package native import ( "fmt" "go/ast" "runtime" "sync" "github.com/go-delve/delve/pkg/proc" ) // Process represents all of the information the debugger // is holding onto regarding the process we are debugging. type Process struct { bi *proc.BinaryInfo pid int // Process Pid // Breakpoint table, holds information on breakpoints. // Maps instruction address to Breakpoint struct. breakpoints proc.BreakpointMap // List of threads mapped as such: pid -> *Thread threads map[int]*Thread // Active thread currentThread *Thread // Goroutine that will be used by default to set breakpoint, eval variables, etc... // Normally selectedGoroutine is currentThread.GetG, it will not be only if SwitchGoroutine is called with a goroutine that isn't attached to a thread selectedGoroutine *proc.G common proc.CommonProcess os *OSProcessDetails firstStart bool stopMu sync.Mutex resumeChan chan<- struct{} ptraceChan chan func() ptraceDoneChan chan interface{} childProcess bool // this process was launched, not attached to manualStopRequested bool exited, detached bool } // New returns an initialized Process struct. Before returning, // it will also launch a goroutine in order to handle ptrace(2) // functions. For more information, see the documentation on // `handlePtraceFuncs`. func New(pid int) *Process { dbp := &Process{ pid: pid, threads: make(map[int]*Thread), breakpoints: proc.NewBreakpointMap(), firstStart: true, os: new(OSProcessDetails), ptraceChan: make(chan func()), ptraceDoneChan: make(chan interface{}), bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH), } go dbp.handlePtraceFuncs() return dbp } // BinInfo will return the binary info struct associated with this process. func (dbp *Process) BinInfo() *proc.BinaryInfo { return dbp.bi } // Recorded always returns false for the native proc backend. func (dbp *Process) Recorded() (bool, string) { return false, "" } // Restart will always return an error in the native proc backend, only for // recorded traces. func (dbp *Process) Restart(string) error { return proc.ErrNotRecorded } // Direction will always return an error in the native proc backend, only for // recorded traces. func (dbp *Process) Direction(proc.Direction) error { return proc.ErrNotRecorded } // When will always return an empty string and nil, not supported on native proc backend. func (dbp *Process) When() (string, error) { return "", nil } // Checkpoint will always return an error on the native proc backend, // only supported for recorded traces. func (dbp *Process) Checkpoint(string) (int, error) { return -1, proc.ErrNotRecorded } // Checkpoints will always return an error on the native proc backend, // only supported for recorded traces. func (dbp *Process) Checkpoints() ([]proc.Checkpoint, error) { return nil, proc.ErrNotRecorded } // ClearCheckpoint will always return an error on the native proc backend, // only supported in recorded traces. func (dbp *Process) ClearCheckpoint(int) error { return proc.ErrNotRecorded } // Detach from the process being debugged, optionally killing it. func (dbp *Process) Detach(kill bool) (err error) { if dbp.exited { return nil } if kill && dbp.childProcess { err := dbp.kill() if err != nil { return err } dbp.bi.Close() return nil } if !kill { // Clean up any breakpoints we've set. for _, bp := range dbp.breakpoints.M { if bp != nil { _, err := dbp.ClearBreakpoint(bp.Addr) if err != nil { return err } } } } dbp.execPtraceFunc(func() { err = dbp.detach(kill) if err != nil { return } if kill { err = killProcess(dbp.pid) } }) dbp.detached = true dbp.postExit() return } // Valid returns whether the process is still attached to and // has not exited. func (dbp *Process) Valid() (bool, error) { if dbp.detached { return false, &proc.ProcessDetachedError{} } if dbp.exited { return false, &proc.ErrProcessExited{Pid: dbp.Pid()} } return true, nil } // ResumeNotify specifies a channel that will be closed the next time // ContinueOnce finishes resuming the target. func (dbp *Process) ResumeNotify(ch chan<- struct{}) { dbp.resumeChan = ch } // Pid returns the process ID. func (dbp *Process) Pid() int { return dbp.pid } // SelectedGoroutine returns the current selected, // active goroutine. func (dbp *Process) SelectedGoroutine() *proc.G { return dbp.selectedGoroutine } // ThreadList returns a list of threads in the process. func (dbp *Process) ThreadList() []proc.Thread { r := make([]proc.Thread, 0, len(dbp.threads)) for _, v := range dbp.threads { r = append(r, v) } return r } // FindThread attempts to find the thread with the specified ID. func (dbp *Process) FindThread(threadID int) (proc.Thread, bool) { th, ok := dbp.threads[threadID] return th, ok } // CurrentThread returns the current selected, active thread. func (dbp *Process) CurrentThread() proc.Thread { return dbp.currentThread } // Breakpoints returns a list of breakpoints currently set. func (dbp *Process) Breakpoints() *proc.BreakpointMap { return &dbp.breakpoints } // RequestManualStop sets the `halt` flag and // sends SIGSTOP to all threads. func (dbp *Process) RequestManualStop() error { if dbp.exited { return &proc.ErrProcessExited{Pid: dbp.Pid()} } dbp.stopMu.Lock() defer dbp.stopMu.Unlock() dbp.manualStopRequested = true return dbp.requestManualStop() } // CheckAndClearManualStopRequest checks if a manual stop has // been requested, and then clears that state. func (dbp *Process) CheckAndClearManualStopRequest() bool { dbp.stopMu.Lock() defer dbp.stopMu.Unlock() msr := dbp.manualStopRequested dbp.manualStopRequested = false return msr } func (dbp *Process) writeBreakpoint(addr uint64) (string, int, *proc.Function, []byte, error) { f, l, fn := dbp.bi.PCToLine(uint64(addr)) originalData := make([]byte, dbp.bi.Arch.BreakpointSize()) _, err := dbp.currentThread.ReadMemory(originalData, uintptr(addr)) if err != nil { return "", 0, nil, nil, err } if err := dbp.writeSoftwareBreakpoint(dbp.currentThread, addr); err != nil { return "", 0, nil, nil, err } return f, l, fn, originalData, nil } // SetBreakpoint sets a breakpoint at addr, and stores it in the process wide // break point table. func (dbp *Process) SetBreakpoint(addr uint64, kind proc.BreakpointKind, cond ast.Expr) (*proc.Breakpoint, error) { return dbp.breakpoints.Set(addr, kind, cond, dbp.writeBreakpoint) } // ClearBreakpoint clears the breakpoint at addr. func (dbp *Process) ClearBreakpoint(addr uint64) (*proc.Breakpoint, error) { if dbp.exited { return nil, &proc.ErrProcessExited{Pid: dbp.Pid()} } return dbp.breakpoints.Clear(addr, dbp.currentThread.ClearBreakpoint) } // ContinueOnce will continue the target until it stops. // This could be the result of a breakpoint or signal. func (dbp *Process) ContinueOnce() (proc.Thread, error) { if dbp.exited { return nil, &proc.ErrProcessExited{Pid: dbp.Pid()} } if err := dbp.resume(); err != nil { return nil, err } dbp.common.ClearAllGCache() for _, th := range dbp.threads { th.CurrentBreakpoint.Clear() } if dbp.resumeChan != nil { close(dbp.resumeChan) dbp.resumeChan = nil } trapthread, err := dbp.trapWait(-1) if err != nil { return nil, err } if err := dbp.stop(trapthread); err != nil { return nil, err } return trapthread, err } // StepInstruction will continue the current thread for exactly // one instruction. This method affects only the thread // associated with the selected goroutine. All other // threads will remain stopped. func (dbp *Process) StepInstruction() (err error) { thread := dbp.currentThread if dbp.selectedGoroutine != nil { if dbp.selectedGoroutine.Thread == nil { // Step called on parked goroutine if _, err := dbp.SetBreakpoint(dbp.selectedGoroutine.PC, proc.NextBreakpoint, proc.SameGoroutineCondition(dbp.selectedGoroutine)); err != nil { return err } return proc.Continue(dbp) } thread = dbp.selectedGoroutine.Thread.(*Thread) } dbp.common.ClearAllGCache() if dbp.exited { return &proc.ErrProcessExited{Pid: dbp.Pid()} } thread.CurrentBreakpoint.Clear() err = thread.StepInstruction() if err != nil { return err } err = thread.SetCurrentBreakpoint() if err != nil { return err } if g, _ := proc.GetG(thread); g != nil { dbp.selectedGoroutine = g } return nil } // SwitchThread changes from current thread to the thread specified by `tid`. func (dbp *Process) SwitchThread(tid int) error { if dbp.exited { return &proc.ErrProcessExited{Pid: dbp.Pid()} } if th, ok := dbp.threads[tid]; ok { dbp.currentThread = th dbp.selectedGoroutine, _ = proc.GetG(dbp.currentThread) return nil } return fmt.Errorf("thread %d does not exist", tid) } // SwitchGoroutine changes from current thread to the thread // running the specified goroutine. func (dbp *Process) SwitchGoroutine(gid int) error { if dbp.exited { return &proc.ErrProcessExited{Pid: dbp.Pid()} } g, err := proc.FindGoroutine(dbp, gid) if err != nil { return err } if g == nil { // user specified -1 and selectedGoroutine is nil return nil } if g.Thread != nil { return dbp.SwitchThread(g.Thread.ThreadID()) } dbp.selectedGoroutine = g return nil } // FindBreakpoint finds the breakpoint for the given pc. func (dbp *Process) FindBreakpoint(pc uint64) (*proc.Breakpoint, bool) { // Check to see if address is past the breakpoint, (i.e. breakpoint was hit). if bp, ok := dbp.breakpoints.M[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok { return bp, true } // Directly use addr to lookup breakpoint. if bp, ok := dbp.breakpoints.M[pc]; ok { return bp, true } return nil, false } // initialize will ensure that all relevant information is loaded // so the process is ready to be debugged. func (dbp *Process) initialize(path string, debugInfoDirs []string) error { if err := initialize(dbp); err != nil { return err } if err := dbp.updateThreadList(); err != nil { return err } return proc.PostInitializationSetup(dbp, path, debugInfoDirs, dbp.writeBreakpoint) } // SetSelectedGoroutine will set internally the goroutine that should be // the default for any command executed, the goroutine being actively // followed. func (dbp *Process) SetSelectedGoroutine(g *proc.G) { dbp.selectedGoroutine = g } // ClearInternalBreakpoints will clear all non-user set breakpoints. These // breakpoints are set for internal operations such as 'next'. func (dbp *Process) ClearInternalBreakpoints() error { return dbp.breakpoints.ClearInternalBreakpoints(func(bp *proc.Breakpoint) error { if err := dbp.currentThread.ClearBreakpoint(bp); err != nil { return err } for _, thread := range dbp.threads { if thread.CurrentBreakpoint.Breakpoint == bp { thread.CurrentBreakpoint.Clear() } } return nil }) } func (dbp *Process) handlePtraceFuncs() { // We must ensure here that we are running on the same thread during // while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects // all commands after PTRACE_ATTACH to come from the same thread. runtime.LockOSThread() for fn := range dbp.ptraceChan { fn() dbp.ptraceDoneChan <- nil } } func (dbp *Process) execPtraceFunc(fn func()) { dbp.ptraceChan <- fn <-dbp.ptraceDoneChan } func (dbp *Process) postExit() { dbp.exited = true close(dbp.ptraceChan) close(dbp.ptraceDoneChan) dbp.bi.Close() } func (dbp *Process) writeSoftwareBreakpoint(thread *Thread, addr uint64) error { _, err := thread.WriteMemory(uintptr(addr), dbp.bi.Arch.BreakpointInstruction()) return err } // Common returns common information across Process // implementations func (dbp *Process) Common() *proc.CommonProcess { return &dbp.common }