612 lines
17 KiB
C++
612 lines
17 KiB
C++
#include "Arduino.h"
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#include "Hippie.h"
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#include <Oscillator.h>
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void Hippie::init(int YL, int YR, int RL, int RR, int Buzzer) {
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servo_pins[0] = YL;
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servo_pins[1] = YR;
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servo_pins[2] = RL;
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servo_pins[3] = RR;
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attachServos();
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isHippieResting=false;
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for (int i = 0; i < 4; i++) servo_position[i] = 90;
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//Buzzer & noise sensor pins:
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pinBuzzer = Buzzer;
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pinMode(Buzzer,OUTPUT);
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}
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///////////////////////////////////////////////////////////////////
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//-- ATTACH & DETACH FUNCTIONS ----------------------------------//
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///////////////////////////////////////////////////////////////////
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void Hippie::attachServos(){
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servo[0].attach(servo_pins[0]);
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servo[1].attach(servo_pins[1]);
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servo[2].attach(servo_pins[2]);
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servo[3].attach(servo_pins[3]);
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}
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void Hippie::detachServos(){
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servo[0].detach();
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servo[1].detach();
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servo[2].detach();
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servo[3].detach();
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}
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///////////////////////////////////////////////////////////////////
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//-- BASIC MOTION FUNCTIONS -------------------------------------//
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///////////////////////////////////////////////////////////////////
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void Hippie::_moveServos(int time, int servo_target[]) {
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attachServos();
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if(getRestState()==true){
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setRestState(false);
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}
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if(time>10){
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for (int i = 0; i < 4; i++) increment[i] = ((servo_target[i]) - servo_position[i]) / (time / 10.0);
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final_time = millis() + time;
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for (int iteration = 1; millis() < final_time; iteration++) {
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partial_time = millis() + 10;
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for (int i = 0; i < 4; i++) servo[i].SetPosition(servo_position[i] + (iteration * increment[i]));
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while (millis() < partial_time); //pause
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}
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}
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else{
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for (int i = 0; i < 4; i++) servo[i].SetPosition(servo_target[i]);
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}
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for (int i = 0; i < 4; i++) servo_position[i] = servo_target[i];
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}
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void Hippie::oscillateServos(int A[4], int O[4], int T, double phase_diff[4], float cycle=1){
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for (int i=0; i<4; i++) {
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servo[i].SetO(O[i]);
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servo[i].SetA(A[i]);
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servo[i].SetT(T);
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servo[i].SetPh(phase_diff[i]);
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}
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double ref=millis();
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for (double x=ref; x<=T*cycle+ref; x=millis()){
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for (int i=0; i<4; i++){
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servo[i].refresh();
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}
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}
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}
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void Hippie::_execute(int A[4], int O[4], int T, double phase_diff[4], float steps = 1.0){
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attachServos();
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if(getRestState()==true){
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setRestState(false);
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}
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int cycles=(int)steps;
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//-- Execute complete cycles
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if (cycles >= 1)
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for(int i = 0; i < cycles; i++)
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oscillateServos(A,O, T, phase_diff);
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//-- Execute the final not complete cycle
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oscillateServos(A,O, T, phase_diff,(float)steps-cycles);
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}
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///////////////////////////////////////////////////////////////////
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//-- HOME = Hippie at rest position -------------------------------//
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///////////////////////////////////////////////////////////////////
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void Hippie::home(){
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if(isHippieResting==false){ //Go to rest position only if necessary
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int homes[4]={90, 90, 90, 90}; //All the servos at rest position
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_moveServos(500,homes); //Move the servos in half a second
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detachServos();
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isHippieResting=true;
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}
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}
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bool Hippie::getRestState(){
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return isHippieResting;
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}
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void Hippie::setRestState(bool state){
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isHippieResting = state;
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}
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///////////////////////////////////////////////////////////////////
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//-- PREDETERMINED MOTION SEQUENCES -----------------------------//
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///////////////////////////////////////////////////////////////////
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//---------------------------------------------------------
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//-- Hippie movement: Jump
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//-- Parameters:
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//-- steps: Number of steps
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//-- T: Period
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//---------------------------------------------------------
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void Hippie::jump(float steps, int T){
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int up[]={90,90,165,15};
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_moveServos(T,up);
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int down[]={90,90,90,90};
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_moveServos(T,down);
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}
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//---------------------------------------------------------
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//-- Hippie Test Positions (bring feets and hips in certain position)
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//---------------------------------------------------------
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void Hippie::test_pos(){
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int left_feet_up[4]={90,0,90,30}; //watch from view of robot: [3] = left leg ... by + value: turn right
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_moveServos(1000,left_feet_up); // [4] = right leg ... by + value: right side up
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}
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//---------------------------------------------------------
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//-- Hippie gait: Walking (forward or backward)
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//-- Parameters:
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//-- * steps: Number of steps
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//-- * T : Period
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//-- * Dir: Direction: FORWARD / BACKWARD
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//---------------------------------------------------------
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void Hippie::walk(float steps, int T, int dir){
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//-- Oscillator parameters for walking
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//-- Hip sevos are in phase
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//-- Feet servos are in phase
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//-- Hip and feet are 90 degrees out of phase
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//-- -90 : Walk forward
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//-- 90 : Walk backward
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//-- Feet servos also have the same offset (for tiptoe a little bit)
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int A[4]= {30, 30, 40, 40}; //20
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int O[4] = {0, 0, 4, 30}; //-4
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double phase_diff[4] = {0, 0, DEG2RAD(dir * -90), DEG2RAD(dir * -90)};
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if ( dir == -1) { double phase_diff[4] = {0, 0, DEG2RAD(dir * 90), DEG2RAD(dir * 90)}; }
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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//---------------------------------------------------------
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//-- Hippie gait: Turning (left or right)
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//-- Parameters:
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//-- * Steps: Number of steps
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//-- * T: Period
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//-- * Dir: Direction: LEFT / RIGHT
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//---------------------------------------------------------
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void Hippie::turn(float steps, int T, int dir){
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//-- Same coordination than for walking (see Hippie::walk)
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//-- The Amplitudes of the hip's oscillators are not igual
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//-- When the right hip servo amplitude is higher, the steps taken by
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//-- the right leg are bigger than the left. So, the robot describes an
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//-- left arc
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int A[4]= {30, 30, 20, 20};
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int O[4] = {0, 0, 4, 30};
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double phase_diff[4] = {0, 0, DEG2RAD(-90), DEG2RAD(-90)};
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if (dir == LEFT) {
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A[0] = 50; //-- Left hip servo
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A[1] = 10; //-- Right hip servo
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}
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else {
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A[0] = 10;
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A[1] = 50;
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A[2] = 40;
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}
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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//---------------------------------------------------------
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//-- Hippie gait: Lateral bend
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//-- Parameters:
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//-- steps: Number of bends
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//-- T: Period of one bend
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//-- dir: RIGHT=Right bend LEFT=Left bend
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//---------------------------------------------------------
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void Hippie::bend (int steps, int T, int dir){
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//Parameters of all the movements. Default: Left bend
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int bend1[4]={90, 90, 62, 35};
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int bend2[4]={90, 90, 62, 105+60};
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int homes[4]={90, 90, 90, 90};
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//Time of one bend, constrained in order to avoid movements too fast.
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//T=max(T, 600);
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//Changes in the parameters if right direction is chosen
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if(dir==-1)
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{
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bend1[2]=180-35;
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bend1[3]=180-60; //Not 65. Hippie is unbalanced
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bend2[2]=180-105;
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bend2[3]=180-60;
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}
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//Time of the bend movement. Fixed parameter to avoid falls
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int T2=800;
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//Bend movement
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for (int i=0;i<steps;i++)
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{
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_moveServos(T2/2,bend1);
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_moveServos(T2/2,bend2);
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delay(T*0.8);
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_moveServos(500,homes);
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}
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}
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//--------------------------------------------------------
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//-- New Walk Move
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//-- number of steps
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//-- T: Period of one steps
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//-- dir: direction of movement
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//--------------------------------------------------------
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void Hippie::new_walk(int dir, float steps, int T){
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if(dir==1){
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// Positions of walking
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int Pos_A[4] = {90,90,180, 90};
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int Pos_B[4] = {90,90,180, 180};
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int Pos_C[4] = {90,45,90, 180};
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int Pos_D[4] = {45,45,90,90};
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int Pos_E[4] = {45,45,30,30};
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int Pos_F[4] = {150,150,30,90};
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int Pos_G[4] = {150,150,90,90};
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// run movements
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for (int i=0;i<steps;i++)
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{
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_moveServos(T/2, Pos_A);
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_moveServos(T/3, Pos_B);
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//delay(T);
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_moveServos(T/2, Pos_C);
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_moveServos(T/2, Pos_D);
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//delay(T);
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_moveServos(T/2, Pos_E);
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_moveServos(T/2, Pos_F);
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_moveServos(T/2, Pos_G);
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//delay(T*3);
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}
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}
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//Backwards
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if (dir == 2){
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int Pos_1[4] = {90,90,180, 90};
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int Pos_2[4] = {90,90,180, 180};
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int Pos_3[4] = {90,145,90, 180};
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int Pos_4[4] = {145,145,90,90};
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int Pos_5[4] = {145,145,30,30};
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int Pos_6[4] = {45,45,30,90};
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int Pos_7[4] = {45,45,90,90};
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// run movements
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for (int i=0;i<steps;i++)
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{
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_moveServos(T/2, Pos_1);
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_moveServos(T/3, Pos_2);
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//delay(T);
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_moveServos(T/2, Pos_3);
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_moveServos(T/2, Pos_4);
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//delay(T);
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_moveServos(T/2, Pos_5);
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_moveServos(T/2, Pos_6);
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_moveServos(T/2, Pos_7);
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//delay(T*3);
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}
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}
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}
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//--------------------------------------------------------
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//-- New Turn Move
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//-- number of steps
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//-- T: Period of one steps
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//-- dir: direction of movement
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//--------------------------------------------------------
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void Hippie::new_turn(int dir, float steps, int T){
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//LEFT
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if (dir==1) {
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// Positions of turning
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int Pos_A[4] = {90,90,90, 30};
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int Pos_B[4] = {90,90,30, 30};
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int Pos_C[4] = {0,90,30,90};
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int Pos_D[4] = {0,90,90,90};
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int Pos_E[4] = {90,90,90,90};
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// run movements
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for (int i=0;i<steps;i++)
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{
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_moveServos(T/2, Pos_A);
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_moveServos(T/3, Pos_B);
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//delay(T);
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_moveServos(T/2, Pos_C);
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_moveServos(T/2, Pos_D);
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_moveServos(T/2, Pos_E);
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}
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}
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//RIGHT
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if (dir==2) {
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// Positions of turning
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int Pos_1[4] = {90,90,180, 90};
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int Pos_2[4] = {90,90,180, 180};
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int Pos_3[4] = {90,180,90, 180};
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int Pos_4[4] = {90,180,90,90};
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int Pos_5[4] = {90,90,90,90};
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// run movements
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for (int i=0;i<steps;i++)
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{
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_moveServos(T/2, Pos_1);
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_moveServos(T/3, Pos_2);
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//delay(T);
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_moveServos(T/2, Pos_3);
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_moveServos(T/2, Pos_4);
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_moveServos(T/2, Pos_5);
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}
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}
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}
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//---------------------------------------------------------
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//-- Hippie gait: Shake a leg
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//-- Parameters:
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//-- steps: Number of shakes
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//-- T: Period of one shake
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//-- dir: RIGHT=Right leg LEFT=Left leg
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//---------------------------------------------------------
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void Hippie::shakeLeg (int steps,int T,int dir){
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//This variable change the amount of shakes
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int numberLegMoves=4;
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//Parameters of all the movements. Default: Right leg
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int shake_leg1[4]={90, 90, 58, 35-15};
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int shake_leg2[4]={90, 90, 58, 120+30};
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int shake_leg3[4]={90, 90, 58, 60-30};
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int homes[4]={90, 90, 90, 90};
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//Changes in the parameters if left leg is chosen
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if(dir==-1)
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{
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shake_leg1[2]=180-35;
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shake_leg1[3]=180-58;
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shake_leg2[2]=180-120;
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shake_leg2[3]=180-58;
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shake_leg3[2]=180-60;
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shake_leg3[3]=180-58;
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}
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//Time of the bend movement. Fixed parameter to avoid falls
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int T2=1000;
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//Time of one shake, constrained in order to avoid movements too fast.
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T=T-T2;
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T=max(T,200*numberLegMoves);
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for (int j=0; j<steps;j++)
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{
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//Bend movement
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_moveServos(T2/2,shake_leg1);
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_moveServos(T2/2,shake_leg2);
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//Shake movement
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for (int i=0;i<numberLegMoves;i++)
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{
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_moveServos(T/(2*numberLegMoves),shake_leg3);
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_moveServos(T/(2*numberLegMoves),shake_leg2);
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}
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_moveServos(500,homes); //Return to home position
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}
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delay(T);
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}
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//---------------------------------------------------------
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//-- Hippie movement: up & down
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//-- Parameters:
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//-- * steps: Number of jumps
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//-- * T: Period
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//-- * h: Jump height: SMALL / MEDIUM / BIG
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//-- (or a number in degrees 0 - 90)
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//---------------------------------------------------------
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void Hippie::updown(float steps, int T, int h){
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//-- Both feet are 180 degrees out of phase
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//-- Feet amplitude and offset are the same
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//-- Initial phase for the right foot is -90, so that it starts
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//-- in one extreme position (not in the middle)
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int A[4]= {0, 0, h, h};
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int O[4] = {0, 0, h, -h+50};
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double phase_diff[4] = {0, 0, DEG2RAD(-90), DEG2RAD(90)};
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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//---------------------------------------------------------
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//-- Hippie movement: swinging side to side
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//-- Parameters:
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//-- steps: Number of steps
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//-- T : Period
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//-- h : Amount of swing (from 0 to 50 aprox)
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//---------------------------------------------------------
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void Hippie::swing(float steps, int T, int h){
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//-- Both feets are in phase. The offset is half the amplitude
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//-- It causes the robot to swing from side to side
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int A[4]= {0, 0, h, h};
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int O[4] = {0, 0, h/2-20, -h/2+50-20};
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double phase_diff[4] = {0, 0, DEG2RAD(0), DEG2RAD(0)};
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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//---------------------------------------------------------
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//-- Hippie movement: swinging side to side without touching the floor with the heel
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//-- Parameters:
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//-- steps: Number of steps
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//-- T : Period
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//-- h : Amount of swing (from 0 to 50 aprox)
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//---------------------------------------------------------
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void Hippie::tiptoeSwing(float steps, int T, int h){
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//-- Both feets are in phase. The offset is not half the amplitude in order to tiptoe
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//-- It causes the robot to swing from side to side
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int A[4]= {0, 0, h, h};
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int O[4] = {0, 0, h-20, -h+50};
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double phase_diff[4] = {0, 0, 0, 0};
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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//---------------------------------------------------------
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//-- Hippie gait: Jitter
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//-- Parameters:
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//-- steps: Number of jitters
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//-- T: Period of one jitter
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//-- h: height (Values between 5 - 25)
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//---------------------------------------------------------
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void Hippie::jitter(float steps, int T, int h){
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//-- Both feet are 180 degrees out of phase
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//-- Feet amplitude and offset are the same
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//-- Initial phase for the right foot is -90, so that it starts
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//-- in one extreme position (not in the middle)
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//-- h is constrained to avoid hit the feets
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h=min(25,h);
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int A[4]= {h, h, 0, 0};
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int O[4] = {0, 0, 0, 0};
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double phase_diff[4] = {DEG2RAD(-90), DEG2RAD(90), 0, 0};
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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//---------------------------------------------------------
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//-- Hippie gait: Ascending & turn (Jitter while up&down)
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//-- Parameters:
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//-- steps: Number of bends
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//-- T: Period of one bend
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//-- h: height (Values between 5 - 15)
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//---------------------------------------------------------
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void Hippie::ascendingTurn(float steps, int T, int h){
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//-- Both feet and legs are 180 degrees out of phase
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//-- Initial phase for the right foot is -90, so that it starts
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//-- in one extreme position (not in the middle)
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//-- h is constrained to avoid hit the feets
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h=min(13,h);
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int A[4]= {h, h, h, h};
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int O[4] = {0, 0, h+4, -h+40};
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double phase_diff[4] = {DEG2RAD(-90), DEG2RAD(90), DEG2RAD(-90), DEG2RAD(90)};
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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//---------------------------------------------------------
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//-- Hippie gait: Moonwalker. Hippie moves like Michael Jackson
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//-- Parameters:
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//-- Steps: Number of steps
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//-- T: Period
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//-- h: Height. Typical valures between 15 and 40
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//-- dir: Direction: LEFT / RIGHT
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//---------------------------------------------------------
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void Hippie::moonwalker(float steps, int T, int h, int dir){
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//-- This motion is similar to that of the caterpillar robots: A travelling
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//-- wave moving from one side to another
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//-- The two Hippie's feet are equivalent to a minimal configuration. It is known
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//-- that 2 servos can move like a worm if they are 120 degrees out of phase
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//-- In the example of Hippie, the two feet are mirrored so that we have:
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//-- 180 - 120 = 60 degrees. The actual phase difference given to the oscillators
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//-- is 60 degrees.
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//-- Both amplitudes are equal. The offset is half the amplitud plus a little bit of
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//- offset so that the robot tiptoe lightly
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int A[4]= {0, 0, h, h};
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int O[4] = {0, 0, h/2+2, -h/2 -2+60};
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int phi = -dir * 90;
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double phase_diff[4] = {0, 0, DEG2RAD(phi), DEG2RAD(-60 * dir + phi)};
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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//----------------------------------------------------------
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//-- Hippie gait: Crusaito. A mixture between moonwalker and walk
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//-- Parameters:
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//-- steps: Number of steps
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//-- T: Period
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//-- h: height (Values between 20 - 50)
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//-- dir: Direction: LEFT / RIGHT
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//-----------------------------------------------------------
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void Hippie::crusaito(float steps, int T, int h, int dir){
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int A[4]= {25, 25, h, h};
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int O[4] = {0, 0, h/2+ 4, -h/2 - 4+30};
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double phase_diff[4] = {90, 90, DEG2RAD(0), DEG2RAD(-60 * dir)};
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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//---------------------------------------------------------
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//-- Hippie gait: Flapping
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//-- Parameters:
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//-- steps: Number of steps
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//-- T: Period
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//-- h: height (Values between 10 - 30)
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//-- dir: direction: FOREWARD, BACKWARD
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//---------------------------------------------------------
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void Hippie::flapping(float steps, int T, int h, int dir){
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int A[4]= {12+10, 12+10, h, h};
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int O[4] = {0, 0, h - 10, -h + 10+60};
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double phase_diff[4] = {DEG2RAD(0), DEG2RAD(180), DEG2RAD(-90 * dir), DEG2RAD(90 * dir)};
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//-- Let's oscillate the servos!
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_execute(A, O, T, phase_diff, steps);
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}
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