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Update vendor folder (Delve support)

This commit is contained in:
Faissal Elamraoui
2017-03-19 23:45:54 +01:00
parent f9939bc286
commit 7811c335e9
146 changed files with 50012 additions and 0 deletions

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package rpc2
import (
"fmt"
"log"
"net/rpc"
"net/rpc/jsonrpc"
"time"
"github.com/derekparker/delve/service"
"github.com/derekparker/delve/service/api"
)
// Client is a RPC service.Client.
type RPCClient struct {
addr string
processPid int
client *rpc.Client
}
// Ensure the implementation satisfies the interface.
var _ service.Client = &RPCClient{}
// NewClient creates a new RPCClient.
func NewClient(addr string) *RPCClient {
client, err := jsonrpc.Dial("tcp", addr)
if err != nil {
log.Fatal("dialing:", err)
}
c := &RPCClient{addr: addr, client: client}
c.call("SetApiVersion", api.SetAPIVersionIn{2}, &api.SetAPIVersionOut{})
return c
}
func (c *RPCClient) ProcessPid() int {
out := new(ProcessPidOut)
c.call("ProcessPid", ProcessPidIn{}, out)
return out.Pid
}
func (c *RPCClient) LastModified() time.Time {
out := new(LastModifiedOut)
c.call("LastModified", LastModifiedIn{}, out)
return out.Time
}
func (c *RPCClient) Detach(kill bool) error {
out := new(DetachOut)
return c.call("Detach", DetachIn{kill}, out)
}
func (c *RPCClient) Restart() ([]api.DiscardedBreakpoint, error) {
out := new(RestartOut)
err := c.call("Restart", RestartIn{}, out)
return out.DiscardedBreakpoints, err
}
func (c *RPCClient) GetState() (*api.DebuggerState, error) {
var out StateOut
err := c.call("State", StateIn{}, &out)
return out.State, err
}
func (c *RPCClient) Continue() <-chan *api.DebuggerState {
ch := make(chan *api.DebuggerState)
go func() {
for {
out := new(CommandOut)
err := c.call("Command", &api.DebuggerCommand{Name: api.Continue}, &out)
state := out.State
if err != nil {
state.Err = err
}
if state.Exited {
// Error types apparantly cannot be marshalled by Go correctly. Must reset error here.
state.Err = fmt.Errorf("Process %d has exited with status %d", c.ProcessPid(), state.ExitStatus)
}
ch <- &state
if err != nil || state.Exited {
close(ch)
return
}
isbreakpoint := false
istracepoint := true
for i := range state.Threads {
if state.Threads[i].Breakpoint != nil {
isbreakpoint = true
istracepoint = istracepoint && state.Threads[i].Breakpoint.Tracepoint
}
}
if !isbreakpoint || !istracepoint {
close(ch)
return
}
}
}()
return ch
}
func (c *RPCClient) Next() (*api.DebuggerState, error) {
var out CommandOut
err := c.call("Command", api.DebuggerCommand{Name: api.Next}, &out)
return &out.State, err
}
func (c *RPCClient) Step() (*api.DebuggerState, error) {
var out CommandOut
err := c.call("Command", api.DebuggerCommand{Name: api.Step}, &out)
return &out.State, err
}
func (c *RPCClient) StepOut() (*api.DebuggerState, error) {
var out CommandOut
err := c.call("Command", &api.DebuggerCommand{Name: api.StepOut}, &out)
return &out.State, err
}
func (c *RPCClient) StepInstruction() (*api.DebuggerState, error) {
var out CommandOut
err := c.call("Command", api.DebuggerCommand{Name: api.StepInstruction}, &out)
return &out.State, err
}
func (c *RPCClient) SwitchThread(threadID int) (*api.DebuggerState, error) {
var out CommandOut
cmd := api.DebuggerCommand{
Name: api.SwitchThread,
ThreadID: threadID,
}
err := c.call("Command", cmd, &out)
return &out.State, err
}
func (c *RPCClient) SwitchGoroutine(goroutineID int) (*api.DebuggerState, error) {
var out CommandOut
cmd := api.DebuggerCommand{
Name: api.SwitchGoroutine,
GoroutineID: goroutineID,
}
err := c.call("Command", cmd, &out)
return &out.State, err
}
func (c *RPCClient) Halt() (*api.DebuggerState, error) {
var out CommandOut
err := c.call("Command", api.DebuggerCommand{Name: api.Halt}, &out)
return &out.State, err
}
func (c *RPCClient) GetBreakpoint(id int) (*api.Breakpoint, error) {
var out GetBreakpointOut
err := c.call("GetBreakpoint", GetBreakpointIn{id, ""}, &out)
return &out.Breakpoint, err
}
func (c *RPCClient) GetBreakpointByName(name string) (*api.Breakpoint, error) {
var out GetBreakpointOut
err := c.call("GetBreakpoint", GetBreakpointIn{0, name}, &out)
return &out.Breakpoint, err
}
func (c *RPCClient) CreateBreakpoint(breakPoint *api.Breakpoint) (*api.Breakpoint, error) {
var out CreateBreakpointOut
err := c.call("CreateBreakpoint", CreateBreakpointIn{*breakPoint}, &out)
return &out.Breakpoint, err
}
func (c *RPCClient) ListBreakpoints() ([]*api.Breakpoint, error) {
var out ListBreakpointsOut
err := c.call("ListBreakpoints", ListBreakpointsIn{}, &out)
return out.Breakpoints, err
}
func (c *RPCClient) ClearBreakpoint(id int) (*api.Breakpoint, error) {
var out ClearBreakpointOut
err := c.call("ClearBreakpoint", ClearBreakpointIn{id, ""}, &out)
return out.Breakpoint, err
}
func (c *RPCClient) ClearBreakpointByName(name string) (*api.Breakpoint, error) {
var out ClearBreakpointOut
err := c.call("ClearBreakpoint", ClearBreakpointIn{0, name}, &out)
return out.Breakpoint, err
}
func (c *RPCClient) AmendBreakpoint(bp *api.Breakpoint) error {
out := new(AmendBreakpointOut)
err := c.call("AmendBreakpoint", AmendBreakpointIn{*bp}, out)
return err
}
func (c *RPCClient) CancelNext() error {
var out CancelNextOut
return c.call("CancelNext", CancelNextIn{}, &out)
}
func (c *RPCClient) ListThreads() ([]*api.Thread, error) {
var out ListThreadsOut
err := c.call("ListThreads", ListThreadsIn{}, &out)
return out.Threads, err
}
func (c *RPCClient) GetThread(id int) (*api.Thread, error) {
var out GetThreadOut
err := c.call("GetThread", GetThreadIn{id}, &out)
return out.Thread, err
}
func (c *RPCClient) EvalVariable(scope api.EvalScope, expr string, cfg api.LoadConfig) (*api.Variable, error) {
var out EvalOut
err := c.call("Eval", EvalIn{scope, expr, &cfg}, &out)
return out.Variable, err
}
func (c *RPCClient) SetVariable(scope api.EvalScope, symbol, value string) error {
out := new(SetOut)
return c.call("Set", SetIn{scope, symbol, value}, out)
}
func (c *RPCClient) ListSources(filter string) ([]string, error) {
sources := new(ListSourcesOut)
err := c.call("ListSources", ListSourcesIn{filter}, sources)
return sources.Sources, err
}
func (c *RPCClient) ListFunctions(filter string) ([]string, error) {
funcs := new(ListFunctionsOut)
err := c.call("ListFunctions", ListFunctionsIn{filter}, funcs)
return funcs.Funcs, err
}
func (c *RPCClient) ListTypes(filter string) ([]string, error) {
types := new(ListTypesOut)
err := c.call("ListTypes", ListTypesIn{filter}, types)
return types.Types, err
}
func (c *RPCClient) ListPackageVariables(filter string, cfg api.LoadConfig) ([]api.Variable, error) {
var out ListPackageVarsOut
err := c.call("ListPackageVars", ListPackageVarsIn{filter, cfg}, &out)
return out.Variables, err
}
func (c *RPCClient) ListLocalVariables(scope api.EvalScope, cfg api.LoadConfig) ([]api.Variable, error) {
var out ListLocalVarsOut
err := c.call("ListLocalVars", ListLocalVarsIn{scope, cfg}, &out)
return out.Variables, err
}
func (c *RPCClient) ListRegisters(threadID int, includeFp bool) (api.Registers, error) {
out := new(ListRegistersOut)
err := c.call("ListRegisters", ListRegistersIn{ThreadID: threadID, IncludeFp: includeFp}, out)
return out.Regs, err
}
func (c *RPCClient) ListFunctionArgs(scope api.EvalScope, cfg api.LoadConfig) ([]api.Variable, error) {
var out ListFunctionArgsOut
err := c.call("ListFunctionArgs", ListFunctionArgsIn{scope, cfg}, &out)
return out.Args, err
}
func (c *RPCClient) ListGoroutines() ([]*api.Goroutine, error) {
var out ListGoroutinesOut
err := c.call("ListGoroutines", ListGoroutinesIn{}, &out)
return out.Goroutines, err
}
func (c *RPCClient) Stacktrace(goroutineId, depth int, cfg *api.LoadConfig) ([]api.Stackframe, error) {
var out StacktraceOut
err := c.call("Stacktrace", StacktraceIn{goroutineId, depth, false, cfg}, &out)
return out.Locations, err
}
func (c *RPCClient) AttachedToExistingProcess() bool {
out := new(AttachedToExistingProcessOut)
c.call("AttachedToExistingProcess", AttachedToExistingProcessIn{}, out)
return out.Answer
}
func (c *RPCClient) FindLocation(scope api.EvalScope, loc string) ([]api.Location, error) {
var out FindLocationOut
err := c.call("FindLocation", FindLocationIn{scope, loc}, &out)
return out.Locations, err
}
// Disassemble code between startPC and endPC
func (c *RPCClient) DisassembleRange(scope api.EvalScope, startPC, endPC uint64, flavour api.AssemblyFlavour) (api.AsmInstructions, error) {
var out DisassembleOut
err := c.call("Disassemble", DisassembleIn{scope, startPC, endPC, flavour}, &out)
return out.Disassemble, err
}
// Disassemble function containing pc
func (c *RPCClient) DisassemblePC(scope api.EvalScope, pc uint64, flavour api.AssemblyFlavour) (api.AsmInstructions, error) {
var out DisassembleOut
err := c.call("Disassemble", DisassembleIn{scope, pc, 0, flavour}, &out)
return out.Disassemble, err
}
func (c *RPCClient) url(path string) string {
return fmt.Sprintf("http://%s%s", c.addr, path)
}
func (c *RPCClient) call(method string, args, reply interface{}) error {
return c.client.Call("RPCServer."+method, args, reply)
}

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package rpc2
import (
"errors"
"fmt"
"time"
"github.com/derekparker/delve/service"
"github.com/derekparker/delve/service/api"
"github.com/derekparker/delve/service/debugger"
)
type RPCServer struct {
// config is all the information necessary to start the debugger and server.
config *service.Config
// debugger is a debugger service.
debugger *debugger.Debugger
}
func NewServer(config *service.Config, debugger *debugger.Debugger) *RPCServer {
return &RPCServer{config, debugger}
}
type ProcessPidIn struct {
}
type ProcessPidOut struct {
Pid int
}
// ProcessPid returns the pid of the process we are debugging.
func (s *RPCServer) ProcessPid(arg ProcessPidIn, out *ProcessPidOut) error {
out.Pid = s.debugger.ProcessPid()
return nil
}
type LastModifiedIn struct {
}
type LastModifiedOut struct {
Time time.Time
}
func (s *RPCServer) LastModified(arg LastModifiedIn, out *LastModifiedOut) error {
out.Time = s.debugger.LastModified()
return nil
}
type DetachIn struct {
Kill bool
}
type DetachOut struct {
}
// Detach detaches the debugger, optionally killing the process.
func (s *RPCServer) Detach(arg DetachIn, out *DetachOut) error {
return s.debugger.Detach(arg.Kill)
}
type RestartIn struct {
}
type RestartOut struct {
DiscardedBreakpoints []api.DiscardedBreakpoint
}
// Restart restarts program.
func (s *RPCServer) Restart(arg RestartIn, out *RestartOut) error {
if s.config.AttachPid != 0 {
return errors.New("cannot restart process Delve did not create")
}
var err error
out.DiscardedBreakpoints, err = s.debugger.Restart()
return err
}
type StateIn struct {
}
type StateOut struct {
State *api.DebuggerState
}
// State returns the current debugger state.
func (s *RPCServer) State(arg StateIn, out *StateOut) error {
st, err := s.debugger.State()
if err != nil {
return err
}
out.State = st
return nil
}
type CommandOut struct {
State api.DebuggerState
}
// Command interrupts, continues and steps through the program.
func (s *RPCServer) Command(command api.DebuggerCommand, cb service.RPCCallback) {
st, err := s.debugger.Command(&command)
if err != nil {
cb.Return(nil, err)
return
}
var out CommandOut
out.State = *st
cb.Return(out, nil)
return
}
type GetBreakpointIn struct {
Id int
Name string
}
type GetBreakpointOut struct {
Breakpoint api.Breakpoint
}
// GetBreakpoint gets a breakpoint by Name (if Name is not an empty string) or by ID.
func (s *RPCServer) GetBreakpoint(arg GetBreakpointIn, out *GetBreakpointOut) error {
var bp *api.Breakpoint
if arg.Name != "" {
bp = s.debugger.FindBreakpointByName(arg.Name)
if bp == nil {
return fmt.Errorf("no breakpoint with name %s", arg.Name)
}
} else {
bp = s.debugger.FindBreakpoint(arg.Id)
if bp == nil {
return fmt.Errorf("no breakpoint with id %d", arg.Id)
}
}
out.Breakpoint = *bp
return nil
}
type StacktraceIn struct {
Id int
Depth int
Full bool
Cfg *api.LoadConfig
}
type StacktraceOut struct {
Locations []api.Stackframe
}
// Stacktrace returns stacktrace of goroutine Id up to the specified Depth.
//
// If Full is set it will also the variable of all local variables
// and function arguments of all stack frames.
func (s *RPCServer) Stacktrace(arg StacktraceIn, out *StacktraceOut) error {
cfg := arg.Cfg
if cfg == nil && arg.Full {
cfg = &api.LoadConfig{true, 1, 64, 64, -1}
}
locs, err := s.debugger.Stacktrace(arg.Id, arg.Depth, api.LoadConfigToProc(cfg))
if err != nil {
return err
}
out.Locations = locs
return nil
}
type ListBreakpointsIn struct {
}
type ListBreakpointsOut struct {
Breakpoints []*api.Breakpoint
}
// ListBreakpoints gets all breakpoints.
func (s *RPCServer) ListBreakpoints(arg ListBreakpointsIn, out *ListBreakpointsOut) error {
out.Breakpoints = s.debugger.Breakpoints()
return nil
}
type CreateBreakpointIn struct {
Breakpoint api.Breakpoint
}
type CreateBreakpointOut struct {
Breakpoint api.Breakpoint
}
// CreateBreakpoint creates a new breakpoint.
//
// - If arg.Breakpoint.File is not an empty string the breakpoint
// will be created on the specified file:line location
//
// - If arg.Breakpoint.FunctionName is not an empty string
// the breakpoint will be created on the specified function:line
// location. Note that setting a breakpoint on a function's entry point
// (line == 0) can have surprising consequences, it is advisable to
// use line = -1 instead which will skip the prologue.
//
// - Otherwise the value specified by arg.Breakpoint.Addr will be used.
func (s *RPCServer) CreateBreakpoint(arg CreateBreakpointIn, out *CreateBreakpointOut) error {
createdbp, err := s.debugger.CreateBreakpoint(&arg.Breakpoint)
if err != nil {
return err
}
out.Breakpoint = *createdbp
return nil
}
type ClearBreakpointIn struct {
Id int
Name string
}
type ClearBreakpointOut struct {
Breakpoint *api.Breakpoint
}
// ClearBreakpoint deletes a breakpoint by Name (if Name is not an
// empty string) or by ID.
func (s *RPCServer) ClearBreakpoint(arg ClearBreakpointIn, out *ClearBreakpointOut) error {
var bp *api.Breakpoint
if arg.Name != "" {
bp = s.debugger.FindBreakpointByName(arg.Name)
if bp == nil {
return fmt.Errorf("no breakpoint with name %s", arg.Name)
}
} else {
bp = s.debugger.FindBreakpoint(arg.Id)
if bp == nil {
return fmt.Errorf("no breakpoint with id %d", arg.Id)
}
}
deleted, err := s.debugger.ClearBreakpoint(bp)
if err != nil {
return err
}
out.Breakpoint = deleted
return nil
}
type AmendBreakpointIn struct {
Breakpoint api.Breakpoint
}
type AmendBreakpointOut struct {
}
// AmendBreakpoint allows user to update an existing breakpoint
// for example to change the information retrieved when the
// breakpoint is hit or to change, add or remove the break condition.
//
// arg.Breakpoint.ID must be a valid breakpoint ID
func (s *RPCServer) AmendBreakpoint(arg AmendBreakpointIn, out *AmendBreakpointOut) error {
return s.debugger.AmendBreakpoint(&arg.Breakpoint)
}
type CancelNextIn struct {
}
type CancelNextOut struct {
}
func (s *RPCServer) CancelNext(arg CancelNextIn, out *CancelNextOut) error {
return s.debugger.CancelNext()
}
type ListThreadsIn struct {
}
type ListThreadsOut struct {
Threads []*api.Thread
}
// ListThreads lists all threads.
func (s *RPCServer) ListThreads(arg ListThreadsIn, out *ListThreadsOut) (err error) {
out.Threads, err = s.debugger.Threads()
return err
}
type GetThreadIn struct {
Id int
}
type GetThreadOut struct {
Thread *api.Thread
}
// GetThread gets a thread by its ID.
func (s *RPCServer) GetThread(arg GetThreadIn, out *GetThreadOut) error {
t, err := s.debugger.FindThread(arg.Id)
if err != nil {
return err
}
if t == nil {
return fmt.Errorf("no thread with id %d", arg.Id)
}
out.Thread = t
return nil
}
type ListPackageVarsIn struct {
Filter string
Cfg api.LoadConfig
}
type ListPackageVarsOut struct {
Variables []api.Variable
}
// ListPackageVars lists all package variables in the context of the current thread.
func (s *RPCServer) ListPackageVars(arg ListPackageVarsIn, out *ListPackageVarsOut) error {
state, err := s.debugger.State()
if err != nil {
return err
}
current := state.CurrentThread
if current == nil {
return fmt.Errorf("no current thread")
}
vars, err := s.debugger.PackageVariables(current.ID, arg.Filter, *api.LoadConfigToProc(&arg.Cfg))
if err != nil {
return err
}
out.Variables = vars
return nil
}
type ListRegistersIn struct {
ThreadID int
IncludeFp bool
}
type ListRegistersOut struct {
Registers string
Regs api.Registers
}
// ListRegisters lists registers and their values.
func (s *RPCServer) ListRegisters(arg ListRegistersIn, out *ListRegistersOut) error {
if arg.ThreadID == 0 {
state, err := s.debugger.State()
if err != nil {
return err
}
arg.ThreadID = state.CurrentThread.ID
}
regs, err := s.debugger.Registers(arg.ThreadID, arg.IncludeFp)
if err != nil {
return err
}
out.Regs = regs
out.Registers = out.Regs.String()
return nil
}
type ListLocalVarsIn struct {
Scope api.EvalScope
Cfg api.LoadConfig
}
type ListLocalVarsOut struct {
Variables []api.Variable
}
// ListLocalVars lists all local variables in scope.
func (s *RPCServer) ListLocalVars(arg ListLocalVarsIn, out *ListLocalVarsOut) error {
vars, err := s.debugger.LocalVariables(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
if err != nil {
return err
}
out.Variables = vars
return nil
}
type ListFunctionArgsIn struct {
Scope api.EvalScope
Cfg api.LoadConfig
}
type ListFunctionArgsOut struct {
Args []api.Variable
}
// ListFunctionArgs lists all arguments to the current function
func (s *RPCServer) ListFunctionArgs(arg ListFunctionArgsIn, out *ListFunctionArgsOut) error {
vars, err := s.debugger.FunctionArguments(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
if err != nil {
return err
}
out.Args = vars
return nil
}
type EvalIn struct {
Scope api.EvalScope
Expr string
Cfg *api.LoadConfig
}
type EvalOut struct {
Variable *api.Variable
}
// EvalVariable returns a variable in the specified context.
//
// See https://github.com/derekparker/delve/wiki/Expressions for
// a description of acceptable values of arg.Expr.
func (s *RPCServer) Eval(arg EvalIn, out *EvalOut) error {
cfg := arg.Cfg
if cfg == nil {
cfg = &api.LoadConfig{true, 1, 64, 64, -1}
}
v, err := s.debugger.EvalVariableInScope(arg.Scope, arg.Expr, *api.LoadConfigToProc(cfg))
if err != nil {
return err
}
out.Variable = v
return nil
}
type SetIn struct {
Scope api.EvalScope
Symbol string
Value string
}
type SetOut struct {
}
// Set sets the value of a variable. Only numerical types and
// pointers are currently supported.
func (s *RPCServer) Set(arg SetIn, out *SetOut) error {
return s.debugger.SetVariableInScope(arg.Scope, arg.Symbol, arg.Value)
}
type ListSourcesIn struct {
Filter string
}
type ListSourcesOut struct {
Sources []string
}
// ListSources lists all source files in the process matching filter.
func (s *RPCServer) ListSources(arg ListSourcesIn, out *ListSourcesOut) error {
ss, err := s.debugger.Sources(arg.Filter)
if err != nil {
return err
}
out.Sources = ss
return nil
}
type ListFunctionsIn struct {
Filter string
}
type ListFunctionsOut struct {
Funcs []string
}
// ListFunctions lists all functions in the process matching filter.
func (s *RPCServer) ListFunctions(arg ListFunctionsIn, out *ListFunctionsOut) error {
fns, err := s.debugger.Functions(arg.Filter)
if err != nil {
return err
}
out.Funcs = fns
return nil
}
type ListTypesIn struct {
Filter string
}
type ListTypesOut struct {
Types []string
}
// ListTypes lists all types in the process matching filter.
func (s *RPCServer) ListTypes(arg ListTypesIn, out *ListTypesOut) error {
tps, err := s.debugger.Types(arg.Filter)
if err != nil {
return err
}
out.Types = tps
return nil
}
type ListGoroutinesIn struct {
}
type ListGoroutinesOut struct {
Goroutines []*api.Goroutine
}
// ListGoroutines lists all goroutines.
func (s *RPCServer) ListGoroutines(arg ListGoroutinesIn, out *ListGoroutinesOut) error {
gs, err := s.debugger.Goroutines()
if err != nil {
return err
}
out.Goroutines = gs
return nil
}
type AttachedToExistingProcessIn struct {
}
type AttachedToExistingProcessOut struct {
Answer bool
}
// AttachedToExistingProcess returns whether we attached to a running process or not
func (c *RPCServer) AttachedToExistingProcess(arg AttachedToExistingProcessIn, out *AttachedToExistingProcessOut) error {
if c.config.AttachPid != 0 {
out.Answer = true
}
return nil
}
type FindLocationIn struct {
Scope api.EvalScope
Loc string
}
type FindLocationOut struct {
Locations []api.Location
}
// FindLocation returns concrete location information described by a location expression
//
// loc ::= <filename>:<line> | <function>[:<line>] | /<regex>/ | (+|-)<offset> | <line> | *<address>
// * <filename> can be the full path of a file or just a suffix
// * <function> ::= <package>.<receiver type>.<name> | <package>.(*<receiver type>).<name> | <receiver type>.<name> | <package>.<name> | (*<receiver type>).<name> | <name>
// * <function> must be unambiguous
// * /<regex>/ will return a location for each function matched by regex
// * +<offset> returns a location for the line that is <offset> lines after the current line
// * -<offset> returns a location for the line that is <offset> lines before the current line
// * <line> returns a location for a line in the current file
// * *<address> returns the location corresponding to the specified address
//
// NOTE: this function does not actually set breakpoints.
func (c *RPCServer) FindLocation(arg FindLocationIn, out *FindLocationOut) error {
var err error
out.Locations, err = c.debugger.FindLocation(arg.Scope, arg.Loc)
return err
}
type DisassembleIn struct {
Scope api.EvalScope
StartPC, EndPC uint64
Flavour api.AssemblyFlavour
}
type DisassembleOut struct {
Disassemble api.AsmInstructions
}
// Disassemble code.
//
// If both StartPC and EndPC are non-zero the specified range will be disassembled, otherwise the function containing StartPC will be disassembled.
//
// Scope is used to mark the instruction the specified gorutine is stopped at.
//
// Disassemble will also try to calculate the destination address of an absolute indirect CALL if it happens to be the instruction the selected goroutine is stopped at.
func (c *RPCServer) Disassemble(arg DisassembleIn, out *DisassembleOut) error {
var err error
out.Disassemble, err = c.debugger.Disassemble(arg.Scope, arg.StartPC, arg.EndPC, arg.Flavour)
return err
}