# Gorilla WebSocket Gorilla WebSocket is a [Go](http://golang.org/) implementation of the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. [![Build Status](https://travis-ci.org/gorilla/websocket.svg?branch=master)](https://travis-ci.org/gorilla/websocket) [![GoDoc](https://godoc.org/github.com/gorilla/websocket?status.svg)](https://godoc.org/github.com/gorilla/websocket) ### Documentation * [API Reference](http://godoc.org/github.com/gorilla/websocket) * [Chat example](https://github.com/gorilla/websocket/tree/master/examples/chat) * [Command example](https://github.com/gorilla/websocket/tree/master/examples/command) * [Client and server example](https://github.com/gorilla/websocket/tree/master/examples/echo) * [File watch example](https://github.com/gorilla/websocket/tree/master/examples/filewatch) ### Status The Gorilla WebSocket package provides a complete and tested implementation of the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The package API is stable. ### Installation go get github.com/gorilla/websocket ### Protocol Compliance The Gorilla WebSocket package passes the server tests in the [Autobahn Test Suite](http://autobahn.ws/testsuite) using the application in the [examples/autobahn subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn). ### Gorilla WebSocket compared with other packages
github.com/gorilla golang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Compression ExtensionsExperimentalNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3
Notes: 1. Large messages are fragmented in [Chrome's new WebSocket implementation](http://www.ietf.org/mail-archive/web/hybi/current/msg10503.html). 2. The application can get the type of a received data message by implementing a [Codec marshal](http://godoc.org/golang.org/x/net/websocket#Codec.Marshal) function. 3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered. Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.