mirror of
https://github.com/beego/bee.git
synced 2024-11-05 01:40:54 +00:00
152 lines
3.2 KiB
Go
152 lines
3.2 KiB
Go
package proc
|
|
|
|
import (
|
|
"syscall"
|
|
|
|
sys "golang.org/x/sys/windows"
|
|
)
|
|
|
|
// WaitStatus is a synonym for the platform-specific WaitStatus
|
|
type WaitStatus sys.WaitStatus
|
|
|
|
// OSSpecificDetails holds information specific to the Windows
|
|
// operating system / kernel.
|
|
type OSSpecificDetails struct {
|
|
hThread syscall.Handle
|
|
}
|
|
|
|
func (t *Thread) halt() (err error) {
|
|
// Ignore the request to halt. On Windows, all threads are halted
|
|
// on return from WaitForDebugEvent.
|
|
return nil
|
|
|
|
// TODO - This may not be correct in all usages of dbp.Halt. There
|
|
// are some callers who use dbp.Halt() to stop the process when it is not
|
|
// already broken on a debug event.
|
|
}
|
|
|
|
func (t *Thread) singleStep() error {
|
|
context := newCONTEXT()
|
|
context.ContextFlags = _CONTEXT_ALL
|
|
|
|
// Set the processor TRAP flag
|
|
err := _GetThreadContext(t.os.hThread, context)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
context.EFlags |= 0x100
|
|
|
|
err = _SetThreadContext(t.os.hThread, context)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
_, err = _ResumeThread(t.os.hThread)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
for {
|
|
var tid, exitCode int
|
|
t.dbp.execPtraceFunc(func() {
|
|
tid, exitCode, err = t.dbp.waitForDebugEvent(waitBlocking | waitSuspendNewThreads)
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if tid == 0 {
|
|
t.dbp.postExit()
|
|
return ProcessExitedError{Pid: t.dbp.Pid, Status: exitCode}
|
|
}
|
|
|
|
if t.dbp.os.breakThread == t.ID {
|
|
break
|
|
}
|
|
|
|
t.dbp.execPtraceFunc(func() {
|
|
err = _ContinueDebugEvent(uint32(t.dbp.Pid), uint32(t.dbp.os.breakThread), _DBG_CONTINUE)
|
|
})
|
|
}
|
|
|
|
_, err = _SuspendThread(t.os.hThread)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
t.dbp.execPtraceFunc(func() {
|
|
err = _ContinueDebugEvent(uint32(t.dbp.Pid), uint32(t.ID), _DBG_CONTINUE)
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Unset the processor TRAP flag
|
|
err = _GetThreadContext(t.os.hThread, context)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
context.EFlags &= ^uint32(0x100)
|
|
|
|
return _SetThreadContext(t.os.hThread, context)
|
|
}
|
|
|
|
func (t *Thread) resume() error {
|
|
t.running = true
|
|
var err error
|
|
t.dbp.execPtraceFunc(func() {
|
|
//TODO: Note that we are ignoring the thread we were asked to continue and are continuing the
|
|
//thread that we last broke on.
|
|
err = _ContinueDebugEvent(uint32(t.dbp.Pid), uint32(t.ID), _DBG_CONTINUE)
|
|
})
|
|
return err
|
|
}
|
|
|
|
func (t *Thread) blocked() bool {
|
|
// TODO: Probably incorrect - what are the runtime functions that
|
|
// indicate blocking on Windows?
|
|
pc, err := t.PC()
|
|
if err != nil {
|
|
return false
|
|
}
|
|
fn := t.dbp.goSymTable.PCToFunc(pc)
|
|
if fn == nil {
|
|
return false
|
|
}
|
|
switch fn.Name {
|
|
case "runtime.kevent", "runtime.usleep":
|
|
return true
|
|
default:
|
|
return false
|
|
}
|
|
}
|
|
|
|
func (t *Thread) stopped() bool {
|
|
// TODO: We are assuming that threads are always stopped
|
|
// during command execution.
|
|
return true
|
|
}
|
|
|
|
func (t *Thread) writeMemory(addr uintptr, data []byte) (int, error) {
|
|
var count uintptr
|
|
err := _WriteProcessMemory(t.dbp.os.hProcess, addr, &data[0], uintptr(len(data)), &count)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
return int(count), nil
|
|
}
|
|
|
|
func (t *Thread) readMemory(addr uintptr, size int) ([]byte, error) {
|
|
if size == 0 {
|
|
return nil, nil
|
|
}
|
|
var count uintptr
|
|
buf := make([]byte, size)
|
|
err := _ReadProcessMemory(t.dbp.os.hProcess, addr, &buf[0], uintptr(size), &count)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return buf[:count], nil
|
|
}
|