSlider,
UpdateNumber,
UpdateText,
ClearGraph,
UpdateTab,
UpdateSelection,
UpdateOption,
UpdateMin,
UpdateMax,
UpdateStep,
UpdateGauge,
UpdateAccel,
InitialGui = 200,
Reload = 201
};
#define UI_INITIAL_GUI ControlType::InitialGui
#define UI_RELOAD ControlType::Reload
#define UI_TITLE ControlType::Title
#define UI_LABEL ControlType::Label
#define UI_BUTTON ControlType::Button
#define UI_SWITCHER ControlType::Switcher
#define UI_PAD ControlType::Pad
#define UI_CPAD ControlType::Cpad
#define UI_SLIDER ControlType::Slider
#define UI_NUMBER ControlType::Number
#define UI_TEXT_INPUT ControlType::Text
#define UI_GRAPH ControlType::Graph
#define UI_ADD_GRAPH_POINT ControlType::GraphPoint
#define UPDATE_LABEL ControlType::UpdateLabel
#define UPDATE_SWITCHER ControlType::UpdateSwitcher
#define UPDATE_SLIDER ControlType::UpdateSlider
#define UPDATE_NUMBER ControlType::UpdateNumber
#define UPDATE_TEXT_INPUT ControlType::UpdateText
#define CLEAR_GRAPH ControlType::ClearGraph
// Colors
enum ControlColor : uint8_t
{
Turquoise,
Emerald,
Peterriver,
Wetasphalt,
Sunflower,
Carrot,
Alizarin,
Dark,
None = 0xFF
};
#define COLOR_TURQUOISE ControlColor::Turquoise
#define COLOR_EMERALD ControlColor::Emerald
#define COLOR_PETERRIVER ControlColor::Peterriver
#define COLOR_WETASPHALT ControlColor::Wetasphalt
#define COLOR_SUNFLOWER ControlColor::Sunflower
#define COLOR_CARROT ControlColor::Carrot
#define COLOR_ALIZARIN ControlColor::Alizarin
#define COLOR_DARK ControlColor::Dark
#define COLOR_NONE ControlColor::None
class Control
{
public:
ControlType type;
uint16_t id; // just mirroring the id here for practical reasons
const char *label;
void (*callback)(Control *, int);
String value;
ControlColor color;
uint16_t parentControl;
Control *next;
static constexpr uint16_t noParent = 0xffff;
Control(ControlType type, const char *label, void (*callback)(Control *, int), String value, ControlColor color,
uint16_t parentControl = Control::noParent)
: type(type), label(label), callback(callback), value(value), color(color), parentControl(parentControl), next(nullptr)
{
id = idCounter++;
}
Control(const Control &control)
: type(control.type), id(control.id), label(control.label), callback(control.callback), value(control.value), color(control.color),
parentControl(control.parentControl), next(control.next) {}
private:
static uint16_t idCounter;
};
// Values
#define B_DOWN -1
#define B_UP 1
#define P_LEFT_DOWN -2
#define P_LEFT_UP 2
#define P_RIGHT_DOWN -3
#define P_RIGHT_UP 3
#define P_FOR_DOWN -4
#define P_FOR_UP 4
#define P_BACK_DOWN -5
#define P_BACK_UP 5
#define P_CENTER_DOWN -6
#define P_CENTER_UP 6
#define S_ACTIVE -7
#define S_INACTIVE 7
#define SL_VALUE 8
#define N_VALUE 9
#define T_VALUE 10
#define S_VALUE 11
enum Verbosity : uint8_t
{
Quiet = 0,
Verbose,
VerboseJSON
};
class ESPUIClass
{
public:
ESPUIClass()
{
verbosity = Verbosity::Quiet;
jsonUpdateDocumentSize = 2000;
jsonInitialDocumentSize = 8000;
sliderContinuous = false;
}
unsigned int jsonUpdateDocumentSize;
unsigned int jsonInitialDocumentSize;
bool sliderContinuous;
void setVerbosity(Verbosity verbosity);
void begin(const char *_title, const char *username = nullptr, const char *password = nullptr); // Setup server and page in Memorymode
void beginSPIFFS(const char *_title, const char *username = nullptr, const char *password = nullptr); // Setup server and page in SPIFFSmode
void prepareFileSystem(); // Initially preps the filesystem and loads a lot of stuff into SPIFFS
void list(); // Lists SPIFFS directory
uint16_t addControl(ControlType type, const char *label, String value = String(""), ControlColor color = ControlColor::Turquoise, uint16_t parentControl = Control::noParent, void (*callback)(Control *, int) = nullptr);
bool removeControl(uint16_t id, bool force_reload_ui = false);
// create Elements
uint16_t button(const char *label, void (*callback)(Control *, int), ControlColor color, String value = ""); // Create Event Button
uint16_t switcher(const char *label, void (*callback)(Control *, int), ControlColor color, bool startState = false); // Create Toggle Button
uint16_t pad(const char *label, void (*callback)(Control *, int), ControlColor color); // Create Pad Control
uint16_t padWithCenter(const char *label, void (*callback)(Control *, int), ControlColor color); // Create Pad Control with Centerbutton
uint16_t slider(const char *label, void (*callback)(Control *, int), ControlColor color, int value, int min = 0,
int max = 100); // Create Slider Control
uint16_t number(const char *label, void (*callback)(Control *, int), ControlColor color, int value, int min = 0,
int max = 100); // Create a Number Input Control
uint16_t text(const char *label, void (*callback)(Control *, int), ControlColor color, String value = ""); // Create a Text Input Control
// Output only
uint16_t label(const char *label, ControlColor color, String value = ""); // Create Label
uint16_t graph(const char *label, ControlColor color); // Create Graph display
uint16_t gauge(const char *label, ControlColor color, int value, int min = 0, int max = 100); // Create Gauge display
// Input only
uint16_t accelerometer(const char *label, void (*callback)(Control *, int), ControlColor color);
// Update Elements
Control *getControl(uint16_t id);
// Update Elements
void updateControlValue(uint16_t id, String value, int clientId = -1);
void updateControlValue(Control *control, String value, int clientId = -1);
void updateControl(uint16_t id, int clientId = -1);
void updateControl(Control *control, int clientId = -1);
void print(uint16_t id, String value);
void updateLabel(uint16_t id, String value);
void updateSwitcher(uint16_t id, bool nValue, int clientId = -1);
void updateSlider(uint16_t id, int nValue, int clientId = -1);
void updateNumber(uint16_t id, int nValue, int clientId = -1);
void updateText(uint16_t id, String nValue, int clientId = -1);
void updateSelect(uint16_t id, String nValue, int clientId = -1);
void updateGauge(uint16_t id, int number, int clientId);
void clearGraph(uint16_t id, int clientId = -1);
void addGraphPoint(uint16_t id, int nValue, int clientId = -1);
// Variables
const char *ui_title = "ESPUI"; // Store UI Title and Header Name
Control *controls = nullptr;
void jsonReload();
void jsonDom(AsyncWebSocketClient *client);
Verbosity verbosity;
AsyncWebServer *server;
AsyncWebSocket *ws;
private:
const char *basicAuthUsername = nullptr;
const char *basicAuthPassword = nullptr;
bool basicAuth = true;
};
extern ESPUIClass ESPUI;
#endif