268 lines
5.9 KiB
C++
268 lines
5.9 KiB
C++
// Example of the LARS Movement library using the ESPUI Webinferface and the SimleExpressions Library by Lukas Bachschwell
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#include <SimpleExpressions.h>
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#include <WiFi.h>
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#include <ESPUI.h>
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#include <LARS.h>
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#define ledDataPin 2
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#define beeperPin 4
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#define echoPin 18
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#define triggerPin 19
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#define checkTime 500
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#define warningDistance 20
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long oldTime = 0;
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bool warning = false;
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const char* ssid = "Lars";
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LARS robot;
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boolean walk_forward = false;
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boolean walk_backward = false;
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boolean hello = false;
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boolean turn_left = false;
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boolean turn_right = false;
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boolean moonwalk = false;
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boolean audience = false;
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boolean omni = false;
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boolean omni_left = false;
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boolean dance = false;
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boolean upDown = false;
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boolean PushUp = false;
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void setup() {
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Serial.begin(115200);
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WiFi.mode(WIFI_AP);
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WiFi.setHostname(ssid);
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WiFi.softAP(ssid);
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Serial.println("");
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Serial.print("IP address: ");
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Serial.println(WiFi.softAPIP());
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ESPUI.pad("Walking Control", true, &walkingPad, COLOR_CARROT);
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ESPUI.pad("Wave some legs", false, &wavePad, COLOR_CARROT);
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ESPUI.button("Wave Button", &audienceWaveButton, COLOR_PETERRIVER);
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ESPUI.button("MoonWalk Button", &moonWalkButton, COLOR_PETERRIVER);
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ESPUI.button("Dance Button", &danceButton, COLOR_PETERRIVER);
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ESPUI.button("PushUp Button", &pushUpButton, COLOR_PETERRIVER);
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ESPUI.button("upDown Button", &upDownButton, COLOR_PETERRIVER);
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ESPUI.button("Slow Turn Right", &slowTurnRight, COLOR_PETERRIVER);
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ESPUI.button("Slow Turn left", &slowTurnLeft, COLOR_PETERRIVER);
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ESPUI.begin("Crabby Control");
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SimpleExpressions.init(ledDataPin, beeperPin);
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SimpleExpressions.clearMouth();
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SimpleExpressions.writeMouth("happySmall", 0, 0, 80);
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SimpleExpressions.playSound(S_SUPER_HAPPY);
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SimpleExpressions.writeMouth("happyFull", 0, 60, 100);
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/*
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How to wire:
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init(FRH, FLH, BRH, BLH, FRL, FLL, BRL, BLL)
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Leg Hip Face Hip Leg
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__________ __________ _________________
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|(FLL)_____)(FLH) (FRH)(______(FRL)|
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|__| |left FRONT right| |__|
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_________ | | __________
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|(BLL)_____)(BLH)______(BRH)(______(BRL)|
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|__| |__|
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*/
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robot.init(26, 25, 17, 16, 27, 5, 23, 13); // Calling init with default values
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delay(1000);
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}
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void loop() {
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if (millis() - oldTime > checkTime) {
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checkDistance();
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oldTime = millis();
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}
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if (walk_forward) robot.walk(0);
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else if (walk_backward) robot.walk();
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else if (hello) robot.hello();
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else if (turn_left) robot.turnL(1, 550);
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else if (turn_right) robot.turnR(1, 550);
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else if (moonwalk) robot.moonwalk(1, 5000);
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else if (audience) robot.wave(1);
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else if (dance) robot.dance(1, 600);
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else if (omni) robot.omniWalk(1, 600, true, 1);
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else if (omni_left) robot.omniWalk(1, 600, false, 1);
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else if (PushUp) robot.pushUp(1, 600);
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else if (upDown) robot.upDown(1, 5000);
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else robot.home();
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}
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// UI Callbacks
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void audienceWaveButton(Control c, int type) {
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if (type == B_DOWN) {
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audience = true;
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} else {
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audience = false;
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}
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}
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void moonWalkButton(Control c, int type) {
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if (type == B_DOWN) {
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moonwalk = true;
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} else {
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moonwalk = false;
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}
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}
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void danceButton(Control c, int type) {
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if (type == B_DOWN) {
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dance = true;
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} else {
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dance = false;
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}
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}
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void pushUpButton(Control c, int type) {
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if (type == B_DOWN) {
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PushUp = true;
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} else {
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PushUp = false;
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}
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}
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void upDownButton(Control c, int type) {
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if (type == B_DOWN) {
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upDown = true;
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} else {
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upDown = false;
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}
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}
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void slowTurnRight(Control c, int type) {
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if (type == B_DOWN) {
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omni = true;
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} else {
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omni = false;
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}
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}
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void slowTurnLeft(Control c, int type) {
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if (type == B_DOWN) {
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omni_left = true;
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} else {
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omni_left = false;
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}
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}
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void walkingPad(Control c, int value) {
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switch (value) {
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case P_LEFT_DOWN:
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turn_left = true;
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break;
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case P_LEFT_UP:
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turn_left = false;
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break;
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case P_RIGHT_DOWN:
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turn_right = true;
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break;
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case P_RIGHT_UP:
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turn_right = false;
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break;
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case P_FOR_DOWN:
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walk_forward = true;
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break;
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case P_FOR_UP:
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walk_forward = false;
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break;
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case P_BACK_DOWN:
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walk_backward = true;
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break;
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case P_BACK_UP:
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walk_backward = false;
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break;
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case P_CENTER_DOWN:
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hello = true;
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break;
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case P_CENTER_UP:
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hello = false;
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break;
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}
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}
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void wavePad(Control c, int value) {
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switch (value) {
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case P_LEFT_DOWN:
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robot.wave(1);
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break;
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case P_RIGHT_DOWN:
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robot.wave(2);
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break;
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case P_FOR_DOWN:
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robot.wave(3);
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break;
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case P_BACK_DOWN:
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robot.wave(4);
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break;
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}
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}
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// Ultrasonic Sensor
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void checkDistance() {
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int d = distance(triggerPin, echoPin);
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ESPUI.print("Distance", String(d));
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if (d < warningDistance) {
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delay(100);
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d = distance(triggerPin, echoPin);
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if (d < warningDistance) {
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if(!warning) {
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SimpleExpressions.writeMouth("sadFull", 100, 0, 0);
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SimpleExpressions.writeMouth("sadFull", 100, 0, 0); // only twice please
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}
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SimpleExpressions.playSound(S_CONFUSED);
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warning = true;
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}
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} else {
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if (warning) {
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SimpleExpressions.writeMouth("happyFull", 0, 60, 100);
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SimpleExpressions.writeMouth("happyFull", 0, 60, 100); // only twice please
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warning = false;
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}
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}
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}
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long US_init(int trigger_pin, int echo_pin)
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{
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digitalWrite(trigger_pin, LOW);
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delayMicroseconds(2);
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digitalWrite(trigger_pin, HIGH);
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delayMicroseconds(10);
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digitalWrite(trigger_pin, LOW);
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return pulseIn(echo_pin, HIGH, 100000);
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}
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long distance(int trigger_pin, int echo_pin)
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{
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long microseconds = US_init(trigger_pin, echo_pin);
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long distance;
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distance = microseconds / 29 / 2;
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if (distance == 0) {
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distance = 999;
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}
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return distance;
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}
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