mirror of
https://github.com/beego/bee.git
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438 lines
13 KiB
Go
438 lines
13 KiB
Go
package proc
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import (
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"errors"
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"fmt"
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"go/ast"
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"go/constant"
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"reflect"
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)
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// Breakpoint represents a breakpoint. Stores information on the break
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// point including the byte of data that originally was stored at that
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// address.
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type Breakpoint struct {
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// File & line information for printing.
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FunctionName string
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File string
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Line int
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Addr uint64 // Address breakpoint is set for.
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OriginalData []byte // If software breakpoint, the data we replace with breakpoint instruction.
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Name string // User defined name of the breakpoint
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ID int // Monotonically increasing ID.
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// Kind describes whether this is an internal breakpoint (for next'ing or
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// stepping).
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// A single breakpoint can be both a UserBreakpoint and some kind of
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// internal breakpoint, but it can not be two different kinds of internal
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// breakpoint.
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Kind BreakpointKind
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// Breakpoint information
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Tracepoint bool // Tracepoint flag
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Goroutine bool // Retrieve goroutine information
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Stacktrace int // Number of stack frames to retrieve
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Variables []string // Variables to evaluate
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LoadArgs *LoadConfig
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LoadLocals *LoadConfig
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HitCount map[int]uint64 // Number of times a breakpoint has been reached in a certain goroutine
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TotalHitCount uint64 // Number of times a breakpoint has been reached
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// DeferReturns: when kind == NextDeferBreakpoint this breakpoint
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// will also check if the caller is runtime.gopanic or if the return
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// address is in the DeferReturns array.
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// Next uses NextDeferBreakpoints for the breakpoint it sets on the
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// deferred function, DeferReturns is populated with the
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// addresses of calls to runtime.deferreturn in the current
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// function. This insures that the breakpoint on the deferred
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// function only triggers on panic or on the defer call to
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// the function, not when the function is called directly
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DeferReturns []uint64
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// Cond: if not nil the breakpoint will be triggered only if evaluating Cond returns true
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Cond ast.Expr
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// internalCond is the same as Cond but used for the condition of internal breakpoints
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internalCond ast.Expr
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// ReturnInfo describes how to collect return variables when this
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// breakpoint is hit as a return breakpoint.
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returnInfo *returnBreakpointInfo
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}
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// BreakpointKind determines the behavior of delve when the
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// breakpoint is reached.
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type BreakpointKind uint16
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const (
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// UserBreakpoint is a user set breakpoint
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UserBreakpoint BreakpointKind = (1 << iota)
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// NextBreakpoint is a breakpoint set by Next, Continue
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// will stop on it and delete it
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NextBreakpoint
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// NextDeferBreakpoint is a breakpoint set by Next on the
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// first deferred function. In addition to checking their condition
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// breakpoints of this kind will also check that the function has been
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// called by runtime.gopanic or through runtime.deferreturn.
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NextDeferBreakpoint
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// StepBreakpoint is a breakpoint set by Step on a CALL instruction,
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// Continue will set a new breakpoint (of NextBreakpoint kind) on the
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// destination of CALL, delete this breakpoint and then continue again
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StepBreakpoint
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)
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func (bp *Breakpoint) String() string {
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return fmt.Sprintf("Breakpoint %d at %#v %s:%d (%d)", bp.ID, bp.Addr, bp.File, bp.Line, bp.TotalHitCount)
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}
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// BreakpointExistsError is returned when trying to set a breakpoint at
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// an address that already has a breakpoint set for it.
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type BreakpointExistsError struct {
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File string
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Line int
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Addr uint64
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}
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func (bpe BreakpointExistsError) Error() string {
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return fmt.Sprintf("Breakpoint exists at %s:%d at %x", bpe.File, bpe.Line, bpe.Addr)
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}
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// InvalidAddressError represents the result of
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// attempting to set a breakpoint at an invalid address.
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type InvalidAddressError struct {
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Address uint64
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}
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func (iae InvalidAddressError) Error() string {
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return fmt.Sprintf("Invalid address %#v\n", iae.Address)
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}
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type returnBreakpointInfo struct {
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retFrameCond ast.Expr
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fn *Function
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frameOffset int64
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spOffset int64
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}
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// CheckCondition evaluates bp's condition on thread.
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func (bp *Breakpoint) CheckCondition(thread Thread) BreakpointState {
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bpstate := BreakpointState{Breakpoint: bp, Active: false, Internal: false, CondError: nil}
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if bp.Cond == nil && bp.internalCond == nil {
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bpstate.Active = true
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bpstate.Internal = bp.IsInternal()
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return bpstate
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}
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nextDeferOk := true
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if bp.Kind&NextDeferBreakpoint != 0 {
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frames, err := ThreadStacktrace(thread, 2)
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if err == nil {
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ispanic := len(frames) >= 3 && frames[2].Current.Fn != nil && frames[2].Current.Fn.Name == "runtime.gopanic"
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isdeferreturn := false
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if len(frames) >= 1 {
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for _, pc := range bp.DeferReturns {
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if frames[0].Ret == pc {
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isdeferreturn = true
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break
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}
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}
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}
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nextDeferOk = ispanic || isdeferreturn
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}
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}
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if bp.IsInternal() {
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// Check internalCondition if this is also an internal breakpoint
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bpstate.Active, bpstate.CondError = evalBreakpointCondition(thread, bp.internalCond)
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bpstate.Active = bpstate.Active && nextDeferOk
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if bpstate.Active || bpstate.CondError != nil {
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bpstate.Internal = true
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return bpstate
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}
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}
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if bp.IsUser() {
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// Check normal condition if this is also a user breakpoint
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bpstate.Active, bpstate.CondError = evalBreakpointCondition(thread, bp.Cond)
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}
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return bpstate
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}
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// IsInternal returns true if bp is an internal breakpoint.
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// User-set breakpoints can overlap with internal breakpoints, in that case
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// both IsUser and IsInternal will be true.
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func (bp *Breakpoint) IsInternal() bool {
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return bp.Kind != UserBreakpoint
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}
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// IsUser returns true if bp is a user-set breakpoint.
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// User-set breakpoints can overlap with internal breakpoints, in that case
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// both IsUser and IsInternal will be true.
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func (bp *Breakpoint) IsUser() bool {
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return bp.Kind&UserBreakpoint != 0
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}
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func evalBreakpointCondition(thread Thread, cond ast.Expr) (bool, error) {
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if cond == nil {
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return true, nil
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}
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scope, err := GoroutineScope(thread)
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if err != nil {
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return true, err
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}
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v, err := scope.evalAST(cond)
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if err != nil {
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return true, fmt.Errorf("error evaluating expression: %v", err)
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}
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if v.Kind != reflect.Bool {
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return true, errors.New("condition expression not boolean")
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}
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v.loadValue(loadFullValue)
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if v.Unreadable != nil {
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return true, fmt.Errorf("condition expression unreadable: %v", v.Unreadable)
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}
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return constant.BoolVal(v.Value), nil
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}
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// NoBreakpointError is returned when trying to
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// clear a breakpoint that does not exist.
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type NoBreakpointError struct {
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Addr uint64
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}
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func (nbp NoBreakpointError) Error() string {
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return fmt.Sprintf("no breakpoint at %#v", nbp.Addr)
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}
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// BreakpointMap represents an (address, breakpoint) map.
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type BreakpointMap struct {
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M map[uint64]*Breakpoint
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breakpointIDCounter int
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internalBreakpointIDCounter int
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}
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// NewBreakpointMap creates a new BreakpointMap.
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func NewBreakpointMap() BreakpointMap {
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return BreakpointMap{
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M: make(map[uint64]*Breakpoint),
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}
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}
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// ResetBreakpointIDCounter resets the breakpoint ID counter of bpmap.
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func (bpmap *BreakpointMap) ResetBreakpointIDCounter() {
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bpmap.breakpointIDCounter = 0
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}
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type writeBreakpointFn func(addr uint64) (file string, line int, fn *Function, originalData []byte, err error)
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type clearBreakpointFn func(*Breakpoint) error
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// Set creates a breakpoint at addr calling writeBreakpoint. Do not call this
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// function, call proc.Process.SetBreakpoint instead, this function exists
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// to implement proc.Process.SetBreakpoint.
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func (bpmap *BreakpointMap) Set(addr uint64, kind BreakpointKind, cond ast.Expr, writeBreakpoint writeBreakpointFn) (*Breakpoint, error) {
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if bp, ok := bpmap.M[addr]; ok {
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// We can overlap one internal breakpoint with one user breakpoint, we
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// need to support this otherwise a conditional breakpoint can mask a
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// breakpoint set by next or step.
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if (kind != UserBreakpoint && bp.Kind != UserBreakpoint) || (kind == UserBreakpoint && bp.IsUser()) {
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return bp, BreakpointExistsError{bp.File, bp.Line, bp.Addr}
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}
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bp.Kind |= kind
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if kind != UserBreakpoint {
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bp.internalCond = cond
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} else {
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bp.Cond = cond
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}
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return bp, nil
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}
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f, l, fn, originalData, err := writeBreakpoint(addr)
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if err != nil {
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return nil, err
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}
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newBreakpoint := &Breakpoint{
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FunctionName: fn.Name,
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File: f,
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Line: l,
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Addr: addr,
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Kind: kind,
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OriginalData: originalData,
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HitCount: map[int]uint64{},
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}
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if kind != UserBreakpoint {
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bpmap.internalBreakpointIDCounter++
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newBreakpoint.ID = bpmap.internalBreakpointIDCounter
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newBreakpoint.internalCond = cond
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} else {
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bpmap.breakpointIDCounter++
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newBreakpoint.ID = bpmap.breakpointIDCounter
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newBreakpoint.Cond = cond
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}
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bpmap.M[addr] = newBreakpoint
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return newBreakpoint, nil
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}
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// SetWithID creates a breakpoint at addr, with the specified ID.
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func (bpmap *BreakpointMap) SetWithID(id int, addr uint64, writeBreakpoint writeBreakpointFn) (*Breakpoint, error) {
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bp, err := bpmap.Set(addr, UserBreakpoint, nil, writeBreakpoint)
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if err == nil {
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bp.ID = id
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bpmap.breakpointIDCounter--
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}
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return bp, err
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}
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// Clear clears the breakpoint at addr.
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// Do not call this function call proc.Process.ClearBreakpoint instead.
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func (bpmap *BreakpointMap) Clear(addr uint64, clearBreakpoint clearBreakpointFn) (*Breakpoint, error) {
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bp, ok := bpmap.M[addr]
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if !ok {
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return nil, NoBreakpointError{Addr: addr}
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}
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bp.Kind &= ^UserBreakpoint
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bp.Cond = nil
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if bp.Kind != 0 {
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return bp, nil
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}
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if err := clearBreakpoint(bp); err != nil {
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return nil, err
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}
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delete(bpmap.M, addr)
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return bp, nil
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}
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// ClearInternalBreakpoints removes all internal breakpoints from the map,
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// calling clearBreakpoint on each one.
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// Do not call this function, call proc.Process.ClearInternalBreakpoints
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// instead, this function is used to implement that.
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func (bpmap *BreakpointMap) ClearInternalBreakpoints(clearBreakpoint clearBreakpointFn) error {
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for addr, bp := range bpmap.M {
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bp.Kind = bp.Kind & UserBreakpoint
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bp.internalCond = nil
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bp.returnInfo = nil
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if bp.Kind != 0 {
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continue
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}
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if err := clearBreakpoint(bp); err != nil {
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return err
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}
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delete(bpmap.M, addr)
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}
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return nil
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}
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// HasInternalBreakpoints returns true if bpmap has at least one internal
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// breakpoint set.
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func (bpmap *BreakpointMap) HasInternalBreakpoints() bool {
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for _, bp := range bpmap.M {
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if bp.IsInternal() {
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return true
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}
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}
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return false
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}
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// BreakpointState describes the state of a breakpoint in a thread.
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type BreakpointState struct {
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*Breakpoint
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// Active is true if the breakpoint condition was met.
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Active bool
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// Internal is true if the breakpoint was matched as an internal
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// breakpoint.
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Internal bool
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// CondError contains any error encountered while evaluating the
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// breakpoint's condition.
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CondError error
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}
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// Clear zeros the struct.
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func (bpstate *BreakpointState) Clear() {
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bpstate.Breakpoint = nil
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bpstate.Active = false
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bpstate.Internal = false
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bpstate.CondError = nil
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}
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func (bpstate *BreakpointState) String() string {
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s := bpstate.Breakpoint.String()
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if bpstate.Active {
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s += " active"
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}
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if bpstate.Internal {
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s += " internal"
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}
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return s
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}
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func configureReturnBreakpoint(bi *BinaryInfo, bp *Breakpoint, topframe *Stackframe, retFrameCond ast.Expr) {
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if topframe.Current.Fn == nil {
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return
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}
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bp.returnInfo = &returnBreakpointInfo{
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retFrameCond: retFrameCond,
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fn: topframe.Current.Fn,
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frameOffset: topframe.FrameOffset(),
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spOffset: topframe.FrameOffset() - int64(bi.Arch.PtrSize()), // must be the value that SP had at the entry point of the function
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}
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}
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func (rbpi *returnBreakpointInfo) Collect(thread Thread) []*Variable {
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if rbpi == nil {
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return nil
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}
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g, err := GetG(thread)
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if err != nil {
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return returnInfoError("could not get g", err, thread)
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}
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scope, err := GoroutineScope(thread)
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if err != nil {
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return returnInfoError("could not get scope", err, thread)
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}
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v, err := scope.evalAST(rbpi.retFrameCond)
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if err != nil || v.Unreadable != nil || v.Kind != reflect.Bool {
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// This condition was evaluated as part of the breakpoint condition
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// evaluation, if the errors happen they will be reported as part of the
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// condition errors.
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return nil
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}
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if !constant.BoolVal(v.Value) {
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// Breakpoint not hit as a return breakpoint.
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return nil
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}
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oldFrameOffset := rbpi.frameOffset + int64(g.stackhi)
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oldSP := uint64(rbpi.spOffset + int64(g.stackhi))
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err = fakeFunctionEntryScope(scope, rbpi.fn, oldFrameOffset, oldSP)
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if err != nil {
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return returnInfoError("could not read function entry", err, thread)
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}
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vars, err := scope.Locals()
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if err != nil {
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return returnInfoError("could not evaluate return variables", err, thread)
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}
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vars = filterVariables(vars, func(v *Variable) bool {
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return (v.Flags & VariableReturnArgument) != 0
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})
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// Go saves the return variables in the opposite order that the user
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// specifies them so here we reverse the slice to make it easier to
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// understand.
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for i := 0; i < len(vars)/2; i++ {
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vars[i], vars[len(vars)-i-1] = vars[len(vars)-i-1], vars[i]
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}
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return vars
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}
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func returnInfoError(descr string, err error, mem MemoryReadWriter) []*Variable {
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v := newConstant(constant.MakeString(fmt.Sprintf("%s: %v", descr, err.Error())), mem)
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v.Name = "return value read error"
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return []*Variable{v}
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}
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