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mirror of https://github.com/s00500/SimpleExpressions synced 2024-11-24 02:30:54 +00:00

Making the basic mouth work

This commit is contained in:
Lukas Bachschwell 2017-11-20 17:49:55 +01:00
parent 4411a9e173
commit 1baeec35f0
4 changed files with 64 additions and 73 deletions

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@ -2,6 +2,26 @@
#define Shapes_h
const int zeros[7][3] = {
{0,0,0},
{0,0,0},
{0,0,0},
{0,0,0},
{0,0,0},
{0,0,0},
{0,0,0},
};
const int happySimple[7][3] = {
{0,0,0},
{0,150,0},
{0,150,0},
{0,150,0},
{0,150,0},
{0,0,0},
{0,0,0},
};
//***********************************************************************************
//*********************************MOUTHS DEFINES************************************
//***********************************************************************************

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@ -3,7 +3,7 @@
void SimpleExpressions::init(int mouthPin, int buzzerPin) {
void SimpleExpressionsClass::init(int mouthPin, int buzzerPin) {
mouth = Adafruit_NeoPixel(7, mouthPin, NEO_GRB + NEO_KHZ800);
pinBuzzer = buzzerPin;
@ -15,7 +15,7 @@ void SimpleExpressions::init(int mouthPin, int buzzerPin) {
//-- MOUTHS & ANIMATIONS ----------------------------------------//
///////////////////////////////////////////////////////////////////
unsigned long int SimpleExpressions::getMouthShape(int number){
unsigned long int SimpleExpressionsClass::getMouthShape(int number){
unsigned long int types []={zero_code,one_code,two_code,three_code,four_code,five_code,six_code,seven_code,eight_code,
nine_code,smile_code,happyOpen_code,happyClosed_code,heart_code,bigSurprise_code,smallSurprise_code,tongueOut_code,
vamp1_code,vamp2_code,lineMouth_code,confused_code,diagonal_code,sad_code,sadOpen_code,sadClosed_code,
@ -25,100 +25,53 @@ unsigned long int SimpleExpressions::getMouthShape(int number){
}
unsigned long int SimpleExpressions::getAnimShape(int anim, int index){
unsigned long int SimpleExpressionsClass::getAnimShape(int anim, int index){
unsigned long int littleUuh_code[]={
0b00000000000000001100001100000000,
0b00000000000000000110000110000000,
0b00000000000000000011000011000000,
0b00000000000000000110000110000000,
0b00000000000000001100001100000000,
0b00000000000000011000011000000000,
0b00000000000000110000110000000000,
0b00000000000000011000011000000000
};
}
unsigned long int dreamMouth_code[]={
0b00000000000000000000110000110000,
0b00000000000000010000101000010000,
0b00000000011000100100100100011000,
0b00000000000000010000101000010000
};
unsigned long int adivinawi_code[]={
0b00100001000000000000000000100001,
0b00010010100001000000100001010010,
0b00001100010010100001010010001100,
0b00000000001100010010001100000000,
0b00000000000000001100000000000000,
0b00000000000000000000000000000000
};
void SimpleExpressionsClass::putAnimationMouth(unsigned long int aniMouth, int index){
unsigned long int wave_code[]={
0b00001100010010100001000000000000,
0b00000110001001010000100000000000,
0b00000011000100001000010000100000,
0b00000001000010000100001000110000,
0b00000000000001000010100100011000,
0b00000000000000100001010010001100,
0b00000000100000010000001001000110,
0b00100000010000001000000100000011,
0b00110000001000000100000010000001,
0b00011000100100000010000001000000
};
//ledmatrix.writeFull(getAnimShape(aniMouth,index));
}
switch (anim){
case littleUuh:
return littleUuh_code[index];
break;
case dreamMouth:
return dreamMouth_code[index];
break;
case adivinawi:
return adivinawi_code[index];
break;
case wave:
return wave_code[index];
break;
void SimpleExpressionsClass::writeMouth(){
for(uint16_t i=0; i<7; i++) {
mouth.setPixelColor(i, mouth.Color(happySimple[i][0], happySimple[i][1], happySimple[i][2]));
}
mouth.show();
}
void SimpleExpressions::putAnimationMouth(unsigned long int aniMouth, int index){
ledmatrix.writeFull(getAnimShape(aniMouth,index));
}
void SimpleExpressions::putMouth(unsigned long int mouth, bool predefined){
void SimpleExpressionsClass::putMouth(unsigned long int mouth, bool predefined){
if (predefined){
ledmatrix.writeFull(getMouthShape(mouth));
//ledmatrix.writeFull(getMouthShape(mouth));
}
else{
ledmatrix.writeFull(mouth);
//ledmatrix.writeFull(mouth);
}
}
void SimpleExpressions::clearMouth(){
ledmatrix.clearMatrix();
void SimpleExpressionsClass::clearMouth(){
for(uint16_t i=0; i<mouth.numPixels(); i++) {
mouth.setPixelColor(i, mouth.Color(0, 0, 0));
}
mouth.show();
}
///////////////////////////////////////////////////////////////////
//-- SOUNDS -----------------------------------------------------//
///////////////////////////////////////////////////////////////////
void SimpleExpressions::_tone (float noteFrequency, long noteDuration, int silentDuration){
/*
void SimpleExpressionsClass::_tone (float noteFrequency, long noteDuration, int silentDuration){
// tone(10,261,500);
// delay(500);
if(silentDuration==0){silentDuration=1;}
tone(SimpleExpressions::pinBuzzer, noteFrequency, noteDuration);
tone(SimpleExpressionsClass::pinBuzzer, noteFrequency, noteDuration);
delay(noteDuration); //milliseconds to microseconds
//noTone(PIN_Buzzer);
delay(silentDuration);
@ -148,7 +101,7 @@ void SimpleE::bendTones (float initFrequency, float finalFrequency, float prop,
}
void SimpleExpressions::sing(int songName){
void SimpleExpressionsClass::sing(int songName){
switch(songName){
case S_connection:
@ -258,4 +211,8 @@ void SimpleExpressions::sing(int songName){
break;
}
}
*/
SimpleExpressionsClass SimpleExpressions;

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@ -1,5 +1,5 @@
#ifndef SimpleMouth_h
#define SimpleMouth_h
#ifndef SimpleExpressions_h
#define SimpleExpressions_h
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
#include <avr/power.h>
@ -9,12 +9,13 @@
class SimpleExpressions
class SimpleExpressionsClass
{
public:
void init(int mouthPin, int buzzerPin);
void writeMouth();
void putMouth(unsigned long int mouth, bool predefined = true);
void putAnimationMouth(unsigned long int anim, int index);
void clearMouth();
@ -40,4 +41,6 @@ class SimpleExpressions
};
extern SimpleExpressionsClass SimpleExpressions;
#endif

11
examples/mouth.ino Normal file
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@ -0,0 +1,11 @@
#include <SimpleExpressions.h>
void setup() {
SimpleExpressions.init(13,14);
SimpleExpressions.writeMouth();
}
void loop() {
}