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Update vendor folder (Delve support)
This commit is contained in:
575
vendor/github.com/derekparker/delve/service/rpc2/server.go
generated
vendored
Normal file
575
vendor/github.com/derekparker/delve/service/rpc2/server.go
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vendored
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@ -0,0 +1,575 @@
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package rpc2
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import (
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"errors"
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"fmt"
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"time"
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"github.com/derekparker/delve/service"
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"github.com/derekparker/delve/service/api"
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"github.com/derekparker/delve/service/debugger"
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)
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type RPCServer struct {
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// config is all the information necessary to start the debugger and server.
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config *service.Config
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// debugger is a debugger service.
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debugger *debugger.Debugger
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}
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func NewServer(config *service.Config, debugger *debugger.Debugger) *RPCServer {
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return &RPCServer{config, debugger}
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}
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type ProcessPidIn struct {
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}
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type ProcessPidOut struct {
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Pid int
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}
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// ProcessPid returns the pid of the process we are debugging.
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func (s *RPCServer) ProcessPid(arg ProcessPidIn, out *ProcessPidOut) error {
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out.Pid = s.debugger.ProcessPid()
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return nil
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}
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type LastModifiedIn struct {
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}
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type LastModifiedOut struct {
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Time time.Time
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}
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func (s *RPCServer) LastModified(arg LastModifiedIn, out *LastModifiedOut) error {
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out.Time = s.debugger.LastModified()
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return nil
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}
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type DetachIn struct {
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Kill bool
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}
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type DetachOut struct {
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}
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// Detach detaches the debugger, optionally killing the process.
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func (s *RPCServer) Detach(arg DetachIn, out *DetachOut) error {
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return s.debugger.Detach(arg.Kill)
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}
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type RestartIn struct {
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}
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type RestartOut struct {
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DiscardedBreakpoints []api.DiscardedBreakpoint
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}
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// Restart restarts program.
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func (s *RPCServer) Restart(arg RestartIn, out *RestartOut) error {
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if s.config.AttachPid != 0 {
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return errors.New("cannot restart process Delve did not create")
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}
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var err error
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out.DiscardedBreakpoints, err = s.debugger.Restart()
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return err
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}
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type StateIn struct {
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}
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type StateOut struct {
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State *api.DebuggerState
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}
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// State returns the current debugger state.
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func (s *RPCServer) State(arg StateIn, out *StateOut) error {
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st, err := s.debugger.State()
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if err != nil {
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return err
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}
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out.State = st
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return nil
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}
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type CommandOut struct {
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State api.DebuggerState
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}
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// Command interrupts, continues and steps through the program.
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func (s *RPCServer) Command(command api.DebuggerCommand, cb service.RPCCallback) {
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st, err := s.debugger.Command(&command)
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if err != nil {
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cb.Return(nil, err)
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return
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}
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var out CommandOut
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out.State = *st
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cb.Return(out, nil)
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return
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}
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type GetBreakpointIn struct {
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Id int
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Name string
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}
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type GetBreakpointOut struct {
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Breakpoint api.Breakpoint
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}
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// GetBreakpoint gets a breakpoint by Name (if Name is not an empty string) or by ID.
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func (s *RPCServer) GetBreakpoint(arg GetBreakpointIn, out *GetBreakpointOut) error {
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var bp *api.Breakpoint
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if arg.Name != "" {
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bp = s.debugger.FindBreakpointByName(arg.Name)
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if bp == nil {
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return fmt.Errorf("no breakpoint with name %s", arg.Name)
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}
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} else {
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bp = s.debugger.FindBreakpoint(arg.Id)
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if bp == nil {
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return fmt.Errorf("no breakpoint with id %d", arg.Id)
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}
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}
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out.Breakpoint = *bp
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return nil
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}
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type StacktraceIn struct {
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Id int
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Depth int
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Full bool
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Cfg *api.LoadConfig
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}
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type StacktraceOut struct {
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Locations []api.Stackframe
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}
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// Stacktrace returns stacktrace of goroutine Id up to the specified Depth.
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//
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// If Full is set it will also the variable of all local variables
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// and function arguments of all stack frames.
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func (s *RPCServer) Stacktrace(arg StacktraceIn, out *StacktraceOut) error {
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cfg := arg.Cfg
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if cfg == nil && arg.Full {
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cfg = &api.LoadConfig{true, 1, 64, 64, -1}
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}
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locs, err := s.debugger.Stacktrace(arg.Id, arg.Depth, api.LoadConfigToProc(cfg))
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if err != nil {
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return err
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}
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out.Locations = locs
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return nil
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}
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type ListBreakpointsIn struct {
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}
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type ListBreakpointsOut struct {
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Breakpoints []*api.Breakpoint
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}
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// ListBreakpoints gets all breakpoints.
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func (s *RPCServer) ListBreakpoints(arg ListBreakpointsIn, out *ListBreakpointsOut) error {
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out.Breakpoints = s.debugger.Breakpoints()
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return nil
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}
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type CreateBreakpointIn struct {
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Breakpoint api.Breakpoint
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}
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type CreateBreakpointOut struct {
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Breakpoint api.Breakpoint
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}
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// CreateBreakpoint creates a new breakpoint.
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//
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// - If arg.Breakpoint.File is not an empty string the breakpoint
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// will be created on the specified file:line location
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//
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// - If arg.Breakpoint.FunctionName is not an empty string
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// the breakpoint will be created on the specified function:line
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// location. Note that setting a breakpoint on a function's entry point
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// (line == 0) can have surprising consequences, it is advisable to
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// use line = -1 instead which will skip the prologue.
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//
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// - Otherwise the value specified by arg.Breakpoint.Addr will be used.
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func (s *RPCServer) CreateBreakpoint(arg CreateBreakpointIn, out *CreateBreakpointOut) error {
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createdbp, err := s.debugger.CreateBreakpoint(&arg.Breakpoint)
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if err != nil {
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return err
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}
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out.Breakpoint = *createdbp
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return nil
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}
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type ClearBreakpointIn struct {
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Id int
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Name string
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}
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type ClearBreakpointOut struct {
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Breakpoint *api.Breakpoint
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}
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// ClearBreakpoint deletes a breakpoint by Name (if Name is not an
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// empty string) or by ID.
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func (s *RPCServer) ClearBreakpoint(arg ClearBreakpointIn, out *ClearBreakpointOut) error {
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var bp *api.Breakpoint
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if arg.Name != "" {
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bp = s.debugger.FindBreakpointByName(arg.Name)
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if bp == nil {
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return fmt.Errorf("no breakpoint with name %s", arg.Name)
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}
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} else {
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bp = s.debugger.FindBreakpoint(arg.Id)
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if bp == nil {
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return fmt.Errorf("no breakpoint with id %d", arg.Id)
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}
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}
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deleted, err := s.debugger.ClearBreakpoint(bp)
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if err != nil {
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return err
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}
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out.Breakpoint = deleted
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return nil
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}
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type AmendBreakpointIn struct {
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Breakpoint api.Breakpoint
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}
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type AmendBreakpointOut struct {
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}
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// AmendBreakpoint allows user to update an existing breakpoint
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// for example to change the information retrieved when the
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// breakpoint is hit or to change, add or remove the break condition.
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//
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// arg.Breakpoint.ID must be a valid breakpoint ID
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func (s *RPCServer) AmendBreakpoint(arg AmendBreakpointIn, out *AmendBreakpointOut) error {
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return s.debugger.AmendBreakpoint(&arg.Breakpoint)
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}
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type CancelNextIn struct {
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}
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type CancelNextOut struct {
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}
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func (s *RPCServer) CancelNext(arg CancelNextIn, out *CancelNextOut) error {
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return s.debugger.CancelNext()
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}
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type ListThreadsIn struct {
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}
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type ListThreadsOut struct {
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Threads []*api.Thread
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}
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// ListThreads lists all threads.
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func (s *RPCServer) ListThreads(arg ListThreadsIn, out *ListThreadsOut) (err error) {
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out.Threads, err = s.debugger.Threads()
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return err
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}
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type GetThreadIn struct {
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Id int
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}
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type GetThreadOut struct {
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Thread *api.Thread
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}
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// GetThread gets a thread by its ID.
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func (s *RPCServer) GetThread(arg GetThreadIn, out *GetThreadOut) error {
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t, err := s.debugger.FindThread(arg.Id)
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if err != nil {
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return err
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}
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if t == nil {
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return fmt.Errorf("no thread with id %d", arg.Id)
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}
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out.Thread = t
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return nil
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}
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type ListPackageVarsIn struct {
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Filter string
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Cfg api.LoadConfig
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}
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type ListPackageVarsOut struct {
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Variables []api.Variable
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}
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// ListPackageVars lists all package variables in the context of the current thread.
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func (s *RPCServer) ListPackageVars(arg ListPackageVarsIn, out *ListPackageVarsOut) error {
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state, err := s.debugger.State()
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if err != nil {
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return err
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}
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current := state.CurrentThread
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if current == nil {
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return fmt.Errorf("no current thread")
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}
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vars, err := s.debugger.PackageVariables(current.ID, arg.Filter, *api.LoadConfigToProc(&arg.Cfg))
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if err != nil {
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return err
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}
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out.Variables = vars
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return nil
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}
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type ListRegistersIn struct {
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ThreadID int
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IncludeFp bool
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}
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type ListRegistersOut struct {
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Registers string
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Regs api.Registers
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}
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// ListRegisters lists registers and their values.
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func (s *RPCServer) ListRegisters(arg ListRegistersIn, out *ListRegistersOut) error {
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if arg.ThreadID == 0 {
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state, err := s.debugger.State()
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if err != nil {
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return err
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}
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arg.ThreadID = state.CurrentThread.ID
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}
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regs, err := s.debugger.Registers(arg.ThreadID, arg.IncludeFp)
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if err != nil {
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return err
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}
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out.Regs = regs
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out.Registers = out.Regs.String()
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return nil
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}
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type ListLocalVarsIn struct {
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Scope api.EvalScope
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Cfg api.LoadConfig
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}
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type ListLocalVarsOut struct {
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Variables []api.Variable
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}
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// ListLocalVars lists all local variables in scope.
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func (s *RPCServer) ListLocalVars(arg ListLocalVarsIn, out *ListLocalVarsOut) error {
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vars, err := s.debugger.LocalVariables(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
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if err != nil {
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return err
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}
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out.Variables = vars
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return nil
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}
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type ListFunctionArgsIn struct {
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Scope api.EvalScope
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Cfg api.LoadConfig
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}
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type ListFunctionArgsOut struct {
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Args []api.Variable
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}
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// ListFunctionArgs lists all arguments to the current function
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func (s *RPCServer) ListFunctionArgs(arg ListFunctionArgsIn, out *ListFunctionArgsOut) error {
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vars, err := s.debugger.FunctionArguments(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
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if err != nil {
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return err
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}
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out.Args = vars
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return nil
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}
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type EvalIn struct {
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Scope api.EvalScope
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Expr string
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Cfg *api.LoadConfig
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}
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type EvalOut struct {
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||||
Variable *api.Variable
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||||
}
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||||
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||||
// EvalVariable returns a variable in the specified context.
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//
|
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// See https://github.com/derekparker/delve/wiki/Expressions for
|
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// a description of acceptable values of arg.Expr.
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func (s *RPCServer) Eval(arg EvalIn, out *EvalOut) error {
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cfg := arg.Cfg
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if cfg == nil {
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cfg = &api.LoadConfig{true, 1, 64, 64, -1}
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||||
}
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v, err := s.debugger.EvalVariableInScope(arg.Scope, arg.Expr, *api.LoadConfigToProc(cfg))
|
||||
if err != nil {
|
||||
return err
|
||||
}
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||||
out.Variable = v
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||||
return nil
|
||||
}
|
||||
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||||
type SetIn struct {
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||||
Scope api.EvalScope
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||||
Symbol string
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||||
Value string
|
||||
}
|
||||
|
||||
type SetOut struct {
|
||||
}
|
||||
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||||
// Set sets the value of a variable. Only numerical types and
|
||||
// pointers are currently supported.
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||||
func (s *RPCServer) Set(arg SetIn, out *SetOut) error {
|
||||
return s.debugger.SetVariableInScope(arg.Scope, arg.Symbol, arg.Value)
|
||||
}
|
||||
|
||||
type ListSourcesIn struct {
|
||||
Filter string
|
||||
}
|
||||
|
||||
type ListSourcesOut struct {
|
||||
Sources []string
|
||||
}
|
||||
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||||
// ListSources lists all source files in the process matching filter.
|
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func (s *RPCServer) ListSources(arg ListSourcesIn, out *ListSourcesOut) error {
|
||||
ss, err := s.debugger.Sources(arg.Filter)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
out.Sources = ss
|
||||
return nil
|
||||
}
|
||||
|
||||
type ListFunctionsIn struct {
|
||||
Filter string
|
||||
}
|
||||
|
||||
type ListFunctionsOut struct {
|
||||
Funcs []string
|
||||
}
|
||||
|
||||
// ListFunctions lists all functions in the process matching filter.
|
||||
func (s *RPCServer) ListFunctions(arg ListFunctionsIn, out *ListFunctionsOut) error {
|
||||
fns, err := s.debugger.Functions(arg.Filter)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
out.Funcs = fns
|
||||
return nil
|
||||
}
|
||||
|
||||
type ListTypesIn struct {
|
||||
Filter string
|
||||
}
|
||||
|
||||
type ListTypesOut struct {
|
||||
Types []string
|
||||
}
|
||||
|
||||
// ListTypes lists all types in the process matching filter.
|
||||
func (s *RPCServer) ListTypes(arg ListTypesIn, out *ListTypesOut) error {
|
||||
tps, err := s.debugger.Types(arg.Filter)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
out.Types = tps
|
||||
return nil
|
||||
}
|
||||
|
||||
type ListGoroutinesIn struct {
|
||||
}
|
||||
|
||||
type ListGoroutinesOut struct {
|
||||
Goroutines []*api.Goroutine
|
||||
}
|
||||
|
||||
// ListGoroutines lists all goroutines.
|
||||
func (s *RPCServer) ListGoroutines(arg ListGoroutinesIn, out *ListGoroutinesOut) error {
|
||||
gs, err := s.debugger.Goroutines()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
out.Goroutines = gs
|
||||
return nil
|
||||
}
|
||||
|
||||
type AttachedToExistingProcessIn struct {
|
||||
}
|
||||
|
||||
type AttachedToExistingProcessOut struct {
|
||||
Answer bool
|
||||
}
|
||||
|
||||
// AttachedToExistingProcess returns whether we attached to a running process or not
|
||||
func (c *RPCServer) AttachedToExistingProcess(arg AttachedToExistingProcessIn, out *AttachedToExistingProcessOut) error {
|
||||
if c.config.AttachPid != 0 {
|
||||
out.Answer = true
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type FindLocationIn struct {
|
||||
Scope api.EvalScope
|
||||
Loc string
|
||||
}
|
||||
|
||||
type FindLocationOut struct {
|
||||
Locations []api.Location
|
||||
}
|
||||
|
||||
// FindLocation returns concrete location information described by a location expression
|
||||
//
|
||||
// loc ::= <filename>:<line> | <function>[:<line>] | /<regex>/ | (+|-)<offset> | <line> | *<address>
|
||||
// * <filename> can be the full path of a file or just a suffix
|
||||
// * <function> ::= <package>.<receiver type>.<name> | <package>.(*<receiver type>).<name> | <receiver type>.<name> | <package>.<name> | (*<receiver type>).<name> | <name>
|
||||
// * <function> must be unambiguous
|
||||
// * /<regex>/ will return a location for each function matched by regex
|
||||
// * +<offset> returns a location for the line that is <offset> lines after the current line
|
||||
// * -<offset> returns a location for the line that is <offset> lines before the current line
|
||||
// * <line> returns a location for a line in the current file
|
||||
// * *<address> returns the location corresponding to the specified address
|
||||
//
|
||||
// NOTE: this function does not actually set breakpoints.
|
||||
func (c *RPCServer) FindLocation(arg FindLocationIn, out *FindLocationOut) error {
|
||||
var err error
|
||||
out.Locations, err = c.debugger.FindLocation(arg.Scope, arg.Loc)
|
||||
return err
|
||||
}
|
||||
|
||||
type DisassembleIn struct {
|
||||
Scope api.EvalScope
|
||||
StartPC, EndPC uint64
|
||||
Flavour api.AssemblyFlavour
|
||||
}
|
||||
|
||||
type DisassembleOut struct {
|
||||
Disassemble api.AsmInstructions
|
||||
}
|
||||
|
||||
// Disassemble code.
|
||||
//
|
||||
// If both StartPC and EndPC are non-zero the specified range will be disassembled, otherwise the function containing StartPC will be disassembled.
|
||||
//
|
||||
// Scope is used to mark the instruction the specified gorutine is stopped at.
|
||||
//
|
||||
// Disassemble will also try to calculate the destination address of an absolute indirect CALL if it happens to be the instruction the selected goroutine is stopped at.
|
||||
func (c *RPCServer) Disassemble(arg DisassembleIn, out *DisassembleOut) error {
|
||||
var err error
|
||||
out.Disassemble, err = c.debugger.Disassemble(arg.Scope, arg.StartPC, arg.EndPC, arg.Flavour)
|
||||
return err
|
||||
}
|
Reference in New Issue
Block a user