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Fixed bug: repeat build in Mac OS, change to check file ModTime insetad of event time
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parent
772e5676f7
commit
bf33c2b05c
9
watch.go
9
watch.go
@ -43,15 +43,6 @@ func NewWatcher(paths []string) {
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isbuild = false
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isbuild = false
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}
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}
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// if t, ok := eventTime[e.Name]; ok {
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// // if 500ms change many times, then ignore it.
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// // for liteide often gofmt code after save.
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// if t.Add(time.Millisecond * 500).After(time.Now()) {
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// colorLog("[SKIP] %s\n", e.String())
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// isbuild = false
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// }
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// }
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eventTime[e.Name] = mt
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eventTime[e.Name] = mt
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fmt.Println(mt)
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fmt.Println(mt)
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