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423 lines
12 KiB
Go
423 lines
12 KiB
Go
package native
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import (
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"fmt"
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"go/ast"
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"runtime"
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"sync"
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"github.com/go-delve/delve/pkg/proc"
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)
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// Process represents all of the information the debugger
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// is holding onto regarding the process we are debugging.
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type Process struct {
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bi *proc.BinaryInfo
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pid int // Process Pid
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// Breakpoint table, holds information on breakpoints.
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// Maps instruction address to Breakpoint struct.
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breakpoints proc.BreakpointMap
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// List of threads mapped as such: pid -> *Thread
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threads map[int]*Thread
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// Active thread
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currentThread *Thread
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// Goroutine that will be used by default to set breakpoint, eval variables, etc...
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// Normally selectedGoroutine is currentThread.GetG, it will not be only if SwitchGoroutine is called with a goroutine that isn't attached to a thread
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selectedGoroutine *proc.G
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common proc.CommonProcess
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os *OSProcessDetails
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firstStart bool
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stopMu sync.Mutex
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resumeChan chan<- struct{}
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ptraceChan chan func()
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ptraceDoneChan chan interface{}
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childProcess bool // this process was launched, not attached to
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manualStopRequested bool
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exited, detached bool
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}
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// New returns an initialized Process struct. Before returning,
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// it will also launch a goroutine in order to handle ptrace(2)
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// functions. For more information, see the documentation on
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// `handlePtraceFuncs`.
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func New(pid int) *Process {
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dbp := &Process{
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pid: pid,
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threads: make(map[int]*Thread),
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breakpoints: proc.NewBreakpointMap(),
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firstStart: true,
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os: new(OSProcessDetails),
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ptraceChan: make(chan func()),
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ptraceDoneChan: make(chan interface{}),
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bi: proc.NewBinaryInfo(runtime.GOOS, runtime.GOARCH),
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}
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go dbp.handlePtraceFuncs()
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return dbp
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}
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// BinInfo will return the binary info struct associated with this process.
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func (dbp *Process) BinInfo() *proc.BinaryInfo {
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return dbp.bi
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}
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// Recorded always returns false for the native proc backend.
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func (dbp *Process) Recorded() (bool, string) { return false, "" }
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// Restart will always return an error in the native proc backend, only for
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// recorded traces.
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func (dbp *Process) Restart(string) error { return proc.ErrNotRecorded }
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// Direction will always return an error in the native proc backend, only for
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// recorded traces.
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func (dbp *Process) Direction(proc.Direction) error { return proc.ErrNotRecorded }
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// When will always return an empty string and nil, not supported on native proc backend.
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func (dbp *Process) When() (string, error) { return "", nil }
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// Checkpoint will always return an error on the native proc backend,
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// only supported for recorded traces.
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func (dbp *Process) Checkpoint(string) (int, error) { return -1, proc.ErrNotRecorded }
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// Checkpoints will always return an error on the native proc backend,
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// only supported for recorded traces.
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func (dbp *Process) Checkpoints() ([]proc.Checkpoint, error) { return nil, proc.ErrNotRecorded }
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// ClearCheckpoint will always return an error on the native proc backend,
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// only supported in recorded traces.
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func (dbp *Process) ClearCheckpoint(int) error { return proc.ErrNotRecorded }
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// Detach from the process being debugged, optionally killing it.
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func (dbp *Process) Detach(kill bool) (err error) {
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if dbp.exited {
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return nil
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}
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if kill && dbp.childProcess {
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err := dbp.kill()
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if err != nil {
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return err
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}
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dbp.bi.Close()
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return nil
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}
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if !kill {
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// Clean up any breakpoints we've set.
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for _, bp := range dbp.breakpoints.M {
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if bp != nil {
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_, err := dbp.ClearBreakpoint(bp.Addr)
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if err != nil {
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return err
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}
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}
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}
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}
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dbp.execPtraceFunc(func() {
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err = dbp.detach(kill)
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if err != nil {
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return
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}
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if kill {
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err = killProcess(dbp.pid)
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}
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})
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dbp.detached = true
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dbp.postExit()
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return
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}
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// Valid returns whether the process is still attached to and
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// has not exited.
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func (dbp *Process) Valid() (bool, error) {
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if dbp.detached {
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return false, &proc.ProcessDetachedError{}
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}
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if dbp.exited {
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return false, &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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return true, nil
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}
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// ResumeNotify specifies a channel that will be closed the next time
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// ContinueOnce finishes resuming the target.
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func (dbp *Process) ResumeNotify(ch chan<- struct{}) {
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dbp.resumeChan = ch
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}
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// Pid returns the process ID.
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func (dbp *Process) Pid() int {
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return dbp.pid
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}
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// SelectedGoroutine returns the current selected,
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// active goroutine.
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func (dbp *Process) SelectedGoroutine() *proc.G {
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return dbp.selectedGoroutine
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}
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// ThreadList returns a list of threads in the process.
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func (dbp *Process) ThreadList() []proc.Thread {
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r := make([]proc.Thread, 0, len(dbp.threads))
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for _, v := range dbp.threads {
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r = append(r, v)
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}
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return r
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}
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// FindThread attempts to find the thread with the specified ID.
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func (dbp *Process) FindThread(threadID int) (proc.Thread, bool) {
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th, ok := dbp.threads[threadID]
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return th, ok
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}
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// CurrentThread returns the current selected, active thread.
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func (dbp *Process) CurrentThread() proc.Thread {
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return dbp.currentThread
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}
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// Breakpoints returns a list of breakpoints currently set.
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func (dbp *Process) Breakpoints() *proc.BreakpointMap {
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return &dbp.breakpoints
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}
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// RequestManualStop sets the `halt` flag and
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// sends SIGSTOP to all threads.
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func (dbp *Process) RequestManualStop() error {
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if dbp.exited {
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return &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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dbp.stopMu.Lock()
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defer dbp.stopMu.Unlock()
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dbp.manualStopRequested = true
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return dbp.requestManualStop()
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}
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// CheckAndClearManualStopRequest checks if a manual stop has
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// been requested, and then clears that state.
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func (dbp *Process) CheckAndClearManualStopRequest() bool {
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dbp.stopMu.Lock()
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defer dbp.stopMu.Unlock()
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msr := dbp.manualStopRequested
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dbp.manualStopRequested = false
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return msr
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}
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func (dbp *Process) writeBreakpoint(addr uint64) (string, int, *proc.Function, []byte, error) {
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f, l, fn := dbp.bi.PCToLine(uint64(addr))
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originalData := make([]byte, dbp.bi.Arch.BreakpointSize())
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_, err := dbp.currentThread.ReadMemory(originalData, uintptr(addr))
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if err != nil {
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return "", 0, nil, nil, err
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}
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if err := dbp.writeSoftwareBreakpoint(dbp.currentThread, addr); err != nil {
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return "", 0, nil, nil, err
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}
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return f, l, fn, originalData, nil
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}
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// SetBreakpoint sets a breakpoint at addr, and stores it in the process wide
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// break point table.
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func (dbp *Process) SetBreakpoint(addr uint64, kind proc.BreakpointKind, cond ast.Expr) (*proc.Breakpoint, error) {
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return dbp.breakpoints.Set(addr, kind, cond, dbp.writeBreakpoint)
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}
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// ClearBreakpoint clears the breakpoint at addr.
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func (dbp *Process) ClearBreakpoint(addr uint64) (*proc.Breakpoint, error) {
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if dbp.exited {
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return nil, &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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return dbp.breakpoints.Clear(addr, dbp.currentThread.ClearBreakpoint)
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}
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// ContinueOnce will continue the target until it stops.
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// This could be the result of a breakpoint or signal.
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func (dbp *Process) ContinueOnce() (proc.Thread, error) {
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if dbp.exited {
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return nil, &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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if err := dbp.resume(); err != nil {
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return nil, err
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}
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dbp.common.ClearAllGCache()
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for _, th := range dbp.threads {
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th.CurrentBreakpoint.Clear()
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}
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if dbp.resumeChan != nil {
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close(dbp.resumeChan)
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dbp.resumeChan = nil
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}
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trapthread, err := dbp.trapWait(-1)
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if err != nil {
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return nil, err
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}
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if err := dbp.stop(trapthread); err != nil {
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return nil, err
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}
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return trapthread, err
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}
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// StepInstruction will continue the current thread for exactly
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// one instruction. This method affects only the thread
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// associated with the selected goroutine. All other
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// threads will remain stopped.
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func (dbp *Process) StepInstruction() (err error) {
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thread := dbp.currentThread
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if dbp.selectedGoroutine != nil {
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if dbp.selectedGoroutine.Thread == nil {
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// Step called on parked goroutine
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if _, err := dbp.SetBreakpoint(dbp.selectedGoroutine.PC, proc.NextBreakpoint, proc.SameGoroutineCondition(dbp.selectedGoroutine)); err != nil {
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return err
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}
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return proc.Continue(dbp)
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}
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thread = dbp.selectedGoroutine.Thread.(*Thread)
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}
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dbp.common.ClearAllGCache()
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if dbp.exited {
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return &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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thread.CurrentBreakpoint.Clear()
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err = thread.StepInstruction()
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if err != nil {
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return err
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}
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err = thread.SetCurrentBreakpoint()
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if err != nil {
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return err
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}
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if g, _ := proc.GetG(thread); g != nil {
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dbp.selectedGoroutine = g
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}
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return nil
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}
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// SwitchThread changes from current thread to the thread specified by `tid`.
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func (dbp *Process) SwitchThread(tid int) error {
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if dbp.exited {
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return &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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if th, ok := dbp.threads[tid]; ok {
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dbp.currentThread = th
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dbp.selectedGoroutine, _ = proc.GetG(dbp.currentThread)
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return nil
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}
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return fmt.Errorf("thread %d does not exist", tid)
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}
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// SwitchGoroutine changes from current thread to the thread
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// running the specified goroutine.
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func (dbp *Process) SwitchGoroutine(gid int) error {
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if dbp.exited {
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return &proc.ErrProcessExited{Pid: dbp.Pid()}
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}
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g, err := proc.FindGoroutine(dbp, gid)
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if err != nil {
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return err
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}
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if g == nil {
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// user specified -1 and selectedGoroutine is nil
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return nil
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}
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if g.Thread != nil {
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return dbp.SwitchThread(g.Thread.ThreadID())
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}
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dbp.selectedGoroutine = g
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return nil
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}
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// FindBreakpoint finds the breakpoint for the given pc.
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func (dbp *Process) FindBreakpoint(pc uint64) (*proc.Breakpoint, bool) {
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// Check to see if address is past the breakpoint, (i.e. breakpoint was hit).
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if bp, ok := dbp.breakpoints.M[pc-uint64(dbp.bi.Arch.BreakpointSize())]; ok {
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return bp, true
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}
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// Directly use addr to lookup breakpoint.
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if bp, ok := dbp.breakpoints.M[pc]; ok {
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return bp, true
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}
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return nil, false
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}
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// initialize will ensure that all relevant information is loaded
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// so the process is ready to be debugged.
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func (dbp *Process) initialize(path string, debugInfoDirs []string) error {
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if err := initialize(dbp); err != nil {
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return err
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}
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if err := dbp.updateThreadList(); err != nil {
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return err
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}
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return proc.PostInitializationSetup(dbp, path, debugInfoDirs, dbp.writeBreakpoint)
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}
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// SetSelectedGoroutine will set internally the goroutine that should be
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// the default for any command executed, the goroutine being actively
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// followed.
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func (dbp *Process) SetSelectedGoroutine(g *proc.G) {
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dbp.selectedGoroutine = g
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}
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// ClearInternalBreakpoints will clear all non-user set breakpoints. These
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// breakpoints are set for internal operations such as 'next'.
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func (dbp *Process) ClearInternalBreakpoints() error {
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return dbp.breakpoints.ClearInternalBreakpoints(func(bp *proc.Breakpoint) error {
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if err := dbp.currentThread.ClearBreakpoint(bp); err != nil {
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return err
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}
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for _, thread := range dbp.threads {
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if thread.CurrentBreakpoint.Breakpoint == bp {
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thread.CurrentBreakpoint.Clear()
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}
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}
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return nil
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})
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}
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func (dbp *Process) handlePtraceFuncs() {
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// We must ensure here that we are running on the same thread during
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// while invoking the ptrace(2) syscall. This is due to the fact that ptrace(2) expects
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// all commands after PTRACE_ATTACH to come from the same thread.
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runtime.LockOSThread()
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for fn := range dbp.ptraceChan {
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fn()
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dbp.ptraceDoneChan <- nil
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}
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}
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func (dbp *Process) execPtraceFunc(fn func()) {
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dbp.ptraceChan <- fn
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<-dbp.ptraceDoneChan
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}
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func (dbp *Process) postExit() {
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dbp.exited = true
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close(dbp.ptraceChan)
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close(dbp.ptraceDoneChan)
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dbp.bi.Close()
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}
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func (dbp *Process) writeSoftwareBreakpoint(thread *Thread, addr uint64) error {
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_, err := thread.WriteMemory(uintptr(addr), dbp.bi.Arch.BreakpointInstruction())
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return err
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}
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// Common returns common information across Process
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// implementations
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func (dbp *Process) Common() *proc.CommonProcess {
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return &dbp.common
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}
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