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300 lines
12 KiB
Go
300 lines
12 KiB
Go
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Mapping from PC to SP offset (called CFA - Canonical Frame Address - in DWARF).
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// This value is the offset from the stack pointer to the virtual frame pointer
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// (address of zeroth argument) at each PC value in the program.
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package dwarf
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import "fmt"
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// http://www.dwarfstd.org/doc/DWARF4.pdf Section 6.4 page 126
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// We implement only the CFA column of the table, not the location
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// information about other registers. In other words, we implement
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// only what we need to understand Go programs compiled by gc.
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// PCToSPOffset returns the offset, at the specified PC, to add to the
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// SP to reach the virtual frame pointer, which corresponds to the
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// address of the zeroth argument of the function, the word on the
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// stack immediately above the return PC.
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func (d *Data) PCToSPOffset(pc uint64) (offset int64, err error) {
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if len(d.frame) == 0 {
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return 0, fmt.Errorf("PCToSPOffset: no frame table")
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}
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var m frameMachine
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// Assume the first info unit is the same as us. Extremely likely. TODO?
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if len(d.unit) == 0 {
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return 0, fmt.Errorf("PCToSPOffset: no info section")
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}
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buf := makeBuf(d, &d.unit[0], "frame", 0, d.frame)
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for len(buf.data) > 0 {
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offset, err := m.evalCompilationUnit(&buf, pc)
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if err != nil {
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return 0, err
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}
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return offset, nil
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}
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return 0, fmt.Errorf("PCToSPOffset: no frame defined for PC %#x", pc)
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}
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// Call Frame instructions. Figure 40, page 181.
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// Structure is high two bits plus low 6 bits specified by + in comment.
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// Some take one or two operands.
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const (
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frameNop = 0<<6 + 0x00
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frameAdvanceLoc = 1<<6 + 0x00 // + delta
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frameOffset = 2<<6 + 0x00 // + register op: ULEB128 offset
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frameRestore = 3<<6 + 0x00 // + register
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frameSetLoc = 0<<6 + 0x01 // op: address
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frameAdvanceLoc1 = 0<<6 + 0x02 // op: 1-byte delta
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frameAdvanceLoc2 = 0<<6 + 0x03 // op: 2-byte delta
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frameAdvanceLoc4 = 0<<6 + 0x04 // op: 4-byte delta
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frameOffsetExtended = 0<<6 + 0x05 // ops: ULEB128 register ULEB128 offset
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frameRestoreExtended = 0<<6 + 0x06 // op: ULEB128 register
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frameUndefined = 0<<6 + 0x07 // op: ULEB128 register
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frameSameValue = 0<<6 + 0x08 // op: ULEB128 register
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frameRegister = 0<<6 + 0x09 // op: ULEB128 register ULEB128 register
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frameRememberState = 0<<6 + 0x0a
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frameRestoreState = 0<<6 + 0x0b
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frameDefCFA = 0<<6 + 0x0c // op: ULEB128 register ULEB128 offset
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frameDefCFARegister = 0<<6 + 0x0d // op: ULEB128 register
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frameDefCFAOffset = 0<<6 + 0x0e // op: ULEB128 offset
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frameDefCFAExpression = 0<<6 + 0x0f // op: BLOCK
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frameExpression = 0<<6 + 0x10 // op: ULEB128 register BLOCK
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frameOffsetExtendedSf = 0<<6 + 0x11 // op: ULEB128 register SLEB128 offset
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frameDefCFASf = 0<<6 + 0x12 // op: ULEB128 register SLEB128 offset
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frameDefCFAOffsetSf = 0<<6 + 0x13 // op: SLEB128 offset
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frameValOffset = 0<<6 + 0x14 // op: ULEB128 ULEB128
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frameValOffsetSf = 0<<6 + 0x15 // op: ULEB128 SLEB128
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frameValExpression = 0<<6 + 0x16 // op: ULEB128 BLOCK
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frameLoUser = 0<<6 + 0x1c
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frameHiUser = 0<<6 + 0x3f
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)
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// frameMachine represents the PC/SP engine.
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// Section 6.4, page 129.
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type frameMachine struct {
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// Initial values from CIE.
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version uint8 // Version number, "independent of DWARF version"
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augmentation string // Augmentation; treated as unexpected for now. TODO.
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addressSize uint8 // In DWARF v4 and above. Size of a target address.
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segmentSize uint8 // In DWARF v4 and above. Size of a segment selector.
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codeAlignmentFactor uint64 // Unit of code size in advance instructions.
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dataAlignmentFactor int64 // Unit of data size in certain offset instructions.
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returnAddressRegister int // Pseudo-register (actually data column) representing return address.
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returnRegisterOffset int64 // Offset to saved PC from CFA in bytes.
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// CFA definition.
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cfaRegister int // Which register represents the SP.
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cfaOffset int64 // CFA offset value.
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// Running machine.
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location uint64
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}
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// evalCompilationUnit scans the frame data for one compilation unit to retrieve
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// the offset information for the specified pc.
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func (m *frameMachine) evalCompilationUnit(b *buf, pc uint64) (int64, error) {
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err := m.parseCIE(b)
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if err != nil {
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return 0, err
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}
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for {
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offset, found, err := m.scanFDE(b, pc)
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if err != nil {
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return 0, err
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}
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if found {
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return offset, nil
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}
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}
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}
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// parseCIE assumes the incoming buffer starts with a CIE block and parses it
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// to initialize a frameMachine.
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func (m *frameMachine) parseCIE(allBuf *buf) error {
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length := int(allBuf.uint32())
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if len(allBuf.data) < length {
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return fmt.Errorf("CIE parse error: too short")
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}
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// Create buffer for just this section.
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b := allBuf.slice(length)
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cie := b.uint32()
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if cie != 0xFFFFFFFF {
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return fmt.Errorf("CIE parse error: not CIE: %x", cie)
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}
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m.version = b.uint8()
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if m.version != 3 && m.version != 4 {
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return fmt.Errorf("CIE parse error: unsupported version %d", m.version)
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}
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m.augmentation = b.string()
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if len(m.augmentation) > 0 {
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return fmt.Errorf("CIE: can't handled augmentation string %q", m.augmentation)
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}
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if m.version >= 4 {
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m.addressSize = b.uint8()
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m.segmentSize = b.uint8()
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} else {
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// Unused. Gc generates version 3, so these values will not be
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// set, but they are also not used so it's OK.
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}
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m.codeAlignmentFactor = b.uint()
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m.dataAlignmentFactor = b.int()
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m.returnAddressRegister = int(b.uint())
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// Initial instructions. At least for Go, establishes SP register number
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// and initial value of CFA offset at start of function.
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_, err := m.run(&b, ^uint64(0))
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if err != nil {
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return err
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}
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// There's padding, but we can ignore it.
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return nil
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}
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// scanFDE assumes the incoming buffer starts with a FDE block and parses it
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// to run a frameMachine and, if the PC is represented in its range, return
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// the CFA offset for that PC. The boolean returned reports whether the
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// PC is in range for this FDE.
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func (m *frameMachine) scanFDE(allBuf *buf, pc uint64) (int64, bool, error) {
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length := int(allBuf.uint32())
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if len(allBuf.data) < length {
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return 0, false, fmt.Errorf("FDE parse error: too short")
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}
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if length <= 0 {
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if length == 0 {
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// EOF.
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return 0, false, fmt.Errorf("PC %#x not found in PC/SP table", pc)
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}
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return 0, false, fmt.Errorf("bad FDE length %d", length)
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}
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// Create buffer for just this section.
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b := allBuf.slice(length)
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cieOffset := b.uint32() // TODO assumes 32 bits.
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// Expect 0: first CIE in this segment. TODO.
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if cieOffset != 0 {
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return 0, false, fmt.Errorf("FDE parse error: bad CIE offset: %.2x", cieOffset)
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}
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// Initial location.
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m.location = b.addr()
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addressRange := b.addr()
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// If the PC is not in this function, there's no point in executing the instructions.
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if pc < m.location || m.location+addressRange <= pc {
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return 0, false, nil
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}
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// The PC appears in this FDE. Scan to find the location.
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offset, err := m.run(&b, pc)
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if err != nil {
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return 0, false, err
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}
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// There's padding, but we can ignore it.
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return offset, true, nil
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}
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// run executes the instructions in the buffer, which has been sliced to contain
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// only the data for this block. When we run out of data, we return.
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// Since we are only called when we know the PC is in this block, reaching
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// EOF is not an error, it just means the final CFA definition matches the
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// tail of the block that holds the PC.
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// The return value is the CFA at the end of the block or the PC, whichever
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// comes first.
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func (m *frameMachine) run(b *buf, pc uint64) (int64, error) {
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// We run the machine at location == PC because if the PC is at the first
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// instruction of a block, the definition of its offset arrives as an
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// offset-defining operand after the PC is set to that location.
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for m.location <= pc && len(b.data) > 0 {
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op := b.uint8()
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// Ops with embedded operands
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switch op & 0xC0 {
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case frameAdvanceLoc: // (6.4.2.1)
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// delta in low bits
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m.location += uint64(op & 0x3F)
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continue
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case frameOffset: // (6.4.2.3)
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// Register in low bits; ULEB128 offset.
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// For Go binaries we only see this in the CIE for the return address register.
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if int(op&0x3F) != m.returnAddressRegister {
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return 0, fmt.Errorf("invalid frameOffset register R%d should be R%d", op&0x3f, m.returnAddressRegister)
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}
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m.returnRegisterOffset = int64(b.uint()) * m.dataAlignmentFactor
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continue
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case frameRestore: // (6.4.2.3)
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// register in low bits
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return 0, fmt.Errorf("unimplemented frameRestore(R%d)\n", op&0x3F)
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}
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// The remaining ops do not have embedded operands.
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switch op {
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// Row creation instructions (6.4.2.1)
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case frameNop:
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case frameSetLoc: // op: address
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return 0, fmt.Errorf("unimplemented setloc") // what size is operand?
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case frameAdvanceLoc1: // op: 1-byte delta
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m.location += uint64(b.uint8())
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case frameAdvanceLoc2: // op: 2-byte delta
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m.location += uint64(b.uint16())
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case frameAdvanceLoc4: // op: 4-byte delta
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m.location += uint64(b.uint32())
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// CFA definition instructions (6.4.2.2)
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case frameDefCFA: // op: ULEB128 register ULEB128 offset
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m.cfaRegister = int(b.int())
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m.cfaOffset = int64(b.uint())
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case frameDefCFASf: // op: ULEB128 register SLEB128 offset
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return 0, fmt.Errorf("unimplemented frameDefCFASf")
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case frameDefCFARegister: // op: ULEB128 register
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return 0, fmt.Errorf("unimplemented frameDefCFARegister")
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case frameDefCFAOffset: // op: ULEB128 offset
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return 0, fmt.Errorf("unimplemented frameDefCFAOffset")
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case frameDefCFAOffsetSf: // op: SLEB128 offset
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offset := b.int()
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m.cfaOffset = offset * m.dataAlignmentFactor
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// TODO: Verify we are using a factored offset.
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case frameDefCFAExpression: // op: BLOCK
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return 0, fmt.Errorf("unimplemented frameDefCFAExpression")
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// Register Rule instructions (6.4.2.3)
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case frameOffsetExtended: // ops: ULEB128 register ULEB128 offset
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// The same as frameOffset, but with the register specified in an operand.
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reg := b.uint()
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// For Go binaries we only see this in the CIE for the return address register.
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if reg != uint64(m.returnAddressRegister) {
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return 0, fmt.Errorf("invalid frameOffsetExtended: register R%d should be R%d", reg, m.returnAddressRegister)
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}
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m.returnRegisterOffset = int64(b.uint()) * m.dataAlignmentFactor
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case frameRestoreExtended: // op: ULEB128 register
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return 0, fmt.Errorf("unimplemented frameRestoreExtended")
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case frameUndefined: // op: ULEB128 register; unimplemented
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return 0, fmt.Errorf("unimplemented frameUndefined")
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case frameSameValue: // op: ULEB128 register
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return 0, fmt.Errorf("unimplemented frameSameValue")
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case frameRegister: // op: ULEB128 register ULEB128 register
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return 0, fmt.Errorf("unimplemented frameRegister")
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case frameRememberState:
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return 0, fmt.Errorf("unimplemented frameRememberState")
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case frameRestoreState:
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return 0, fmt.Errorf("unimplemented frameRestoreState")
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case frameExpression: // op: ULEB128 register BLOCK
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return 0, fmt.Errorf("unimplemented frameExpression")
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case frameOffsetExtendedSf: // op: ULEB128 register SLEB128 offset
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return 0, fmt.Errorf("unimplemented frameOffsetExtended_sf")
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case frameValOffset: // op: ULEB128 ULEB128
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return 0, fmt.Errorf("unimplemented frameValOffset")
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case frameValOffsetSf: // op: ULEB128 SLEB128
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return 0, fmt.Errorf("unimplemented frameValOffsetSf")
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case frameValExpression: // op: ULEB128 BLOCK
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return 0, fmt.Errorf("unimplemented frameValExpression")
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default:
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if frameLoUser <= op && op <= frameHiUser {
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return 0, fmt.Errorf("unknown user-defined frame op %#x", op)
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}
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return 0, fmt.Errorf("unknown frame op %#x", op)
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}
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}
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return m.cfaOffset, nil
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}
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