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https://github.com/s00500/SimpleExpressions
synced 2024-11-23 21:20:55 +00:00
Rebuilding mouth loading system
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1b98b31c25
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69
Shapes.h
69
Shapes.h
@ -1,47 +1,42 @@
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#ifndef Shapes_h
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#ifndef Shapes_h
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#define Shapes_h
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#define Shapes_h
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struct Frame
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{
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String name;
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unsigned int data[7][3];
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}
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typedef Frame;
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//***********************************************************************************
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//***********************************************************************************
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//*********************************MOUTHS DEFINES************************************
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//*********************************MOUTHS DEFINES************************************
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//***********************************************************************************
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//***********************************************************************************
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const Frame shapes[] = {
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const int zeros[7][3] = {
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{
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{0,0,0},
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"zeros",
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{0,0,0},
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{
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{0,0,0},
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{0,0,0},
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{0,0,0},
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{0,0,0},
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{0,0,0},
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{0,0,0},
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{0,0,0},
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{0,0,0},
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{0,0,0},
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{0,0,0},
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{0,0,0},
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{0,0,0},
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}
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},
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{
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"happySimple",
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{
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{0,0,0},
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{0,150,0},
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{0,150,0},
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{0,150,0},
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{0,150,0},
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{0,0,0},
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{0,0,0},
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}
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}
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};
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};
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const int happySimple[7][3] = {
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{0,0,0},
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{0,150,0},
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{0,150,0},
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{0,150,0},
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{0,150,0},
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{0,0,0},
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{0,0,0},
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};
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const int testing[7][3] = {
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{0,0,0},
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{0,150,0},
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{0,150,0},
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{0,150,0},
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{0,150,0},
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{0,0,0},
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{0,0,0},
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};
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//giving all moths a unique ID
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#define M_ZERO 0
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#define M_HAPPY_SIMPLE 1
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#define M_TESTING 2
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#endif
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#endif
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@ -1,29 +1,19 @@
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#include "Arduino.h"
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#include "Arduino.h"
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#include "SimpleExpressions.h"
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#include "SimpleExpressions.h"
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void SimpleExpressionsClass::init(int mouthPin, int buzzerPin) {
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void SimpleExpressionsClass::init(int mouthPin, int buzzerPin) {
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mouth = Adafruit_NeoPixel(7, mouthPin, NEO_GRB + NEO_KHZ800);
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mouth = Adafruit_NeoPixel(7, mouthPin, NEO_GRB + NEO_KHZ800);
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pinBuzzer = buzzerPin;
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pinBuzzer = buzzerPin;
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pinMode(buzzerPin, OUTPUT);
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mouth.begin();
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mouth.begin();
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mouth.show();
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mouth.show();
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}
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}
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///////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////
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//-- MOUTHS & ANIMATIONS ----------------------------------------//
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//-- MOUTHS ----------------------------------------//
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///////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////
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unsigned long int SimpleExpressionsClass::getMouthShape(int number){
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unsigned long int types []={zero_code,one_code,two_code,three_code,four_code,five_code,six_code,seven_code,eight_code,
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nine_code,smile_code,happyOpen_code,happyClosed_code,heart_code,bigSurprise_code,smallSurprise_code,tongueOut_code,
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vamp1_code,vamp2_code,lineMouth_code,confused_code,diagonal_code,sad_code,sadOpen_code,sadClosed_code,
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okMouth_code, xMouth_code,interrogation_code,thunder_code,culito_code,angry_code};
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return types[number];
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}
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unsigned long int SimpleExpressionsClass::getAnimShape(int anim, int index){
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unsigned long int SimpleExpressionsClass::getAnimShape(int anim, int index){
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@ -32,26 +22,22 @@ unsigned long int SimpleExpressionsClass::getAnimShape(int anim, int index){
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void SimpleExpressionsClass::putAnimationMouth(unsigned long int aniMouth, int index){
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void SimpleExpressionsClass::putAnimationMouth(unsigned long int aniMouth, int index){
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//ledmatrix.writeFull(getAnimShape(aniMouth,index));
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}
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}
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void SimpleExpressionsClass::writeMouth(){
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void SimpleExpressionsClass::writeMouth(unsigned int mouthId){
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if(mouthId > sizeof(shapes)/sizeof(Frame*)) {
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if(debug) Serial.println('mouth does not exist');
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}
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writeMouthGeneric(shapes[mouthId].data);
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}
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void SimpleExpressionsClass::writeMouthGeneric(const unsigned int mouthArray[7][3]) {
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for(uint16_t i=0; i<7; i++) {
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for(uint16_t i=0; i<7; i++) {
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mouth.setPixelColor(i, mouth.Color(happySimple[i][0], happySimple[i][1], happySimple[i][2]));
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mouth.setPixelColor(i, mouth.Color(mouthArray[i][0], mouthArray[i][1], mouthArray[i][2]));
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}
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}
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mouth.show();
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mouth.show();
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}
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}
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void SimpleExpressionsClass::putMouth(unsigned long int mouth, bool predefined){
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if (predefined){
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//ledmatrix.writeFull(getMouthShape(mouth));
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}
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else{
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//ledmatrix.writeFull(mouth);
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}
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}
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void SimpleExpressionsClass::clearMouth(){
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void SimpleExpressionsClass::clearMouth(){
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for(uint16_t i=0; i<mouth.numPixels(); i++) {
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for(uint16_t i=0; i<mouth.numPixels(); i++) {
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@ -63,11 +49,43 @@ void SimpleExpressionsClass::clearMouth(){
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///////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////
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//-- SOUNDS -----------------------------------------------------//
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//-- SOUNDS -----------------------------------------------------//
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///////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////
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/*
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void SimpleExpressionsClass::_tone (float noteFrequency, long noteDuration, int silentDuration){
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void SimpleExpressionsClass::_tone (float noteFrequency, long noteDuration, int silentDuration){
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// tone(10,261,500);
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// tone(10,261,500);
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// delay(500);
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// delay(500);
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//
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// #define anaPin 32
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/*
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#define digiPin 33
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#define beepPin 35
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int freq = 2000;
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int channel = 0;
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int resolution = 8;
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void setup() {
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pinMode(digiPin, INPUT_PULLUP);
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Serial.begin(115200);
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ledcSetup(channel, freq, resolution);
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ledcAttachPin(12, channel);
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ledcWriteTone(channel, 440);
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}
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void loop() {
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// put your main code here, to run repeatedly:
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Serial.print("AnalogValue: ");
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Serial.print(analogRead(anaPin));
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Serial.print(" DigitalValue: ");
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Serial.println(digitalRead(digiPin));
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if(!digitalRead(digiPin))ledcWrite(channel, 255);
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else ledcWrite(channel, 0);
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delay(50);
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}
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if(silentDuration==0){silentDuration=1;}
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if(silentDuration==0){silentDuration=1;}
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@ -75,8 +93,9 @@ void SimpleExpressionsClass::_tone (float noteFrequency, long noteDuration, int
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delay(noteDuration); //milliseconds to microseconds
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delay(noteDuration); //milliseconds to microseconds
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//noTone(PIN_Buzzer);
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//noTone(PIN_Buzzer);
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delay(silentDuration);
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delay(silentDuration);
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*/
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}
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}
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/*
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void SimpleE::bendTones (float initFrequency, float finalFrequency, float prop, long noteDuration, int silentDuration){
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void SimpleE::bendTones (float initFrequency, float finalFrequency, float prop, long noteDuration, int silentDuration){
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#include "Shapes.h"
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#include "Shapes.h"
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#define debug true
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class SimpleExpressionsClass
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class SimpleExpressionsClass
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{
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{
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public:
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public:
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void init(int mouthPin, int buzzerPin);
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void init(int mouthPin, int buzzerPin);
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void writeMouth(int mouth);
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void writeMouth(unsigned int mouth);
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void clearMouth();
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void clearMouth();
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void writeMouthRecolored(int mouth, u_int32 color);
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void writeMouthRecolored(int mouth, uint32_t color);
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void writeMouthGeneric(int[7][3] mouthArray);
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void writeMouthGeneric(const unsigned int mouthArray[7][3]);
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void putAnimationMouth(unsigned long int anim, int index);
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void putAnimationMouth(unsigned long int anim, int index);
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@ -2,7 +2,7 @@
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void setup() {
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void setup() {
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SimpleExpressions.init(13, 14);
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SimpleExpressions.init(13, 14);
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SimpleExpressions.writeMouth();
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SimpleExpressions.writeMouth(1);
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}
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}
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