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https://github.com/s00500/SimpleExpressions
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9 Commits
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img/blocks/round_led_strip.svg
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After Width: | Height: | Size: 9.1 KiB |
@ -9,6 +9,7 @@
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"LANG_SUBCATEGORY_BUZZER": "Buzzer",
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"LANG_SUBCATEGORY_BUZZER": "Buzzer",
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"LANG_PIEZO_BUZZER": "Buzzer",
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"LANG_PIEZO_BUZZER": "Buzzer",
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"LANG_PIEZO_BUZZER_PIN": "PIN",
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"LANG_PIEZO_BUZZER_PIN": "PIN",
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"LANG_SIMPLEEXPRESSIONS_SHOW_MOUTH": "7-RGB LEDs",
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"LANG_PIEZO_BUZZER_PREDEF_SOUNDS_TOOLTIP": "Plays some basic sounds based on SimpleExpressions library"
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"LANG_PIEZO_BUZZER_PREDEF_SOUNDS_TOOLTIP": "Plays some basic sounds based on SimpleExpressions library"
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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name=SimpleExpressions
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name=SimpleExpressions
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version=1.1.0
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version=1.1.1
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author=Lukas Bachschwell
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author=Lukas Bachschwell
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maintainer=Lukas Bachschwell <lukas@lbsfilm.at>
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maintainer=Lukas Bachschwell <lukas@lbsfilm.at>
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sentence=Make you Robots cute and noisy
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sentence=Make you Robots cute and noisy
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@ -20,8 +20,8 @@ void SimpleExpressionsClass::initBuzzer(int aBuzzerPin) {
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buzzerPin = aBuzzerPin;
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buzzerPin = aBuzzerPin;
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#if defined(ESP32)
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#if defined(ESP32)
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ledcSetup(ledc_channel, 2000, 8); // channel, max frequency, resolution
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ledcSetup(ledc_channel, 2000, 8); // channel, max frequency, resolution
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ledcAttachPin(aBuzzerPin, ledc_channel);
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ledcAttachPin(aBuzzerPin, ledc_channel);
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#endif
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#endif
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}
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}
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@ -29,19 +29,19 @@ void SimpleExpressionsClass::initBuzzer(int aBuzzerPin) {
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//-- MOUTHS ----------------------------------------//
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//-- MOUTHS ----------------------------------------//
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///////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////
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void SimpleExpressionsClass::writeMouth(char mouthName[], int r, int g, int b) {
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void SimpleExpressionsClass::writeMouth(const char mouthName[], int r, int g, int b) {
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int number = -1;
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int number = -1;
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for(int i = 0; i < frameCount; i++){
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for(int i = 0; i < frameCount; i++) {
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if(strncmp(shapes[i].name, mouthName, 20) == 0) {
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if(strncmp(shapes[i].name, mouthName, 20) == 0) {
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number = i;
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number = i;
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break;
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break;
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}
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}
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if(number != -1){
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printMouth(number, r, g, b);
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} else {
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if(debug) Serial.println("Error: mouth name does not exist");
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}
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}
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}
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if(number != -1) {
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printMouth(number, r, g, b);
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} else {
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if(debug) Serial.println("Error: mouth name does not exist");
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}
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||||||
}
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}
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||||||
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||||||
void SimpleExpressionsClass::printMouth(int number, int r, int g, int b) {
|
void SimpleExpressionsClass::printMouth(int number, int r, int g, int b) {
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||||||
@ -49,31 +49,31 @@ void SimpleExpressionsClass::printMouth(int number, int r, int g, int b) {
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|||||||
if(shapes[number].data[i]) mouth.setPixelColor(i, mouth.Color(r, g, b));
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if(shapes[number].data[i]) mouth.setPixelColor(i, mouth.Color(r, g, b));
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||||||
else mouth.setPixelColor(i, 0);
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else mouth.setPixelColor(i, 0);
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||||||
}
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}
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||||||
mouth.show();
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showMouth();
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||||||
delay(1);
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delay(1);
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||||||
clearPixels();
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clearPixels();
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||||||
}
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}
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||||||
void SimpleExpressionsClass::writeMouth(char mouthName[] ) {
|
void SimpleExpressionsClass::writeMouth(const char mouthName[] ) {
|
||||||
int number = -1;
|
int number = -1;
|
||||||
for(int i = 0; i < colorFrameCount; i++){
|
for(int i = 0; i < colorFrameCount; i++) {
|
||||||
if(strncmp(shapes[i].name, mouthName, 20) == 0) {
|
if(strncmp(shapes[i].name, mouthName, 20) == 0) {
|
||||||
number = i;
|
number = i;
|
||||||
break;
|
break;
|
||||||
}
|
|
||||||
}
|
|
||||||
if(number != -1){
|
|
||||||
printMouth(number);
|
|
||||||
} else {
|
|
||||||
if(debug) Serial.println("Error: mouth name does not exist");
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
if(number != -1) {
|
||||||
|
printMouth(number);
|
||||||
|
} else {
|
||||||
|
if(debug) Serial.println("Error: mouth name does not exist");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SimpleExpressionsClass::printMouth(int number) {
|
void SimpleExpressionsClass::printMouth(int number) {
|
||||||
for(uint16_t i = 0; i<7; i++) {
|
for(uint16_t i = 0; i<7; i++) {
|
||||||
mouth.setPixelColor(i, mouth.Color(colorShapes[number].data[i][0], colorShapes[number].data[i][1], colorShapes[number].data[i][2]));
|
mouth.setPixelColor(i, mouth.Color(colorShapes[number].data[i][0], colorShapes[number].data[i][1], colorShapes[number].data[i][2]));
|
||||||
}
|
}
|
||||||
mouth.show();
|
showMouth();
|
||||||
delay(1);
|
delay(1);
|
||||||
clearPixels();
|
clearPixels();
|
||||||
}
|
}
|
||||||
@ -84,7 +84,7 @@ void SimpleExpressionsClass::writeMouthGeneric(const bool mouthArray[7], int r,
|
|||||||
if(mouthArray[i]) mouth.setPixelColor(i, mouth.Color(r, g, b));
|
if(mouthArray[i]) mouth.setPixelColor(i, mouth.Color(r, g, b));
|
||||||
else mouth.setPixelColor(i, 0);
|
else mouth.setPixelColor(i, 0);
|
||||||
}
|
}
|
||||||
mouth.show();
|
showMouth();
|
||||||
delay(1);
|
delay(1);
|
||||||
clearPixels();
|
clearPixels();
|
||||||
}
|
}
|
||||||
@ -93,7 +93,7 @@ void SimpleExpressionsClass::writeMouthGeneric(const int mouthArray[7][3]) {
|
|||||||
for(uint16_t i=0; i<7; i++) {
|
for(uint16_t i=0; i<7; i++) {
|
||||||
mouth.setPixelColor(i, mouth.Color(mouthArray[i][0], mouthArray[i][1], mouthArray[i][2]));
|
mouth.setPixelColor(i, mouth.Color(mouthArray[i][0], mouthArray[i][1], mouthArray[i][2]));
|
||||||
}
|
}
|
||||||
mouth.show();
|
showMouth();
|
||||||
delay(1);
|
delay(1);
|
||||||
clearPixels();
|
clearPixels();
|
||||||
}
|
}
|
||||||
@ -103,7 +103,7 @@ void SimpleExpressionsClass::clearMouth() {
|
|||||||
for(int i = 0; i < 7; i++) {
|
for(int i = 0; i < 7; i++) {
|
||||||
mouth.setPixelColor(i, 0);
|
mouth.setPixelColor(i, 0);
|
||||||
}
|
}
|
||||||
mouth.show();
|
showMouth();
|
||||||
delay(1);
|
delay(1);
|
||||||
clearPixels();
|
clearPixels();
|
||||||
}
|
}
|
||||||
@ -115,24 +115,37 @@ void SimpleExpressionsClass::clearPixels() { // avoid strange issues on ESP32 wi
|
|||||||
}
|
}
|
||||||
delay(1);
|
delay(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SimpleExpressionsClass::showMouth() {
|
||||||
|
#if defined(ESP32)
|
||||||
|
portDISABLE_INTERRUPTS();
|
||||||
|
mouth.show();
|
||||||
|
delay(1);
|
||||||
|
portENABLE_INTERRUPTS();
|
||||||
|
clearPixels();
|
||||||
|
#else
|
||||||
|
mouth.show();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////
|
||||||
//-- SOUNDS -----------------------------------------------------//
|
//-- SOUNDS -----------------------------------------------------//
|
||||||
///////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
void SimpleExpressionsClass::_tone (float noteFrequency, long noteDuration, int silentDuration){
|
void SimpleExpressionsClass::_tone (float noteFrequency, long noteDuration, int silentDuration){
|
||||||
if(silentDuration==0){silentDuration=1;}
|
if(silentDuration==0) {silentDuration=1;}
|
||||||
|
|
||||||
#if defined(ESP32)
|
#if defined(ESP32)
|
||||||
ledcWriteTone(ledc_channel, noteFrequency);
|
ledcWriteTone(ledc_channel, noteFrequency);
|
||||||
delay(noteDuration); // milliseconds
|
delay(noteDuration); // milliseconds
|
||||||
ledcWrite(ledc_channel, 0); // notone
|
ledcWrite(ledc_channel, 0); // notone
|
||||||
#else
|
#else
|
||||||
tone(buzzerPin, noteFrequency, noteDuration);
|
tone(buzzerPin, noteFrequency, noteDuration);
|
||||||
delay(noteDuration); // milliseconds
|
delay(noteDuration); // milliseconds
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
delay(silentDuration);
|
delay(silentDuration);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -142,138 +155,138 @@ void SimpleExpressionsClass::bendTones (float initFrequency, float finalFrequenc
|
|||||||
// bendTones (880, 2093, 1.02, 18, 1);
|
// bendTones (880, 2093, 1.02, 18, 1);
|
||||||
// bendTones (note_A5, note_C7, 1.02, 18, 0);
|
// bendTones (note_A5, note_C7, 1.02, 18, 0);
|
||||||
|
|
||||||
if(silentDuration==0){silentDuration=1;}
|
if(silentDuration==0) {silentDuration=1;}
|
||||||
|
|
||||||
if(initFrequency < finalFrequency)
|
if(initFrequency < finalFrequency)
|
||||||
{
|
{
|
||||||
for (int i=initFrequency; i<finalFrequency; i=i*prop) {
|
for (int i=initFrequency; i<finalFrequency; i=i*prop) {
|
||||||
_tone(i, noteDuration, silentDuration);
|
_tone(i, noteDuration, silentDuration);
|
||||||
}
|
}
|
||||||
|
|
||||||
} else{
|
} else{
|
||||||
|
|
||||||
for (int i=initFrequency; i>finalFrequency; i=i/prop) {
|
for (int i=initFrequency; i>finalFrequency; i=i/prop) {
|
||||||
_tone(i, noteDuration, silentDuration);
|
_tone(i, noteDuration, silentDuration);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SimpleExpressionsClass::playSound(int soundName){
|
void SimpleExpressionsClass::playSound(int soundName){
|
||||||
switch(soundName){
|
switch(soundName) {
|
||||||
|
|
||||||
case S_CONNECTION:
|
case S_CONNECTION:
|
||||||
_tone(NOTE_E5,50,30);
|
_tone(NOTE_E5,50,30);
|
||||||
_tone(NOTE_E6,55,25);
|
_tone(NOTE_E6,55,25);
|
||||||
_tone(NOTE_A6,60,10);
|
_tone(NOTE_A6,60,10);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_DISCONNECTION:
|
case S_DISCONNECTION:
|
||||||
_tone(NOTE_E5,50,30);
|
_tone(NOTE_E5,50,30);
|
||||||
_tone(NOTE_A6,55,25);
|
_tone(NOTE_A6,55,25);
|
||||||
_tone(NOTE_E6,50,10);
|
_tone(NOTE_E6,50,10);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_BUTTON_PUSHED:
|
case S_BUTTON_PUSHED:
|
||||||
bendTones (NOTE_E6, NOTE_G6, 1.03, 20, 2);
|
bendTones (NOTE_E6, NOTE_G6, 1.03, 20, 2);
|
||||||
delay(30);
|
delay(30);
|
||||||
bendTones (NOTE_E6, NOTE_D7, 1.04, 10, 2);
|
bendTones (NOTE_E6, NOTE_D7, 1.04, 10, 2);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_MODE1:
|
case S_MODE1:
|
||||||
bendTones (NOTE_E6, NOTE_A6, 1.02, 30, 10); //1318.51 to 1760
|
bendTones (NOTE_E6, NOTE_A6, 1.02, 30, 10); //1318.51 to 1760
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_MODE2:
|
case S_MODE2:
|
||||||
bendTones (NOTE_G6, NOTE_D7, 1.03, 30, 10); //1567.98 to 2349.32
|
bendTones (NOTE_G6, NOTE_D7, 1.03, 30, 10); //1567.98 to 2349.32
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_MODE3:
|
case S_MODE3:
|
||||||
_tone(NOTE_E6,50,100); //D6
|
_tone(NOTE_E6,50,100); //D6
|
||||||
_tone(NOTE_G6,50,80); //E6
|
_tone(NOTE_G6,50,80); //E6
|
||||||
_tone(NOTE_D7,300,0); //G6
|
_tone(NOTE_D7,300,0); //G6
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_SURPRISE:
|
case S_SURPRISE:
|
||||||
bendTones(800, 2150, 1.02, 10, 1);
|
bendTones(800, 2150, 1.02, 10, 1);
|
||||||
bendTones(2149, 800, 1.03, 7, 1);
|
bendTones(2149, 800, 1.03, 7, 1);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_OHOOH:
|
case S_OHOOH:
|
||||||
bendTones(880, 2000, 1.04, 8, 3); //A5 = 880
|
bendTones(880, 2000, 1.04, 8, 3); //A5 = 880
|
||||||
delay(200);
|
delay(200);
|
||||||
|
|
||||||
for (int i=880; i<2000; i=i*1.04) {
|
for (int i=880; i<2000; i=i*1.04) {
|
||||||
_tone(NOTE_B5,5,10);
|
_tone(NOTE_B5,5,10);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_OHOOH2:
|
case S_OHOOH2:
|
||||||
bendTones(1880, 3000, 1.03, 8, 3);
|
bendTones(1880, 3000, 1.03, 8, 3);
|
||||||
delay(200);
|
delay(200);
|
||||||
|
|
||||||
for (int i=1880; i<3000; i=i*1.03) {
|
for (int i=1880; i<3000; i=i*1.03) {
|
||||||
_tone(NOTE_C6,10,10);
|
_tone(NOTE_C6,10,10);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_CUDDLY:
|
case S_CUDDLY:
|
||||||
bendTones(700, 900, 1.03, 16, 4);
|
bendTones(700, 900, 1.03, 16, 4);
|
||||||
bendTones(899, 650, 1.01, 18, 7);
|
bendTones(899, 650, 1.01, 18, 7);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_SLEEPING:
|
case S_SLEEPING:
|
||||||
bendTones(100, 500, 1.04, 10, 10);
|
bendTones(100, 500, 1.04, 10, 10);
|
||||||
delay(500);
|
delay(500);
|
||||||
bendTones(400, 100, 1.04, 10, 1);
|
bendTones(400, 100, 1.04, 10, 1);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_HAPPY:
|
case S_HAPPY:
|
||||||
bendTones(1500, 2500, 1.05, 20, 8);
|
bendTones(1500, 2500, 1.05, 20, 8);
|
||||||
bendTones(2499, 1500, 1.05, 25, 8);
|
bendTones(2499, 1500, 1.05, 25, 8);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_SUPER_HAPPY:
|
case S_SUPER_HAPPY:
|
||||||
bendTones(2000, 6000, 1.05, 8, 3);
|
bendTones(2000, 6000, 1.05, 8, 3);
|
||||||
delay(50);
|
delay(50);
|
||||||
bendTones(5999, 2000, 1.05, 13, 2);
|
bendTones(5999, 2000, 1.05, 13, 2);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_HAPPY_SHORT:
|
case S_HAPPY_SHORT:
|
||||||
bendTones(1500, 2000, 1.05, 15, 8);
|
bendTones(1500, 2000, 1.05, 15, 8);
|
||||||
delay(100);
|
delay(100);
|
||||||
bendTones(1900, 2500, 1.05, 10, 8);
|
bendTones(1900, 2500, 1.05, 10, 8);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_SAD:
|
case S_SAD:
|
||||||
bendTones(880, 669, 1.02, 20, 200);
|
bendTones(880, 669, 1.02, 20, 200);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_CONFUSED:
|
case S_CONFUSED:
|
||||||
bendTones(1000, 1700, 1.03, 8, 2);
|
bendTones(1000, 1700, 1.03, 8, 2);
|
||||||
bendTones(1699, 500, 1.04, 8, 3);
|
bendTones(1699, 500, 1.04, 8, 3);
|
||||||
bendTones(1000, 1700, 1.05, 9, 10);
|
bendTones(1000, 1700, 1.05, 9, 10);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_FART1:
|
case S_FART1:
|
||||||
bendTones(1600, 3000, 1.02, 2, 15);
|
bendTones(1600, 3000, 1.02, 2, 15);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_FART2:
|
case S_FART2:
|
||||||
bendTones(2000, 6000, 1.02, 2, 20);
|
bendTones(2000, 6000, 1.02, 2, 20);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case S_FART3:
|
case S_FART3:
|
||||||
bendTones(1600, 4000, 1.02, 2, 20);
|
bendTones(1600, 4000, 1.02, 2, 20);
|
||||||
bendTones(4000, 3000, 1.02, 2, 20);
|
bendTones(4000, 3000, 1.02, 2, 20);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case PIRATES:
|
case PIRATES:
|
||||||
// This is funny but very experimental and probably take long haha =P
|
// This is funny but very experimental and probably take long haha =P
|
||||||
for (int i = 0; i < 203; i++) { //203 is the total number of music notes in the song
|
for (int i = 0; i < 203; i++) { //203 is the total number of music notes in the song
|
||||||
int wait = duration[i] * songspeed;
|
int wait = duration[i] * songspeed;
|
||||||
_tone( notes[i], wait, 0); //tone(pin,frequency,duration)
|
_tone( notes[i], wait, 0); //tone(pin,frequency,duration)
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -13,34 +13,35 @@
|
|||||||
|
|
||||||
class SimpleExpressionsClass
|
class SimpleExpressionsClass
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
// General
|
// General
|
||||||
void init(int mouthPin, int buzzerPin);
|
void init(int mouthPin, int buzzerPin);
|
||||||
void initMouth(int mouthPin);
|
void initMouth(int mouthPin);
|
||||||
void initBuzzer(int buzzerPin);
|
void initBuzzer(int buzzerPin);
|
||||||
|
|
||||||
// Mouths
|
// Mouths
|
||||||
void printMouth(int number, int r, int g, int b);
|
void printMouth(int number, int r, int g, int b);
|
||||||
void writeMouth(char mouthName[], int r, int g, int b);
|
void writeMouth(const char mouthName[], int r, int g, int b);
|
||||||
|
|
||||||
void printMouth(int number);
|
void printMouth(int number);
|
||||||
void writeMouth(char mouthName[]);
|
void writeMouth(const char mouthName[]);
|
||||||
|
|
||||||
void clearMouth();
|
void clearMouth();
|
||||||
|
void showMouth();
|
||||||
|
|
||||||
void writeMouthGeneric(const int mouthArray[7][3]);
|
void writeMouthGeneric(const int mouthArray[7][3]);
|
||||||
void writeMouthGeneric(const bool mouthArray[7], int r, int g, int b);
|
void writeMouthGeneric(const bool mouthArray[7], int r, int g, int b);
|
||||||
|
|
||||||
// Sounds
|
// Sounds
|
||||||
void _tone (float noteFrequency, long noteDuration, int silentDuration);
|
void _tone (float noteFrequency, long noteDuration, int silentDuration);
|
||||||
void bendTones (float initFrequency, float finalFrequency, float prop, long noteDuration, int silentDuration);
|
void bendTones (float initFrequency, float finalFrequency, float prop, long noteDuration, int silentDuration);
|
||||||
void playSound(int soundName);
|
void playSound(int soundName);
|
||||||
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Adafruit_NeoPixel mouth;
|
Adafruit_NeoPixel mouth;
|
||||||
void clearPixels();
|
void clearPixels();
|
||||||
int buzzerPin;
|
int buzzerPin;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern SimpleExpressionsClass SimpleExpressions;
|
extern SimpleExpressionsClass SimpleExpressions;
|
||||||
|
@ -134,7 +134,7 @@
|
|||||||
|
|
||||||
const int songspeed = 1;
|
const int songspeed = 1;
|
||||||
|
|
||||||
const PROGMEM int notes[] = { //Note of the song, 0 is a rest/pulse
|
const PROGMEM double notes[] = { //Note of the song, 0 is a rest/pulse
|
||||||
NOTE_E4, NOTE_G4, NOTE_A4, NOTE_A4, 0,
|
NOTE_E4, NOTE_G4, NOTE_A4, NOTE_A4, 0,
|
||||||
NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, 0,
|
NOTE_A4, NOTE_B4, NOTE_C5, NOTE_C5, 0,
|
||||||
NOTE_C5, NOTE_D5, NOTE_B4, NOTE_B4, 0,
|
NOTE_C5, NOTE_D5, NOTE_B4, NOTE_B4, 0,
|
||||||
|
Reference in New Issue
Block a user