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174
vendor/github.com/derekparker/delve/pkg/proc/native/threads.go
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vendored
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174
vendor/github.com/derekparker/delve/pkg/proc/native/threads.go
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vendored
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package native
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import (
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"fmt"
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"github.com/derekparker/delve/pkg/proc"
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)
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// Thread represents a single thread in the traced process
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// ID represents the thread id or port, Process holds a reference to the
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// Process struct that contains info on the process as
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// a whole, and Status represents the last result of a `wait` call
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// on this thread.
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type Thread struct {
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ID int // Thread ID or mach port
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Status *WaitStatus // Status returned from last wait call
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CurrentBreakpoint proc.BreakpointState // Breakpoint thread is currently stopped at
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dbp *Process
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singleStepping bool
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os *OSSpecificDetails
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common proc.CommonThread
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}
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// Continue the execution of this thread.
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//
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// If we are currently at a breakpoint, we'll clear it
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// first and then resume execution. Thread will continue until
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// it hits a breakpoint or is signaled.
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func (t *Thread) Continue() error {
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pc, err := t.PC()
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if err != nil {
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return err
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}
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// Check whether we are stopped at a breakpoint, and
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// if so, single step over it before continuing.
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if _, ok := t.dbp.FindBreakpoint(pc); ok {
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if err := t.StepInstruction(); err != nil {
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return err
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}
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}
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return t.resume()
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}
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// StepInstruction steps a single instruction.
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//
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// Executes exactly one instruction and then returns.
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// If the thread is at a breakpoint, we first clear it,
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// execute the instruction, and then replace the breakpoint.
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// Otherwise we simply execute the next instruction.
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func (t *Thread) StepInstruction() (err error) {
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t.singleStepping = true
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defer func() {
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t.singleStepping = false
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}()
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pc, err := t.PC()
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if err != nil {
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return err
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}
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bp, ok := t.dbp.FindBreakpoint(pc)
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if ok {
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// Clear the breakpoint so that we can continue execution.
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err = t.ClearBreakpoint(bp)
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if err != nil {
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return err
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}
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// Restore breakpoint now that we have passed it.
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defer func() {
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err = t.dbp.writeSoftwareBreakpoint(t, bp.Addr)
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}()
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}
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err = t.singleStep()
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if err != nil {
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if _, exited := err.(proc.ErrProcessExited); exited {
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return err
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}
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return fmt.Errorf("step failed: %s", err.Error())
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}
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return nil
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}
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// Location returns the threads location, including the file:line
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// of the corresponding source code, the function we're in
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// and the current instruction address.
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func (t *Thread) Location() (*proc.Location, error) {
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pc, err := t.PC()
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if err != nil {
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return nil, err
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}
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f, l, fn := t.dbp.bi.PCToLine(pc)
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return &proc.Location{PC: pc, File: f, Line: l, Fn: fn}, nil
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}
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// Arch returns the architecture the binary is
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// compiled for and executing on.
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func (t *Thread) Arch() proc.Arch {
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return t.dbp.bi.Arch
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}
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// BinInfo returns information on the binary.
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func (t *Thread) BinInfo() *proc.BinaryInfo {
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return t.dbp.bi
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}
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// Common returns information common across Process
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// implementations.
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func (t *Thread) Common() *proc.CommonThread {
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return &t.common
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}
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// SetCurrentBreakpoint sets the current breakpoint that this
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// thread is stopped at as CurrentBreakpoint on the thread struct.
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func (t *Thread) SetCurrentBreakpoint() error {
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t.CurrentBreakpoint.Clear()
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pc, err := t.PC()
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if err != nil {
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return err
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}
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if bp, ok := t.dbp.FindBreakpoint(pc); ok {
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if err = t.SetPC(bp.Addr); err != nil {
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return err
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}
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t.CurrentBreakpoint = bp.CheckCondition(t)
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if t.CurrentBreakpoint.Breakpoint != nil && t.CurrentBreakpoint.Active {
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if g, err := proc.GetG(t); err == nil {
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t.CurrentBreakpoint.HitCount[g.ID]++
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}
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t.CurrentBreakpoint.TotalHitCount++
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}
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}
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return nil
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}
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// Breakpoint returns the current breakpoint that is active
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// on this thread.
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func (t *Thread) Breakpoint() proc.BreakpointState {
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return t.CurrentBreakpoint
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}
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// ThreadID returns the ID of this thread.
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func (t *Thread) ThreadID() int {
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return t.ID
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}
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// ClearBreakpoint clears the specified breakpoint.
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func (t *Thread) ClearBreakpoint(bp *proc.Breakpoint) error {
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if _, err := t.WriteMemory(uintptr(bp.Addr), bp.OriginalData); err != nil {
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return fmt.Errorf("could not clear breakpoint %s", err)
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}
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return nil
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}
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// Registers obtains register values from the debugged process.
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func (t *Thread) Registers(floatingPoint bool) (proc.Registers, error) {
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return registers(t, floatingPoint)
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}
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// RestoreRegisters will set the value of the CPU registers to those
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// passed in via 'savedRegs'.
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func (t *Thread) RestoreRegisters(savedRegs proc.Registers) error {
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return t.restoreRegisters(savedRegs)
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}
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// PC returns the current program counter value for this thread.
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func (t *Thread) PC() (uint64, error) {
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regs, err := t.Registers(false)
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if err != nil {
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return 0, err
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}
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return regs.PC(), nil
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}
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