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Update vendors
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108
vendor/github.com/derekparker/delve/service/rpc2/server.go
generated
vendored
108
vendor/github.com/derekparker/delve/service/rpc2/server.go
generated
vendored
@ -55,10 +55,24 @@ type DetachOut struct {
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// Detach detaches the debugger, optionally killing the process.
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func (s *RPCServer) Detach(arg DetachIn, out *DetachOut) error {
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return s.debugger.Detach(arg.Kill)
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err := s.debugger.Detach(arg.Kill)
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if s.config.DisconnectChan != nil {
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close(s.config.DisconnectChan)
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s.config.DisconnectChan = nil
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}
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return err
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}
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type RestartIn struct {
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// Position to restart from, if it starts with 'c' it's a checkpoint ID,
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// otherwise it's an event number. Only valid for recorded targets.
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Position string
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// ResetArgs tell whether NewArgs should take effect.
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ResetArgs bool
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// NewArgs are arguments to launch a new process. They replace only the
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// argv[1] and later. Argv[0] cannot be changed.
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NewArgs []string
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}
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type RestartOut struct {
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@ -71,11 +85,13 @@ func (s *RPCServer) Restart(arg RestartIn, out *RestartOut) error {
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return errors.New("cannot restart process Delve did not create")
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}
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var err error
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out.DiscardedBreakpoints, err = s.debugger.Restart()
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out.DiscardedBreakpoints, err = s.debugger.Restart(arg.Position, arg.ResetArgs, arg.NewArgs)
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return err
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}
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type StateIn struct {
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// If NonBlocking is true State will return immediately even if the target process is running.
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NonBlocking bool
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}
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type StateOut struct {
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@ -84,7 +100,7 @@ type StateOut struct {
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// State returns the current debugger state.
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func (s *RPCServer) State(arg StateIn, out *StateOut) error {
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st, err := s.debugger.State()
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st, err := s.debugger.State(arg.NonBlocking)
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if err != nil {
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return err
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}
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@ -106,7 +122,6 @@ func (s *RPCServer) Command(command api.DebuggerCommand, cb service.RPCCallback)
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var out CommandOut
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out.State = *st
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cb.Return(out, nil)
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return
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}
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type GetBreakpointIn struct {
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@ -137,10 +152,11 @@ func (s *RPCServer) GetBreakpoint(arg GetBreakpointIn, out *GetBreakpointOut) er
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}
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type StacktraceIn struct {
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Id int
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Depth int
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Full bool
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Cfg *api.LoadConfig
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Id int
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Depth int
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Full bool
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Defers bool // read deferred functions
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Cfg *api.LoadConfig
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}
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type StacktraceOut struct {
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@ -156,11 +172,11 @@ func (s *RPCServer) Stacktrace(arg StacktraceIn, out *StacktraceOut) error {
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if cfg == nil && arg.Full {
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cfg = &api.LoadConfig{true, 1, 64, 64, -1}
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}
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locs, err := s.debugger.Stacktrace(arg.Id, arg.Depth, api.LoadConfigToProc(cfg))
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var err error
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out.Locations, err = s.debugger.Stacktrace(arg.Id, arg.Depth, arg.Defers, api.LoadConfigToProc(cfg))
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if err != nil {
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return err
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}
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out.Locations = locs
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return nil
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}
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@ -309,7 +325,7 @@ type ListPackageVarsOut struct {
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// ListPackageVars lists all package variables in the context of the current thread.
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func (s *RPCServer) ListPackageVars(arg ListPackageVarsIn, out *ListPackageVarsOut) error {
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state, err := s.debugger.State()
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state, err := s.debugger.State(false)
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if err != nil {
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return err
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}
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@ -340,7 +356,7 @@ type ListRegistersOut struct {
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// ListRegisters lists registers and their values.
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func (s *RPCServer) ListRegisters(arg ListRegistersIn, out *ListRegistersOut) error {
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if arg.ThreadID == 0 {
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state, err := s.debugger.State()
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state, err := s.debugger.State(false)
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if err != nil {
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return err
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}
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@ -565,7 +581,7 @@ type DisassembleOut struct {
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//
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// If both StartPC and EndPC are non-zero the specified range will be disassembled, otherwise the function containing StartPC will be disassembled.
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//
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// Scope is used to mark the instruction the specified gorutine is stopped at.
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// Scope is used to mark the instruction the specified goroutine is stopped at.
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//
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// Disassemble will also try to calculate the destination address of an absolute indirect CALL if it happens to be the instruction the selected goroutine is stopped at.
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func (c *RPCServer) Disassemble(arg DisassembleIn, out *DisassembleOut) error {
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@ -573,3 +589,69 @@ func (c *RPCServer) Disassemble(arg DisassembleIn, out *DisassembleOut) error {
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out.Disassemble, err = c.debugger.Disassemble(arg.Scope, arg.StartPC, arg.EndPC, arg.Flavour)
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return err
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}
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type RecordedIn struct {
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}
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type RecordedOut struct {
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Recorded bool
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TraceDirectory string
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}
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func (s *RPCServer) Recorded(arg RecordedIn, out *RecordedOut) error {
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out.Recorded, out.TraceDirectory = s.debugger.Recorded()
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return nil
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}
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type CheckpointIn struct {
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Where string
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}
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type CheckpointOut struct {
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ID int
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}
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func (s *RPCServer) Checkpoint(arg CheckpointIn, out *CheckpointOut) error {
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var err error
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out.ID, err = s.debugger.Checkpoint(arg.Where)
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return err
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}
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type ListCheckpointsIn struct {
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}
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type ListCheckpointsOut struct {
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Checkpoints []api.Checkpoint
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}
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func (s *RPCServer) ListCheckpoints(arg ListCheckpointsIn, out *ListCheckpointsOut) error {
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var err error
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out.Checkpoints, err = s.debugger.Checkpoints()
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return err
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}
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type ClearCheckpointIn struct {
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ID int
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}
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type ClearCheckpointOut struct {
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}
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func (s *RPCServer) ClearCheckpoint(arg ClearCheckpointIn, out *ClearCheckpointOut) error {
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return s.debugger.ClearCheckpoint(arg.ID)
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}
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type IsMulticlientIn struct {
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}
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type IsMulticlientOut struct {
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// IsMulticlient returns true if the headless instance was started with --accept-multiclient
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IsMulticlient bool
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}
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func (s *RPCServer) IsMulticlient(arg IsMulticlientIn, out *IsMulticlientOut) error {
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*out = IsMulticlientOut{
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IsMulticlient: s.config.AcceptMulti,
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}
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return nil
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}
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