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bee/vendor/github.com/go-delve/delve/pkg/config/config.go
2019-04-15 16:43:01 +02:00

279 lines
7.5 KiB
Go

package config
import (
"fmt"
"io"
"io/ioutil"
"os"
"os/user"
"path"
"runtime"
"gopkg.in/yaml.v2"
)
const (
configDir string = "dlv"
configDirHidden string = ".dlv"
configFile string = "config.yml"
)
// SubstitutePathRule describes a rule for substitution of path to source code file.
type SubstitutePathRule struct {
// Directory path will be substituted if it matches `From`.
From string
// Path to which substitution is performed.
To string
}
// SubstitutePathRules is a slice of source code path substitution rules.
type SubstitutePathRules []SubstitutePathRule
// Config defines all configuration options available to be set through the config file.
type Config struct {
// Commands aliases.
Aliases map[string][]string `yaml:"aliases"`
// Source code path substitution rules.
SubstitutePath SubstitutePathRules `yaml:"substitute-path"`
// MaxStringLen is the maximum string length that the commands print,
// locals, args and vars should read (in verbose mode).
MaxStringLen *int `yaml:"max-string-len,omitempty"`
// MaxArrayValues is the maximum number of array items that the commands
// print, locals, args and vars should read (in verbose mode).
MaxArrayValues *int `yaml:"max-array-values,omitempty"`
// If ShowLocationExpr is true whatis will print the DWARF location
// expression for its argument.
ShowLocationExpr bool `yaml:"show-location-expr"`
// Source list line-number color (3/4 bit color codes as defined
// here: https://en.wikipedia.org/wiki/ANSI_escape_code#Colors)
SourceListLineColor int `yaml:"source-list-line-color"`
// DebugFileDirectories is the list of directories Delve will use
// in order to resolve external debug info files.
DebugInfoDirectories []string `yaml:"debug-info-directories"`
}
// LoadConfig attempts to populate a Config object from the config.yml file.
func LoadConfig() *Config {
err := createConfigPath()
if err != nil {
fmt.Printf("Could not create config directory: %v.", err)
return &Config{}
}
fullConfigFile, err := GetConfigFilePath(configFile)
if err != nil {
fmt.Printf("Unable to get config file path: %v.", err)
return &Config{}
}
hasOldConfig, err := hasOldConfig()
if err != nil {
fmt.Fprintf(os.Stderr, "Unable to determine if old config exists: %v\n", err)
}
if hasOldConfig {
userHomeDir := getUserHomeDir()
oldLocation := path.Join(userHomeDir, configDirHidden)
if err := moveOldConfig(); err != nil {
fmt.Fprintf(os.Stderr, "Unable to move old config: %v\n", err)
return &Config{}
}
if err := os.RemoveAll(oldLocation); err != nil {
fmt.Fprintf(os.Stderr, "Unable to remove old config location: %v\n", err)
return &Config{}
}
fmt.Fprintf(os.Stderr, "Successfully moved config from: %s to: %s\n", oldLocation, fullConfigFile)
}
f, err := os.Open(fullConfigFile)
if err != nil {
f, err = createDefaultConfig(fullConfigFile)
if err != nil {
fmt.Printf("Error creating default config file: %v", err)
return &Config{}
}
}
defer func() {
err := f.Close()
if err != nil {
fmt.Printf("Closing config file failed: %v.", err)
}
}()
data, err := ioutil.ReadAll(f)
if err != nil {
fmt.Printf("Unable to read config data: %v.", err)
return &Config{}
}
var c Config
err = yaml.Unmarshal(data, &c)
if err != nil {
fmt.Printf("Unable to decode config file: %v.", err)
return &Config{}
}
if len(c.DebugInfoDirectories) == 0 {
c.DebugInfoDirectories = []string{"/usr/lib/debug/.build-id"}
}
return &c
}
// SaveConfig will marshal and save the config struct
// to disk.
func SaveConfig(conf *Config) error {
fullConfigFile, err := GetConfigFilePath(configFile)
if err != nil {
return err
}
out, err := yaml.Marshal(*conf)
if err != nil {
return err
}
f, err := os.Create(fullConfigFile)
if err != nil {
return err
}
defer f.Close()
_, err = f.Write(out)
return err
}
// moveOldConfig attempts to move config to new location
// $HOME/.dlv to $XDG_CONFIG_HOME/dlv
func moveOldConfig() error {
if os.Getenv("XDG_CONFIG_HOME") == "" && runtime.GOOS != "linux" {
return nil
}
userHomeDir := getUserHomeDir()
p := path.Join(userHomeDir, configDirHidden, configFile)
_, err := os.Stat(p)
if err != nil {
return fmt.Errorf("unable to read config file located at: %s", p)
}
newFile, err := GetConfigFilePath(configFile)
if err != nil {
return fmt.Errorf("unable to read config file located at: %s", err)
}
if err := os.Rename(p, newFile); err != nil {
return fmt.Errorf("unable to move %s to %s", p, newFile)
}
return nil
}
func createDefaultConfig(path string) (*os.File, error) {
f, err := os.Create(path)
if err != nil {
return nil, fmt.Errorf("unable to create config file: %v", err)
}
err = writeDefaultConfig(f)
if err != nil {
return nil, fmt.Errorf("unable to write default configuration: %v", err)
}
f.Seek(0, io.SeekStart)
return f, nil
}
func writeDefaultConfig(f *os.File) error {
_, err := f.WriteString(
`# Configuration file for the delve debugger.
# This is the default configuration file. Available options are provided, but disabled.
# Delete the leading hash mark to enable an item.
# Uncomment the following line and set your preferred ANSI foreground color
# for source line numbers in the (list) command (if unset, default is 34,
# dark blue) See https://en.wikipedia.org/wiki/ANSI_escape_code#3/4_bit
# source-list-line-color: 34
# Provided aliases will be added to the default aliases for a given command.
aliases:
# command: ["alias1", "alias2"]
# Define sources path substitution rules. Can be used to rewrite a source path stored
# in program's debug information, if the sources were moved to a different place
# between compilation and debugging.
# Note that substitution rules will not be used for paths passed to "break" and "trace"
# commands.
substitute-path:
# - {from: path, to: path}
# Maximum number of elements loaded from an array.
# max-array-values: 64
# Maximum loaded string length.
# max-string-len: 64
# Uncomment the following line to make the whatis command also print the DWARF location expression of its argument.
# show-location-expr: true
# List of directories to use when searching for separate debug info files.
debug-info-directories: ["/usr/lib/debug/.build-id"]
`)
return err
}
// createConfigPath creates the directory structure at which all config files are saved.
func createConfigPath() error {
path, err := GetConfigFilePath("")
if err != nil {
return err
}
return os.MkdirAll(path, 0700)
}
// GetConfigFilePath gets the full path to the given config file name.
func GetConfigFilePath(file string) (string, error) {
if configPath := os.Getenv("XDG_CONFIG_HOME"); configPath != "" {
return path.Join(configPath, configDir, file), nil
}
userHomeDir := getUserHomeDir()
if runtime.GOOS == "linux" {
return path.Join(userHomeDir, ".config", configDir, file), nil
}
return path.Join(userHomeDir, configDirHidden, file), nil
}
// Checks if the user has a config at the old location: $HOME/.dlv
func hasOldConfig() (bool, error) {
// If you don't have XDG_CONFIG_HOME set and aren't on Linux you have nothing to move
if os.Getenv("XDG_CONFIG_HOME") == "" && runtime.GOOS != "linux" {
return false, nil
}
userHomeDir := getUserHomeDir()
o := path.Join(userHomeDir, configDirHidden, configFile)
_, err := os.Stat(o)
if err != nil {
if os.IsNotExist(err) {
return false, nil
}
return false, err
}
return true, nil
}
func getUserHomeDir() string {
userHomeDir := "."
usr, err := user.Current()
if err == nil {
userHomeDir = usr.HomeDir
}
return userHomeDir
}