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https://github.com/s00500/SimpleExpressions
synced 2024-11-21 12:50:54 +00:00
Improving ESP32 LED Handeling, versionbump
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@ -1,5 +1,5 @@
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name=SimpleExpressions
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version=1.1.0
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version=1.1.1
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author=Lukas Bachschwell
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maintainer=Lukas Bachschwell <lukas@lbsfilm.at>
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sentence=Make you Robots cute and noisy
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@ -31,13 +31,13 @@ void SimpleExpressionsClass::initBuzzer(int aBuzzerPin) {
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void SimpleExpressionsClass::writeMouth(const char mouthName[], int r, int g, int b) {
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int number = -1;
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for(int i = 0; i < frameCount; i++){
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for(int i = 0; i < frameCount; i++) {
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if(strncmp(shapes[i].name, mouthName, 20) == 0) {
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number = i;
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break;
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}
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}
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if(number != -1){
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if(number != -1) {
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printMouth(number, r, g, b);
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} else {
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if(debug) Serial.println("Error: mouth name does not exist");
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@ -49,20 +49,20 @@ void SimpleExpressionsClass::printMouth(int number, int r, int g, int b) {
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if(shapes[number].data[i]) mouth.setPixelColor(i, mouth.Color(r, g, b));
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else mouth.setPixelColor(i, 0);
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}
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mouth.show();
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showMouth();
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delay(1);
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clearPixels();
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}
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void SimpleExpressionsClass::writeMouth(const char mouthName[] ) {
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int number = -1;
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for(int i = 0; i < colorFrameCount; i++){
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for(int i = 0; i < colorFrameCount; i++) {
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if(strncmp(shapes[i].name, mouthName, 20) == 0) {
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number = i;
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break;
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}
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}
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if(number != -1){
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if(number != -1) {
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printMouth(number);
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} else {
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if(debug) Serial.println("Error: mouth name does not exist");
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@ -73,7 +73,7 @@ void SimpleExpressionsClass::printMouth(int number) {
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for(uint16_t i = 0; i<7; i++) {
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mouth.setPixelColor(i, mouth.Color(colorShapes[number].data[i][0], colorShapes[number].data[i][1], colorShapes[number].data[i][2]));
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}
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mouth.show();
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showMouth();
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delay(1);
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clearPixels();
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}
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@ -84,7 +84,7 @@ void SimpleExpressionsClass::writeMouthGeneric(const bool mouthArray[7], int r,
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if(mouthArray[i]) mouth.setPixelColor(i, mouth.Color(r, g, b));
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else mouth.setPixelColor(i, 0);
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}
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mouth.show();
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showMouth();
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delay(1);
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clearPixels();
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}
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@ -93,7 +93,7 @@ void SimpleExpressionsClass::writeMouthGeneric(const int mouthArray[7][3]) {
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for(uint16_t i=0; i<7; i++) {
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mouth.setPixelColor(i, mouth.Color(mouthArray[i][0], mouthArray[i][1], mouthArray[i][2]));
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}
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mouth.show();
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showMouth();
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delay(1);
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clearPixels();
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}
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@ -103,7 +103,7 @@ void SimpleExpressionsClass::clearMouth() {
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for(int i = 0; i < 7; i++) {
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mouth.setPixelColor(i, 0);
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}
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mouth.show();
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showMouth();
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delay(1);
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clearPixels();
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}
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@ -115,13 +115,26 @@ void SimpleExpressionsClass::clearPixels() { // avoid strange issues on ESP32 wi
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}
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delay(1);
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}
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void SimpleExpressionsClass::showMouth() {
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#if defined(ESP32)
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portDISABLE_INTERRUPTS();
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mouth.show();
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delay(1);
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portENABLE_INTERRUPTS();
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clearPixels();
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#else
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mouth.show();
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#endif
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}
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///////////////////////////////////////////////////////////////////
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//-- SOUNDS -----------------------------------------------------//
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///////////////////////////////////////////////////////////////////
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void SimpleExpressionsClass::_tone (float noteFrequency, long noteDuration, int silentDuration){
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if(silentDuration==0){silentDuration=1;}
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if(silentDuration==0) {silentDuration=1;}
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#if defined(ESP32)
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ledcWriteTone(ledc_channel, noteFrequency);
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@ -142,7 +155,7 @@ void SimpleExpressionsClass::bendTones (float initFrequency, float finalFrequenc
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// bendTones (880, 2093, 1.02, 18, 1);
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// bendTones (note_A5, note_C7, 1.02, 18, 0);
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if(silentDuration==0){silentDuration=1;}
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if(silentDuration==0) {silentDuration=1;}
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if(initFrequency < finalFrequency)
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{
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@ -160,7 +173,7 @@ void SimpleExpressionsClass::bendTones (float initFrequency, float finalFrequenc
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void SimpleExpressionsClass::playSound(int soundName){
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switch(soundName){
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switch(soundName) {
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case S_CONNECTION:
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_tone(NOTE_E5,50,30);
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@ -13,34 +13,35 @@
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class SimpleExpressionsClass
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{
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public:
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// General
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void init(int mouthPin, int buzzerPin);
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void initMouth(int mouthPin);
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void initBuzzer(int buzzerPin);
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public:
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// General
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void init(int mouthPin, int buzzerPin);
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void initMouth(int mouthPin);
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void initBuzzer(int buzzerPin);
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// Mouths
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void printMouth(int number, int r, int g, int b);
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void writeMouth(const char mouthName[], int r, int g, int b);
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// Mouths
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void printMouth(int number, int r, int g, int b);
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void writeMouth(const char mouthName[], int r, int g, int b);
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void printMouth(int number);
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void writeMouth(const char mouthName[]);
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void printMouth(int number);
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void writeMouth(const char mouthName[]);
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void clearMouth();
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void clearMouth();
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void showMouth();
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void writeMouthGeneric(const int mouthArray[7][3]);
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void writeMouthGeneric(const bool mouthArray[7], int r, int g, int b);
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void writeMouthGeneric(const int mouthArray[7][3]);
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void writeMouthGeneric(const bool mouthArray[7], int r, int g, int b);
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// Sounds
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void _tone (float noteFrequency, long noteDuration, int silentDuration);
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void bendTones (float initFrequency, float finalFrequency, float prop, long noteDuration, int silentDuration);
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void playSound(int soundName);
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// Sounds
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void _tone (float noteFrequency, long noteDuration, int silentDuration);
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void bendTones (float initFrequency, float finalFrequency, float prop, long noteDuration, int silentDuration);
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void playSound(int soundName);
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private:
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Adafruit_NeoPixel mouth;
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void clearPixels();
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int buzzerPin;
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private:
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Adafruit_NeoPixel mouth;
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void clearPixels();
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int buzzerPin;
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};
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extern SimpleExpressionsClass SimpleExpressions;
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