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bee/vendor/github.com/go-delve/delve/pkg/proc/native/proc.go
2019-04-15 16:43:01 +02:00

423 lines
12 KiB
Go

package native
import (
"fmt"
"go/ast"
"runtime"
"sync"
"github.com/go-delve/delve/pkg/proc"
)
// Process represents all of the information the debugger
// is holding onto regarding the process we are debugging.
type Process struct {
bi *proc.BinaryInfo
pid int // Process Pid
// Breakpoint table, holds information on breakpoints.
// Maps instruction address to Breakpoint struct.
breakpoints proc.BreakpointMap
// List of threads mapped as such: pid -> *Thread
threads map[int]*Thread
// Active thread
currentThread *Thread
// Goroutine that will be used by default to set breakpoint, eval variables, etc...
// Normally selectedGoroutine is currentThread.GetG, it will not be only if SwitchGoroutine is called with a goroutine that isn't attached to a thread
selectedGoroutine *proc.G
common proc.CommonProcess
os *OSProcessDetails
firstStart bool
stopMu sync.Mutex
resumeChan chan<- struct{}
ptraceChan chan func()
ptraceDoneChan chan interface{}
childProcess bool // this process was launched, not attached to
manualStopRequested bool
exited, detached bool
}
// New returns an initialized Process struct. Before returning,
// it will also launch a goroutine in order to handle ptrace(2)
// functions. For more information, see the documentation on
// `handlePtraceFuncs`.
func New(pid int) *Process {
dbp := &Process{
pid: pid,
threads: make(map[int]*Thread),
breakpoints: proc.NewBreakpointMap(),
firstStart: true,
os: new(OSProcessDetails),
ptraceChan: make(chan func()),
ptraceDoneChan: make(chan interface{}),
bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
}
go dbp.handlePtraceFuncs()
return dbp
}
// BinInfo will return the binary info struct associated with this process.
func (dbp *Process) BinInfo() *proc.BinaryInfo {
return dbp.bi
}
// Recorded always returns false for the native proc backend.
func (dbp *Process) Recorded() (bool, string) { return false, "" }
// Restart will always return an error in the native proc backend, only for
// recorded traces.
func (dbp *Process) Restart(string) error { return proc.ErrNotRecorded }
// Direction will always return an error in the native proc backend, only for
// recorded traces.
func (dbp *Process) Direction(proc.Direction) error { return proc.ErrNotRecorded }
// When will always return an empty string and nil, not supported on native proc backend.
func (dbp *Process) When() (string, error) { return "", nil }
// Checkpoint will always return an error on the native proc backend,
// only supported for recorded traces.
func (dbp *Process) Checkpoint(string) (int, error) { return -1, proc.ErrNotRecorded }
// Checkpoints will always return an error on the native proc backend,
// only supported for recorded traces.
func (dbp *Process) Checkpoints() ([]proc.Checkpoint, error) { return nil, proc.ErrNotRecorded }
// ClearCheckpoint will always return an error on the native proc backend,
// only supported in recorded traces.
func (dbp *Process) ClearCheckpoint(int) error { return proc.ErrNotRecorded }
// Detach from the process being debugged, optionally killing it.
func (dbp *Process) Detach(kill bool) (err error) {
if dbp.exited {
return nil
}
if kill && dbp.childProcess {
err := dbp.kill()
if err != nil {
return err
}
dbp.bi.Close()
return nil
}
if !kill {
// Clean up any breakpoints we've set.
for _, bp := range dbp.breakpoints.M {
if bp != nil {
_, err := dbp.ClearBreakpoint(bp.Addr)
if err != nil {
return err
}
}
}
}
dbp.execPtraceFunc(func() {
err = dbp.detach(kill)
if err != nil {
return
}
if kill {
err = killProcess(dbp.pid)
}
})
dbp.detached = true
dbp.postExit()
return
}
// Valid returns whether the process is still attached to and
// has not exited.
func (dbp *Process) Valid() (bool, error) {
if dbp.detached {
return false, &proc.ProcessDetachedError{}
}
if dbp.exited {
return false, &proc.ErrProcessExited{Pid: dbp.Pid()}
}
return true, nil
}
// ResumeNotify specifies a channel that will be closed the next time
// ContinueOnce finishes resuming the target.
func (dbp *Process) ResumeNotify(ch chan<- struct{}) {
dbp.resumeChan = ch
}
// Pid returns the process ID.
func (dbp *Process) Pid() int {
return dbp.pid
}
// SelectedGoroutine returns the current selected,
// active goroutine.
func (dbp *Process) SelectedGoroutine() *proc.G {
return dbp.selectedGoroutine
}
// ThreadList returns a list of threads in the process.
func (dbp *Process) ThreadList() []proc.Thread {
r := make([]proc.Thread, 0, len(dbp.threads))
for _, v := range dbp.threads {
r = append(r, v)
}
return r
}
// FindThread attempts to find the thread with the specified ID.
func (dbp *Process) FindThread(threadID int) (proc.Thread, bool) {
th, ok := dbp.threads[threadID]
return th, ok
}
// CurrentThread returns the current selected, active thread.
func (dbp *Process) CurrentThread() proc.Thread {
return dbp.currentThread
}
// Breakpoints returns a list of breakpoints currently set.
func (dbp *Process) Breakpoints() *proc.BreakpointMap {
return &dbp.breakpoints
}
// RequestManualStop sets the `halt` flag and
// sends SIGSTOP to all threads.
func (dbp *Process) RequestManualStop() error {
if dbp.exited {
return &proc.ErrProcessExited{Pid: dbp.Pid()}
}
dbp.stopMu.Lock()
defer dbp.stopMu.Unlock()
dbp.manualStopRequested = true
return dbp.requestManualStop()
}
// CheckAndClearManualStopRequest checks if a manual stop has
// been requested, and then clears that state.
func (dbp *Process) CheckAndClearManualStopRequest() bool {
dbp.stopMu.Lock()
defer dbp.stopMu.Unlock()
msr := dbp.manualStopRequested
dbp.manualStopRequested = false
return msr
}
func (dbp *Process) writeBreakpoint(addr uint64) (string, int, *proc.Function, []byte, error) {
f, l, fn := dbp.bi.PCToLine(uint64(addr))
originalData := make([]byte, dbp.bi.Arch.BreakpointSize())
_, err := dbp.currentThread.ReadMemory(originalData, uintptr(addr))
if err != nil {
return "", 0, nil, nil, err
}
if err := dbp.writeSoftwareBreakpoint(dbp.currentThread, addr); err != nil {
return "", 0, nil, nil, err
}
return f, l, fn, originalData, nil
}
// SetBreakpoint sets a breakpoint at addr, and stores it in the process wide
// break point table.
func (dbp *Process) SetBreakpoint(addr uint64, kind proc.BreakpointKind, cond ast.Expr) (*proc.Breakpoint, error) {
return dbp.breakpoints.Set(addr, kind, cond, dbp.writeBreakpoint)
}
// ClearBreakpoint clears the breakpoint at addr.
func (dbp *Process) ClearBreakpoint(addr uint64) (*proc.Breakpoint, error) {
if dbp.exited {
return nil, &proc.ErrProcessExited{Pid: dbp.Pid()}
}
return dbp.breakpoints.Clear(addr, dbp.currentThread.ClearBreakpoint)
}
// ContinueOnce will continue the target until it stops.
// This could be the result of a breakpoint or signal.
func (dbp *Process) ContinueOnce() (proc.Thread, error) {
if dbp.exited {
return nil, &proc.ErrProcessExited{Pid: dbp.Pid()}
}
if err := dbp.resume(); err != nil {
return nil, err
}
dbp.common.ClearAllGCache()
for _, th := range dbp.threads {
th.CurrentBreakpoint.Clear()
}
if dbp.resumeChan != nil {
close(dbp.resumeChan)
dbp.resumeChan = nil
}
trapthread, err := dbp.trapWait(-1)
if err != nil {
return nil, err
}
if err := dbp.stop(trapthread); err != nil {
return nil, err
}
return trapthread, err
}
// StepInstruction will continue the current thread for exactly
// one instruction. This method affects only the thread
// associated with the selected goroutine. All other
// threads will remain stopped.
func (dbp *Process) StepInstruction() (err error) {
thread := dbp.currentThread
if dbp.selectedGoroutine != nil {
if dbp.selectedGoroutine.Thread == nil {
// Step called on parked goroutine
if _, err := dbp.SetBreakpoint(dbp.selectedGoroutine.PC, proc.NextBreakpoint, proc.SameGoroutineCondition(dbp.selectedGoroutine)); err != nil {
return err
}
return proc.Continue(dbp)
}
thread = dbp.selectedGoroutine.Thread.(*Thread)
}
dbp.common.ClearAllGCache()
if dbp.exited {
return &proc.ErrProcessExited{Pid: dbp.Pid()}
}
thread.CurrentBreakpoint.Clear()
err = thread.StepInstruction()
if err != nil {
return err
}
err = thread.SetCurrentBreakpoint()
if err != nil {
return err
}
if g, _ := proc.GetG(thread); g != nil {
dbp.selectedGoroutine = g
}
return nil
}
// SwitchThread changes from current thread to the thread specified by `tid`.
func (dbp *Process) SwitchThread(tid int) error {
if dbp.exited {
return &proc.ErrProcessExited{Pid: dbp.Pid()}
}
if th, ok := dbp.threads[tid]; ok {
dbp.currentThread = th
dbp.selectedGoroutine, _ = proc.GetG(dbp.currentThread)
return nil
}
return fmt.Errorf("thread %d does not exist", tid)
}
// SwitchGoroutine changes from current thread to the thread
// running the specified goroutine.
func (dbp *Process) SwitchGoroutine(gid int) error {
if dbp.exited {
return &proc.ErrProcessExited{Pid: dbp.Pid()}
}
g, err := proc.FindGoroutine(dbp, gid)
if err != nil {
return err
}
if g == nil {
// user specified -1 and selectedGoroutine is nil
return nil
}
if g.Thread != nil {
return dbp.SwitchThread(g.Thread.ThreadID())
}
dbp.selectedGoroutine = g
return nil
}
// FindBreakpoint finds the breakpoint for the given pc.
func (dbp *Process) FindBreakpoint(pc uint64) (*proc.Breakpoint, bool) {
// Check to see if address is past the breakpoint, (i.e. breakpoint was hit).
if bp, ok := dbp.breakpoints.M[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok {
return bp, true
}
// Directly use addr to lookup breakpoint.
if bp, ok := dbp.breakpoints.M[pc]; ok {
return bp, true
}
return nil, false
}
// initialize will ensure that all relevant information is loaded
// so the process is ready to be debugged.
func (dbp *Process) initialize(path string, debugInfoDirs []string) error {
if err := initialize(dbp); err != nil {
return err
}
if err := dbp.updateThreadList(); err != nil {
return err
}
return proc.PostInitializationSetup(dbp, path, debugInfoDirs, dbp.writeBreakpoint)
}
// SetSelectedGoroutine will set internally the goroutine that should be
// the default for any command executed, the goroutine being actively
// followed.
func (dbp *Process) SetSelectedGoroutine(g *proc.G) {
dbp.selectedGoroutine = g
}
// ClearInternalBreakpoints will clear all non-user set breakpoints. These
// breakpoints are set for internal operations such as 'next'.
func (dbp *Process) ClearInternalBreakpoints() error {
return dbp.breakpoints.ClearInternalBreakpoints(func(bp *proc.Breakpoint) error {
if err := dbp.currentThread.ClearBreakpoint(bp); err != nil {
return err
}
for _, thread := range dbp.threads {
if thread.CurrentBreakpoint.Breakpoint == bp {
thread.CurrentBreakpoint.Clear()
}
}
return nil
})
}
func (dbp *Process) handlePtraceFuncs() {
// We must ensure here that we are running on the same thread during
// while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects
// all commands after PTRACE_ATTACH to come from the same thread.
runtime.LockOSThread()
for fn := range dbp.ptraceChan {
fn()
dbp.ptraceDoneChan <- nil
}
}
func (dbp *Process) execPtraceFunc(fn func()) {
dbp.ptraceChan <- fn
<-dbp.ptraceDoneChan
}
func (dbp *Process) postExit() {
dbp.exited = true
close(dbp.ptraceChan)
close(dbp.ptraceDoneChan)
dbp.bi.Close()
}
func (dbp *Process) writeSoftwareBreakpoint(thread *Thread, addr uint64) error {
_, err := thread.WriteMemory(uintptr(addr), dbp.bi.Arch.BreakpointInstruction())
return err
}
// Common returns common information across Process
// implementations
func (dbp *Process) Common() *proc.CommonProcess {
return &dbp.common
}