HIPPIE/Hippie.h

91 lines
2.1 KiB
C++

#ifndef Hippie_h
#define Hippie_h
#include <ESP32_Servo.h>
#include <Oscillator.h>
#include "Hippie_mouths.h"
#include "Hippie_sounds.h"
#include "Hippie_gestures.h"
//-- Constants
#define FORWARD 1
#define BACKWARD -1
#define LEFT 1
#define RIGHT -1
#define SMALL 5
#define MEDIUM 15
#define BIG 30
#define PIN_Buzzer 10
#define PIN_Trigger 8
#define PIN_Echo 9
#define PIN_NoiseSensor A6
class Hippie
{
public:
//-- Hippie initialization
void init(int YL, int YR, int RL, int RR, int Buzzer=PIN_Buzzer);
//-- Attach & detach functions
void attachServos();
void detachServos();
//-- Predetermined Motion Functions
void _moveServos(int time, int servo_target[]);
void oscillateServos(int A[4], int O[4], int T, double phase_diff[4], float cycle);
//-- HOME = Hippie at rest position
void home();
bool getRestState();
void setRestState(bool state);
//-- Predetermined Motion Functions
void jump(float steps=1, int T = 2000);
void walk(float steps=4, int T=1000, int dir = FORWARD);
void turn(float steps=4, int T=2000, int dir = LEFT);
void bend (int steps=1, int T=1400, int dir=LEFT);
void shakeLeg (int steps=1, int T = 2000, int dir=RIGHT);
void updown(float steps=1, int T=1000, int h = 20);
void swing(float steps=1, int T=1000, int h=20);
void tiptoeSwing(float steps=1, int T=900, int h=20);
void jitter(float steps=1, int T=500, int h=20);
void ascendingTurn(float steps=1, int T=900, int h=20);
void moonwalker(float steps=1, int T=900, int h=20, int dir=LEFT);
void crusaito(float steps=1, int T=900, int h=20, int dir=FORWARD);
void flapping(float steps=1, int T=1000, int h=20, int dir=FORWARD);
private:
Oscillator servo[4];
int servo_pins[4];
int servo_trim[4];
int servo_position[4];
int pinBuzzer;
unsigned long final_time;
unsigned long partial_time;
float increment[4];
bool isHippieResting;
void _execute(int A[4], int O[4], int T, double phase_diff[4], float steps);
};
#endif