bee/util.go

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// Copyright 2013 bee authors
//
// Licensed under the Apache License, Version 2.0 (the "License"): you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
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package main
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import (
"fmt"
"io/ioutil"
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"log"
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"os"
"os/exec"
"path"
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"path/filepath"
"regexp"
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"runtime"
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"strings"
"time"
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)
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// Go is a basic promise implementation: it wraps calls a function in a goroutine
// and returns a channel which will later return the function's return value.
func Go(f func() error) chan error {
ch := make(chan error)
go func() {
ch <- f()
}()
return ch
}
// Now returns the current local time in the specified layout
func Now(layout string) string {
return time.Now().Format(layout)
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}
// EndLine returns the a newline escape character
func EndLine() string {
return "\n"
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}
// IsExist returns whether a file or directory exists.
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func isExist(path string) bool {
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_, err := os.Stat(path)
return err == nil || os.IsExist(err)
}
// GetGOPATHs returns all paths in GOPATH variable.
func GetGOPATHs() []string {
gopath := os.Getenv("GOPATH")
var paths []string
if runtime.GOOS == "windows" {
gopath = strings.Replace(gopath, "\\", "/", -1)
paths = strings.Split(gopath, ";")
} else {
paths = strings.Split(gopath, ":")
}
return paths
}
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func isBeegoProject(thePath string) bool {
mainFiles := []string{}
hasBeegoRegex := regexp.MustCompile(`(?s)package main.*?import.*?\(.*?github.com/astaxie/beego".*?\).*func main()`)
// Walk the application path tree to look for main files.
// Main files must satisfy the 'hasBeegoRegex' regular expression.
err := filepath.Walk(thePath, func(fpath string, f os.FileInfo, err error) error {
if !f.IsDir() { // Skip sub-directories
data, _err := ioutil.ReadFile(fpath)
if _err != nil {
return _err
}
if len(hasBeegoRegex.Find(data)) > 0 {
mainFiles = append(mainFiles, fpath)
}
}
return nil
})
if err != nil {
log.Fatalf("Unable to walk '%s' tree: %v", thePath, err)
return false
}
if len(mainFiles) > 0 {
return true
}
return false
}
// SearchGOPATHs searchs the user GOPATH(s) for the specified application name.
// It returns a boolean, the application's GOPATH and its full path.
func SearchGOPATHs(app string) (bool, string, string) {
gps := GetGOPATHs()
if len(gps) == 0 {
logger.Fatal("GOPATH environment variable is not set or empty")
}
// Lookup the application inside the user workspace(s)
for _, gopath := range gps {
var currentPath string
if !strings.Contains(app, "src") {
gopathsrc := path.Join(gopath, "src")
currentPath = path.Join(gopathsrc, app)
} else {
currentPath = app
}
if isExist(currentPath) {
if !isBeegoProject(currentPath) {
continue
}
return true, gopath, currentPath
}
}
return false, "", ""
}
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// askForConfirmation uses Scanln to parse user input. A user must type in "yes" or "no" and
// then press enter. It has fuzzy matching, so "y", "Y", "yes", "YES", and "Yes" all count as
// confirmations. If the input is not recognized, it will ask again. The function does not return
// until it gets a valid response from the user. Typically, you should use fmt to print out a question
// before calling askForConfirmation. E.g. fmt.Println("WARNING: Are you sure? (yes/no)")
func askForConfirmation() bool {
var response string
_, err := fmt.Scanln(&response)
if err != nil {
log.Fatal(err)
}
okayResponses := []string{"y", "Y", "yes", "Yes", "YES"}
nokayResponses := []string{"n", "N", "no", "No", "NO"}
if containsString(okayResponses, response) {
return true
} else if containsString(nokayResponses, response) {
return false
} else {
fmt.Println("Please type yes or no and then press enter:")
return askForConfirmation()
}
}
func containsString(slice []string, element string) bool {
for _, elem := range slice {
if elem == element {
return true
}
}
return false
}
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// snake string, XxYy to xx_yy
func snakeString(s string) string {
data := make([]byte, 0, len(s)*2)
j := false
num := len(s)
for i := 0; i < num; i++ {
d := s[i]
if i > 0 && d >= 'A' && d <= 'Z' && j {
data = append(data, '_')
}
if d != '_' {
j = true
}
data = append(data, d)
}
return strings.ToLower(string(data[:]))
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}
func camelString(s string) string {
data := make([]byte, 0, len(s))
j := false
k := false
num := len(s) - 1
for i := 0; i <= num; i++ {
d := s[i]
if k == false && d >= 'A' && d <= 'Z' {
k = true
}
if d >= 'a' && d <= 'z' && (j || k == false) {
d = d - 32
j = false
k = true
}
if k && d == '_' && num > i && s[i+1] >= 'a' && s[i+1] <= 'z' {
j = true
continue
}
data = append(data, d)
}
return string(data[:])
}
// camelCase converts a _ delimited string to camel case
// e.g. very_important_person => VeryImportantPerson
func camelCase(in string) string {
tokens := strings.Split(in, "_")
for i := range tokens {
tokens[i] = strings.Title(strings.Trim(tokens[i], " "))
}
return strings.Join(tokens, "")
}
// formatSourceCode formats source files
func formatSourceCode(filename string) {
cmd := exec.Command("gofmt", "-w", filename)
if err := cmd.Run(); err != nil {
logger.Warnf("Error while running gofmt: %s", err)
}
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}
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// The string flag list, implemented flag.Value interface
type strFlags []string
func (s *strFlags) String() string {
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return fmt.Sprintf("%s", *s)
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}
func (s *strFlags) Set(value string) error {
*s = append(*s, value)
return nil
}
// CloseFile attempts to close the passed file
// or panics with the actual error
func CloseFile(f *os.File) {
err := f.Close()
MustCheck(err)
}
// MustCheck panics when the error is not nil
func MustCheck(err error) {
if err != nil {
panic(err)
}
}
func exitPrint(con string) {
fmt.Fprintln(os.Stderr, con)
os.Exit(2)
}
// WriteToFile creates a file and writes content to it
func WriteToFile(filename, content string) {
f, err := os.Create(filename)
MustCheck(err)
defer CloseFile(f)
_, err = f.WriteString(content)
MustCheck(err)
}
// IsDebugEnabled checks if DEBUG_ENABLED is set or not
func IsDebugEnabled() bool {
debugMode := os.Getenv("DEBUG_ENABLED")
return map[string]bool{"1": true, "0": false}[debugMode]
}