bee/vendor/github.com/derekparker/delve/service/api/types.go

439 lines
14 KiB
Go

package api
import (
"bytes"
"errors"
"fmt"
"reflect"
"strconv"
"unicode"
"github.com/go-delve/delve/pkg/proc"
)
// ErrNotExecutable is an error returned when trying
// to debug a non-executable file.
var ErrNotExecutable = proc.ErrNotExecutable
// DebuggerState represents the current context of the debugger.
type DebuggerState struct {
// Running is true if the process is running and no other information can be collected.
Running bool
// CurrentThread is the currently selected debugger thread.
CurrentThread *Thread `json:"currentThread,omitempty"`
// SelectedGoroutine is the currently selected goroutine
SelectedGoroutine *Goroutine `json:"currentGoroutine,omitempty"`
// List of all the process threads
Threads []*Thread
// NextInProgress indicates that a next or step operation was interrupted by another breakpoint
// or a manual stop and is waiting to complete.
// While NextInProgress is set further requests for next or step may be rejected.
// Either execute continue until NextInProgress is false or call CancelNext
NextInProgress bool
// Exited indicates whether the debugged process has exited.
Exited bool `json:"exited"`
ExitStatus int `json:"exitStatus"`
// When contains a description of the current position in a recording
When string
// Filled by RPCClient.Continue, indicates an error
Err error `json:"-"`
}
// Breakpoint addresses a location at which process execution may be
// suspended.
type Breakpoint struct {
// ID is a unique identifier for the breakpoint.
ID int `json:"id"`
// User defined name of the breakpoint
Name string `json:"name"`
// Addr is the address of the breakpoint.
Addr uint64 `json:"addr"`
// File is the source file for the breakpoint.
File string `json:"file"`
// Line is a line in File for the breakpoint.
Line int `json:"line"`
// FunctionName is the name of the function at the current breakpoint, and
// may not always be available.
FunctionName string `json:"functionName,omitempty"`
// Breakpoint condition
Cond string
// tracepoint flag
Tracepoint bool `json:"continue"`
// retrieve goroutine information
Goroutine bool `json:"goroutine"`
// number of stack frames to retrieve
Stacktrace int `json:"stacktrace"`
// expressions to evaluate
Variables []string `json:"variables,omitempty"`
// LoadArgs requests loading function arguments when the breakpoint is hit
LoadArgs *LoadConfig
// LoadLocals requests loading function locals when the breakpoint is hit
LoadLocals *LoadConfig
// number of times a breakpoint has been reached in a certain goroutine
HitCount map[string]uint64 `json:"hitCount"`
// number of times a breakpoint has been reached
TotalHitCount uint64 `json:"totalHitCount"`
}
// ValidBreakpointName returns an error if
// the name to be chosen for a breakpoint is invalid.
// The name can not be just a number, and must contain a series
// of letters or numbers.
func ValidBreakpointName(name string) error {
if _, err := strconv.Atoi(name); err == nil {
return errors.New("breakpoint name can not be a number")
}
for _, ch := range name {
if !(unicode.IsLetter(ch) || unicode.IsDigit(ch)) {
return fmt.Errorf("invalid character in breakpoint name '%c'", ch)
}
}
return nil
}
// Thread is a thread within the debugged process.
type Thread struct {
// ID is a unique identifier for the thread.
ID int `json:"id"`
// PC is the current program counter for the thread.
PC uint64 `json:"pc"`
// File is the file for the program counter.
File string `json:"file"`
// Line is the line number for the program counter.
Line int `json:"line"`
// Function is function information at the program counter. May be nil.
Function *Function `json:"function,omitempty"`
// ID of the goroutine running on this thread
GoroutineID int `json:"goroutineID"`
// Breakpoint this thread is stopped at
Breakpoint *Breakpoint `json:"breakPoint,omitempty"`
// Informations requested by the current breakpoint
BreakpointInfo *BreakpointInfo `json:"breakPointInfo,omitempty"`
// ReturnValues contains the return values of the function we just stepped out of
ReturnValues []Variable
}
// Location holds program location information.
type Location struct {
PC uint64 `json:"pc"`
File string `json:"file"`
Line int `json:"line"`
Function *Function `json:"function,omitempty"`
}
// Stackframe describes one frame in a stack trace.
type Stackframe struct {
Location
Locals []Variable
Arguments []Variable
FrameOffset int64
FramePointerOffset int64
Defers []Defer
Bottom bool `json:"Bottom,omitempty"` // Bottom is true if this is the bottom frame of the stack
Err string
}
// Defer describes a deferred function.
type Defer struct {
DeferredLoc Location // deferred function
DeferLoc Location // location of the defer statement
SP uint64 // value of SP when the function was deferred
Unreadable string
}
// Var will return the variable described by 'name' within
// this stack frame.
func (frame *Stackframe) Var(name string) *Variable {
for i := range frame.Locals {
if frame.Locals[i].Name == name {
return &frame.Locals[i]
}
}
for i := range frame.Arguments {
if frame.Arguments[i].Name == name {
return &frame.Arguments[i]
}
}
return nil
}
// Function represents thread-scoped function information.
type Function struct {
// Name is the function name.
Name_ string `json:"name"`
Value uint64 `json:"value"`
Type byte `json:"type"`
GoType uint64 `json:"goType"`
// Optimized is true if the function was optimized
Optimized bool `json:"optimized"`
}
// Name will return the function name.
func (fn *Function) Name() string {
if fn == nil {
return "???"
}
return fn.Name_
}
// VariableFlags is the type of the Flags field of Variable.
type VariableFlags uint16
const (
// VariableEscaped is set for local variables that escaped to the heap
//
// The compiler performs escape analysis on local variables, the variables
// that may outlive the stack frame are allocated on the heap instead and
// only the address is recorded on the stack. These variables will be
// marked with this flag.
VariableEscaped = VariableFlags(proc.VariableEscaped)
// VariableShadowed is set for local variables that are shadowed by a
// variable with the same name in another scope
VariableShadowed = VariableFlags(proc.VariableShadowed)
// VariableConstant means this variable is a constant value
VariableConstant
// VariableArgument means this variable is a function argument
VariableArgument
// VariableReturnArgument means this variable is a function return value
VariableReturnArgument
)
// Variable describes a variable.
type Variable struct {
// Name of the variable or struct member
Name string `json:"name"`
// Address of the variable or struct member
Addr uintptr `json:"addr"`
// Only the address field is filled (result of evaluating expressions like &<expr>)
OnlyAddr bool `json:"onlyAddr"`
// Go type of the variable
Type string `json:"type"`
// Type of the variable after resolving any typedefs
RealType string `json:"realType"`
Flags VariableFlags `json:"flags"`
Kind reflect.Kind `json:"kind"`
//Strings have their length capped at proc.maxArrayValues, use Len for the real length of a string
//Function variables will store the name of the function in this field
Value string `json:"value"`
// Number of elements in an array or a slice, number of keys for a map, number of struct members for a struct, length of strings
Len int64 `json:"len"`
// Cap value for slices
Cap int64 `json:"cap"`
// Array and slice elements, member fields of structs, key/value pairs of maps, value of complex numbers
// The Name field in this slice will always be the empty string except for structs (when it will be the field name) and for complex numbers (when it will be "real" and "imaginary")
// For maps each map entry will have to items in this slice, even numbered items will represent map keys and odd numbered items will represent their values
// This field's length is capped at proc.maxArrayValues for slices and arrays and 2*proc.maxArrayValues for maps, in the circumstances where the cap takes effect len(Children) != Len
// The other length cap applied to this field is related to maximum recursion depth, when the maximum recursion depth is reached this field is left empty, contrary to the previous one this cap also applies to structs (otherwise structs will always have all their member fields returned)
Children []Variable `json:"children"`
// Base address of arrays, Base address of the backing array for slices (0 for nil slices)
// Base address of the backing byte array for strings
// address of the struct backing chan and map variables
// address of the function entry point for function variables (0 for nil function pointers)
Base uintptr `json:"base"`
// Unreadable addresses will have this field set
Unreadable string `json:"unreadable"`
// LocationExpr describes the location expression of this variable's address
LocationExpr string
// DeclLine is the line number of this variable's declaration
DeclLine int64
}
// LoadConfig describes how to load values from target's memory
type LoadConfig struct {
// FollowPointers requests pointers to be automatically dereferenced.
FollowPointers bool
// MaxVariableRecurse is how far to recurse when evaluating nested types.
MaxVariableRecurse int
// MaxStringLen is the maximum number of bytes read from a string
MaxStringLen int
// MaxArrayValues is the maximum number of elements read from an array, a slice or a map.
MaxArrayValues int
// MaxStructFields is the maximum number of fields read from a struct, -1 will read all fields.
MaxStructFields int
}
// Goroutine represents the information relevant to Delve from the runtime's
// internal G structure.
type Goroutine struct {
// ID is a unique identifier for the goroutine.
ID int `json:"id"`
// Current location of the goroutine
CurrentLoc Location `json:"currentLoc"`
// Current location of the goroutine, excluding calls inside runtime
UserCurrentLoc Location `json:"userCurrentLoc"`
// Location of the go instruction that started this goroutine
GoStatementLoc Location `json:"goStatementLoc"`
// Location of the starting function
StartLoc Location `json:"startLoc"`
// ID of the associated thread for running goroutines
ThreadID int `json:"threadID"`
Unreadable string `json:"unreadable"`
}
// DebuggerCommand is a command which changes the debugger's execution state.
type DebuggerCommand struct {
// Name is the command to run.
Name string `json:"name"`
// ThreadID is used to specify which thread to use with the SwitchThread
// command.
ThreadID int `json:"threadID,omitempty"`
// GoroutineID is used to specify which thread to use with the SwitchGoroutine
// command.
GoroutineID int `json:"goroutineID,omitempty"`
// When ReturnInfoLoadConfig is not nil it will be used to load the value
// of any return variables.
ReturnInfoLoadConfig *LoadConfig
// Expr is the expression argument for a Call command
Expr string `json:"expr,omitempty"`
}
// BreakpointInfo contains informations about the current breakpoint
type BreakpointInfo struct {
Stacktrace []Stackframe `json:"stacktrace,omitempty"`
Goroutine *Goroutine `json:"goroutine,omitempty"`
Variables []Variable `json:"variables,omitempty"`
Arguments []Variable `json:"arguments,omitempty"`
Locals []Variable `json:"locals,omitempty"`
}
// EvalScope is the scope a command should
// be evaluated in. Describes the goroutine and frame number.
type EvalScope struct {
GoroutineID int
Frame int
}
const (
// Continue resumes process execution.
Continue = "continue"
// Rewind resumes process execution backwards (target must be a recording).
Rewind = "rewind"
// Step continues to next source line, entering function calls.
Step = "step"
// StepOut continues to the return address of the current function
StepOut = "stepOut"
// StepInstruction continues for exactly 1 cpu instruction.
StepInstruction = "stepInstruction"
// Next continues to the next source line, not entering function calls.
Next = "next"
// SwitchThread switches the debugger's current thread context.
SwitchThread = "switchThread"
// SwitchGoroutine switches the debugger's current thread context to the thread running the specified goroutine
SwitchGoroutine = "switchGoroutine"
// Halt suspends the process.
Halt = "halt"
// Call resumes process execution injecting a function call.
Call = "call"
)
// AssemblyFlavour describes the output
// of disassembled code.
type AssemblyFlavour int
const (
// GNUFlavour will disassemble using GNU assembly syntax.
GNUFlavour = AssemblyFlavour(proc.GNUFlavour)
// IntelFlavour will disassemble using Intel assembly syntax.
IntelFlavour = AssemblyFlavour(proc.IntelFlavour)
)
// AsmInstruction represents one assembly instruction at some address
type AsmInstruction struct {
// Loc is the location of this instruction
Loc Location
// Destination of CALL instructions
DestLoc *Location
// Text is the formatted representation of the instruction
Text string
// Bytes is the instruction as read from memory
Bytes []byte
// If Breakpoint is true a breakpoint is set at this instruction
Breakpoint bool
// In AtPC is true this is the instruction the current thread is stopped at
AtPC bool
}
// AsmInstructions is a slice of single instructions.
type AsmInstructions []AsmInstruction
// GetVersionIn is the argument for GetVersion.
type GetVersionIn struct {
}
// GetVersionOut is the result of GetVersion.
type GetVersionOut struct {
DelveVersion string
APIVersion int
}
// SetAPIVersionIn is the input for SetAPIVersion.
type SetAPIVersionIn struct {
APIVersion int
}
// SetAPIVersionOut is the output for SetAPIVersion.
type SetAPIVersionOut struct {
}
// Register holds information on a CPU register.
type Register struct {
Name string
Value string
}
// Registers is a list of CPU registers.
type Registers []Register
func (regs Registers) String() string {
maxlen := 0
for _, reg := range regs {
if n := len(reg.Name); n > maxlen {
maxlen = n
}
}
var buf bytes.Buffer
for _, reg := range regs {
fmt.Fprintf(&buf, "%*s = %s\n", maxlen, reg.Name, reg.Value)
}
return buf.String()
}
// DiscardedBreakpoint is a breakpoint that is not
// reinstated during a restart.
type DiscardedBreakpoint struct {
Breakpoint *Breakpoint
Reason string
}
// Checkpoint is a point in the program that
// can be returned to in certain execution modes.
type Checkpoint struct {
ID int
When string
Where string
}