HIPPIE/src/Hippie.h
roboticafacil 2a505a3bb5 modified: examples/BasicMoves/BasicMoves.ino
new file:   hippie_blocks.js
	new file:   img/blocks/hippie.svg
	new file:   img/blocks/hippie_RL.svg
	new file:   img/blocks/hippie_RR.svg
	new file:   img/blocks/hippie_YL.svg
	new file:   img/blocks/hippie_YR.svg
	new file:   lang/HIPPIE.json
	modified:   src/Hippie.cpp
	modified:   src/Hippie.h
2017-12-12 22:28:27 +01:00

79 lines
2.0 KiB
C++

#ifndef Hippie_h
#define Hippie_h
#include <Oscillator.h>
//-- Constants
#define FORWARD 1
#define BACKWARD -1
#define LEFT 1
#define RIGHT -1
#define SMALL 5
#define MEDIUM 15
#define BIG 30
class Hippie
{
public:
//-- Hippie initialisation
void init(int YL, int YR, int RL, int RR);
//-- Attach & detach functions
void attachServos();
void detachServos();
//-- General Purpose Motion Functions
void _moveServos(int time, int servo_target[]);
void oscillateServos(int A[4], int O[4], int T, double phase_diff[4], float cycle);
//-- HOME = Hippie at rest position
void home();
bool getRestState();
void setRestState(bool state);
//-- Motion Functions
void jump(float steps=1, int T = 600);
void walk(float steps=4, int T=1000, int dir = FORWARD);
void turn(float steps=4, int T=1000, int dir = LEFT);
void bend (int steps=1, int T=1400, int dir=LEFT);
void shakeLeg (int steps=1, int T = 2000, int dir=RIGHT);
void updown(float steps=1, int T=1000, int h = 40);
void swing(float steps=1, int T=1000, int h=40);
void tiptoeSwing(float steps=1, int T=900, int h=40);
void jitter(float steps=1, int T=500, int h=50);
void ascendingTurn(float steps=1, int T=900, int h=50);
void moonwalker(float steps=1, int T=900, int h=50, int dir=LEFT);
void crusaito(float steps=1, int T=900, int h=20, int dir=FORWARD);
void flapping(float steps=1, int T=1000, int h=50, int dir=FORWARD);
void test_pos();
void new_walk(float steps =4, int T=750, int dir = FORWARD);
void new_turn(float steps =2, int T=1000, int dir = LEFT);
private:
Oscillator servo[4];
int servo_pins[4];
int servo_trim[4];
int servo_position[4];
unsigned long final_time;
unsigned long partial_time;
float increment[4];
bool isHippieResting;
void _execute(int A[4], int O[4], int T, double phase_diff[4], float steps);
};
#endif