mirror of
https://github.com/beego/bee.git
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725 lines
18 KiB
Go
725 lines
18 KiB
Go
package rpc2
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import (
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"errors"
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"fmt"
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"time"
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"github.com/go-delve/delve/service"
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"github.com/go-delve/delve/service/api"
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"github.com/go-delve/delve/service/debugger"
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)
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type RPCServer struct {
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// config is all the information necessary to start the debugger and server.
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config *service.Config
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// debugger is a debugger service.
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debugger *debugger.Debugger
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}
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func NewServer(config *service.Config, debugger *debugger.Debugger) *RPCServer {
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return &RPCServer{config, debugger}
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}
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type ProcessPidIn struct {
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}
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type ProcessPidOut struct {
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Pid int
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}
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// ProcessPid returns the pid of the process we are debugging.
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func (s *RPCServer) ProcessPid(arg ProcessPidIn, out *ProcessPidOut) error {
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out.Pid = s.debugger.ProcessPid()
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return nil
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}
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type LastModifiedIn struct {
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}
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type LastModifiedOut struct {
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Time time.Time
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}
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func (s *RPCServer) LastModified(arg LastModifiedIn, out *LastModifiedOut) error {
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out.Time = s.debugger.LastModified()
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return nil
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}
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type DetachIn struct {
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Kill bool
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}
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type DetachOut struct {
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}
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// Detach detaches the debugger, optionally killing the process.
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func (s *RPCServer) Detach(arg DetachIn, out *DetachOut) error {
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err := s.debugger.Detach(arg.Kill)
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if s.config.DisconnectChan != nil {
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close(s.config.DisconnectChan)
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s.config.DisconnectChan = nil
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}
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return err
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}
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type RestartIn struct {
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// Position to restart from, if it starts with 'c' it's a checkpoint ID,
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// otherwise it's an event number. Only valid for recorded targets.
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Position string
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// ResetArgs tell whether NewArgs should take effect.
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ResetArgs bool
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// NewArgs are arguments to launch a new process. They replace only the
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// argv[1] and later. Argv[0] cannot be changed.
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NewArgs []string
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}
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type RestartOut struct {
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DiscardedBreakpoints []api.DiscardedBreakpoint
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}
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// Restart restarts program.
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func (s *RPCServer) Restart(arg RestartIn, out *RestartOut) error {
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if s.config.AttachPid != 0 {
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return errors.New("cannot restart process Delve did not create")
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}
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var err error
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out.DiscardedBreakpoints, err = s.debugger.Restart(arg.Position, arg.ResetArgs, arg.NewArgs)
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return err
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}
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type StateIn struct {
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// If NonBlocking is true State will return immediately even if the target process is running.
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NonBlocking bool
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}
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type StateOut struct {
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State *api.DebuggerState
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}
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// State returns the current debugger state.
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func (s *RPCServer) State(arg StateIn, out *StateOut) error {
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st, err := s.debugger.State(arg.NonBlocking)
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if err != nil {
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return err
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}
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out.State = st
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return nil
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}
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type CommandOut struct {
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State api.DebuggerState
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}
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// Command interrupts, continues and steps through the program.
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func (s *RPCServer) Command(command api.DebuggerCommand, cb service.RPCCallback) {
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st, err := s.debugger.Command(&command)
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if err != nil {
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cb.Return(nil, err)
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return
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}
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var out CommandOut
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out.State = *st
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cb.Return(out, nil)
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}
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type GetBreakpointIn struct {
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Id int
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Name string
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}
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type GetBreakpointOut struct {
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Breakpoint api.Breakpoint
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}
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// GetBreakpoint gets a breakpoint by Name (if Name is not an empty string) or by ID.
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func (s *RPCServer) GetBreakpoint(arg GetBreakpointIn, out *GetBreakpointOut) error {
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var bp *api.Breakpoint
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if arg.Name != "" {
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bp = s.debugger.FindBreakpointByName(arg.Name)
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if bp == nil {
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return fmt.Errorf("no breakpoint with name %s", arg.Name)
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}
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} else {
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bp = s.debugger.FindBreakpoint(arg.Id)
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if bp == nil {
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return fmt.Errorf("no breakpoint with id %d", arg.Id)
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}
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}
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out.Breakpoint = *bp
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return nil
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}
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type StacktraceIn struct {
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Id int
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Depth int
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Full bool
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Defers bool // read deferred functions
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Cfg *api.LoadConfig
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}
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type StacktraceOut struct {
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Locations []api.Stackframe
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}
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// Stacktrace returns stacktrace of goroutine Id up to the specified Depth.
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//
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// If Full is set it will also the variable of all local variables
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// and function arguments of all stack frames.
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func (s *RPCServer) Stacktrace(arg StacktraceIn, out *StacktraceOut) error {
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cfg := arg.Cfg
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if cfg == nil && arg.Full {
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cfg = &api.LoadConfig{true, 1, 64, 64, -1}
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}
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var err error
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out.Locations, err = s.debugger.Stacktrace(arg.Id, arg.Depth, arg.Defers, api.LoadConfigToProc(cfg))
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return err
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}
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type AncestorsIn struct {
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GoroutineID int
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NumAncestors int
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Depth int
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}
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type AncestorsOut struct {
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Ancestors []api.Ancestor
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}
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// Ancestors returns the stacktraces for the ancestors of a goroutine.
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func (s *RPCServer) Ancestors(arg AncestorsIn, out *AncestorsOut) error {
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var err error
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out.Ancestors, err = s.debugger.Ancestors(arg.GoroutineID, arg.NumAncestors, arg.Depth)
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return err
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}
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type ListBreakpointsIn struct {
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}
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type ListBreakpointsOut struct {
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Breakpoints []*api.Breakpoint
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}
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// ListBreakpoints gets all breakpoints.
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func (s *RPCServer) ListBreakpoints(arg ListBreakpointsIn, out *ListBreakpointsOut) error {
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out.Breakpoints = s.debugger.Breakpoints()
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return nil
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}
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type CreateBreakpointIn struct {
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Breakpoint api.Breakpoint
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}
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type CreateBreakpointOut struct {
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Breakpoint api.Breakpoint
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}
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// CreateBreakpoint creates a new breakpoint.
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//
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// - If arg.Breakpoint.File is not an empty string the breakpoint
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// will be created on the specified file:line location
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//
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// - If arg.Breakpoint.FunctionName is not an empty string
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// the breakpoint will be created on the specified function:line
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// location. Note that setting a breakpoint on a function's entry point
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// (line == 0) can have surprising consequences, it is advisable to
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// use line = -1 instead which will skip the prologue.
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//
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// - Otherwise the value specified by arg.Breakpoint.Addr will be used.
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func (s *RPCServer) CreateBreakpoint(arg CreateBreakpointIn, out *CreateBreakpointOut) error {
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createdbp, err := s.debugger.CreateBreakpoint(&arg.Breakpoint)
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if err != nil {
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return err
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}
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out.Breakpoint = *createdbp
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return nil
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}
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type ClearBreakpointIn struct {
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Id int
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Name string
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}
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type ClearBreakpointOut struct {
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Breakpoint *api.Breakpoint
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}
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// ClearBreakpoint deletes a breakpoint by Name (if Name is not an
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// empty string) or by ID.
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func (s *RPCServer) ClearBreakpoint(arg ClearBreakpointIn, out *ClearBreakpointOut) error {
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var bp *api.Breakpoint
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if arg.Name != "" {
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bp = s.debugger.FindBreakpointByName(arg.Name)
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if bp == nil {
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return fmt.Errorf("no breakpoint with name %s", arg.Name)
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}
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} else {
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bp = s.debugger.FindBreakpoint(arg.Id)
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if bp == nil {
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return fmt.Errorf("no breakpoint with id %d", arg.Id)
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}
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}
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deleted, err := s.debugger.ClearBreakpoint(bp)
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if err != nil {
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return err
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}
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out.Breakpoint = deleted
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return nil
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}
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type AmendBreakpointIn struct {
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Breakpoint api.Breakpoint
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}
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type AmendBreakpointOut struct {
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}
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// AmendBreakpoint allows user to update an existing breakpoint
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// for example to change the information retrieved when the
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// breakpoint is hit or to change, add or remove the break condition.
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//
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// arg.Breakpoint.ID must be a valid breakpoint ID
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func (s *RPCServer) AmendBreakpoint(arg AmendBreakpointIn, out *AmendBreakpointOut) error {
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return s.debugger.AmendBreakpoint(&arg.Breakpoint)
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}
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type CancelNextIn struct {
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}
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type CancelNextOut struct {
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}
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func (s *RPCServer) CancelNext(arg CancelNextIn, out *CancelNextOut) error {
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return s.debugger.CancelNext()
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}
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type ListThreadsIn struct {
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}
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type ListThreadsOut struct {
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Threads []*api.Thread
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}
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// ListThreads lists all threads.
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func (s *RPCServer) ListThreads(arg ListThreadsIn, out *ListThreadsOut) (err error) {
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out.Threads, err = s.debugger.Threads()
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return err
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}
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type GetThreadIn struct {
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Id int
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}
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type GetThreadOut struct {
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Thread *api.Thread
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}
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// GetThread gets a thread by its ID.
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func (s *RPCServer) GetThread(arg GetThreadIn, out *GetThreadOut) error {
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t, err := s.debugger.FindThread(arg.Id)
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if err != nil {
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return err
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}
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if t == nil {
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return fmt.Errorf("no thread with id %d", arg.Id)
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}
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out.Thread = t
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return nil
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}
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type ListPackageVarsIn struct {
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Filter string
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Cfg api.LoadConfig
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}
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type ListPackageVarsOut struct {
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Variables []api.Variable
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}
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// ListPackageVars lists all package variables in the context of the current thread.
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func (s *RPCServer) ListPackageVars(arg ListPackageVarsIn, out *ListPackageVarsOut) error {
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state, err := s.debugger.State(false)
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if err != nil {
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return err
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}
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current := state.CurrentThread
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if current == nil {
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return fmt.Errorf("no current thread")
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}
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vars, err := s.debugger.PackageVariables(current.ID, arg.Filter, *api.LoadConfigToProc(&arg.Cfg))
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if err != nil {
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return err
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}
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out.Variables = vars
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return nil
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}
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type ListRegistersIn struct {
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ThreadID int
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IncludeFp bool
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}
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type ListRegistersOut struct {
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Registers string
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Regs api.Registers
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}
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// ListRegisters lists registers and their values.
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func (s *RPCServer) ListRegisters(arg ListRegistersIn, out *ListRegistersOut) error {
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if arg.ThreadID == 0 {
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state, err := s.debugger.State(false)
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if err != nil {
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return err
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}
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arg.ThreadID = state.CurrentThread.ID
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}
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regs, err := s.debugger.Registers(arg.ThreadID, arg.IncludeFp)
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if err != nil {
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return err
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}
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out.Regs = regs
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out.Registers = out.Regs.String()
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return nil
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}
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type ListLocalVarsIn struct {
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Scope api.EvalScope
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Cfg api.LoadConfig
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}
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type ListLocalVarsOut struct {
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Variables []api.Variable
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}
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// ListLocalVars lists all local variables in scope.
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func (s *RPCServer) ListLocalVars(arg ListLocalVarsIn, out *ListLocalVarsOut) error {
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vars, err := s.debugger.LocalVariables(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
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if err != nil {
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return err
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}
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out.Variables = vars
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return nil
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}
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type ListFunctionArgsIn struct {
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Scope api.EvalScope
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Cfg api.LoadConfig
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}
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type ListFunctionArgsOut struct {
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Args []api.Variable
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}
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// ListFunctionArgs lists all arguments to the current function
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func (s *RPCServer) ListFunctionArgs(arg ListFunctionArgsIn, out *ListFunctionArgsOut) error {
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vars, err := s.debugger.FunctionArguments(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
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if err != nil {
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return err
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}
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out.Args = vars
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return nil
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}
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type EvalIn struct {
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Scope api.EvalScope
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Expr string
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Cfg *api.LoadConfig
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}
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type EvalOut struct {
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Variable *api.Variable
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}
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// EvalVariable returns a variable in the specified context.
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//
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// See https://github.com/go-delve/delve/wiki/Expressions for
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// a description of acceptable values of arg.Expr.
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func (s *RPCServer) Eval(arg EvalIn, out *EvalOut) error {
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cfg := arg.Cfg
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if cfg == nil {
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cfg = &api.LoadConfig{true, 1, 64, 64, -1}
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}
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v, err := s.debugger.EvalVariableInScope(arg.Scope, arg.Expr, *api.LoadConfigToProc(cfg))
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if err != nil {
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return err
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}
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out.Variable = v
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return nil
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}
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type SetIn struct {
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Scope api.EvalScope
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Symbol string
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Value string
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}
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type SetOut struct {
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}
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// Set sets the value of a variable. Only numerical types and
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// pointers are currently supported.
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func (s *RPCServer) Set(arg SetIn, out *SetOut) error {
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return s.debugger.SetVariableInScope(arg.Scope, arg.Symbol, arg.Value)
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}
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type ListSourcesIn struct {
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Filter string
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}
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type ListSourcesOut struct {
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Sources []string
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}
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// ListSources lists all source files in the process matching filter.
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func (s *RPCServer) ListSources(arg ListSourcesIn, out *ListSourcesOut) error {
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ss, err := s.debugger.Sources(arg.Filter)
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if err != nil {
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return err
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}
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out.Sources = ss
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return nil
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}
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type ListFunctionsIn struct {
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Filter string
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}
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type ListFunctionsOut struct {
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Funcs []string
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}
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// ListFunctions lists all functions in the process matching filter.
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func (s *RPCServer) ListFunctions(arg ListFunctionsIn, out *ListFunctionsOut) error {
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fns, err := s.debugger.Functions(arg.Filter)
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if err != nil {
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return err
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}
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out.Funcs = fns
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return nil
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}
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type ListTypesIn struct {
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Filter string
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}
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type ListTypesOut struct {
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Types []string
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}
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// ListTypes lists all types in the process matching filter.
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func (s *RPCServer) ListTypes(arg ListTypesIn, out *ListTypesOut) error {
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tps, err := s.debugger.Types(arg.Filter)
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if err != nil {
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return err
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}
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out.Types = tps
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return nil
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}
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type ListGoroutinesIn struct {
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Start int
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Count int
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}
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type ListGoroutinesOut struct {
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Goroutines []*api.Goroutine
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Nextg int
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}
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// ListGoroutines lists all goroutines.
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// If Count is specified ListGoroutines will return at the first Count
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// goroutines and an index in Nextg, that can be passed as the Start
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// parameter, to get more goroutines from ListGoroutines.
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// Passing a value of Start that wasn't returned by ListGoroutines will skip
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// an undefined number of goroutines.
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func (s *RPCServer) ListGoroutines(arg ListGoroutinesIn, out *ListGoroutinesOut) error {
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gs, nextg, err := s.debugger.Goroutines(arg.Start, arg.Count)
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if err != nil {
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return err
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}
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out.Goroutines = gs
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out.Nextg = nextg
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return nil
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}
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type AttachedToExistingProcessIn struct {
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}
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type AttachedToExistingProcessOut struct {
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Answer bool
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}
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// AttachedToExistingProcess returns whether we attached to a running process or not
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func (c *RPCServer) AttachedToExistingProcess(arg AttachedToExistingProcessIn, out *AttachedToExistingProcessOut) error {
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if c.config.AttachPid != 0 {
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out.Answer = true
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}
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return nil
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}
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type FindLocationIn struct {
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Scope api.EvalScope
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Loc string
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}
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type FindLocationOut struct {
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Locations []api.Location
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}
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// FindLocation returns concrete location information described by a location expression
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//
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// loc ::= <filename>:<line> | <function>[:<line>] | /<regex>/ | (+|-)<offset> | <line> | *<address>
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// * <filename> can be the full path of a file or just a suffix
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// * <function> ::= <package>.<receiver type>.<name> | <package>.(*<receiver type>).<name> | <receiver type>.<name> | <package>.<name> | (*<receiver type>).<name> | <name>
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// * <function> must be unambiguous
|
|
// * /<regex>/ will return a location for each function matched by regex
|
|
// * +<offset> returns a location for the line that is <offset> lines after the current line
|
|
// * -<offset> returns a location for the line that is <offset> lines before the current line
|
|
// * <line> returns a location for a line in the current file
|
|
// * *<address> returns the location corresponding to the specified address
|
|
//
|
|
// NOTE: this function does not actually set breakpoints.
|
|
func (c *RPCServer) FindLocation(arg FindLocationIn, out *FindLocationOut) error {
|
|
var err error
|
|
out.Locations, err = c.debugger.FindLocation(arg.Scope, arg.Loc)
|
|
return err
|
|
}
|
|
|
|
type DisassembleIn struct {
|
|
Scope api.EvalScope
|
|
StartPC, EndPC uint64
|
|
Flavour api.AssemblyFlavour
|
|
}
|
|
|
|
type DisassembleOut struct {
|
|
Disassemble api.AsmInstructions
|
|
}
|
|
|
|
// Disassemble code.
|
|
//
|
|
// If both StartPC and EndPC are non-zero the specified range will be disassembled, otherwise the function containing StartPC will be disassembled.
|
|
//
|
|
// Scope is used to mark the instruction the specified goroutine is stopped at.
|
|
//
|
|
// Disassemble will also try to calculate the destination address of an absolute indirect CALL if it happens to be the instruction the selected goroutine is stopped at.
|
|
func (c *RPCServer) Disassemble(arg DisassembleIn, out *DisassembleOut) error {
|
|
var err error
|
|
out.Disassemble, err = c.debugger.Disassemble(arg.Scope, arg.StartPC, arg.EndPC, arg.Flavour)
|
|
return err
|
|
}
|
|
|
|
type RecordedIn struct {
|
|
}
|
|
|
|
type RecordedOut struct {
|
|
Recorded bool
|
|
TraceDirectory string
|
|
}
|
|
|
|
func (s *RPCServer) Recorded(arg RecordedIn, out *RecordedOut) error {
|
|
out.Recorded, out.TraceDirectory = s.debugger.Recorded()
|
|
return nil
|
|
}
|
|
|
|
type CheckpointIn struct {
|
|
Where string
|
|
}
|
|
|
|
type CheckpointOut struct {
|
|
ID int
|
|
}
|
|
|
|
func (s *RPCServer) Checkpoint(arg CheckpointIn, out *CheckpointOut) error {
|
|
var err error
|
|
out.ID, err = s.debugger.Checkpoint(arg.Where)
|
|
return err
|
|
}
|
|
|
|
type ListCheckpointsIn struct {
|
|
}
|
|
|
|
type ListCheckpointsOut struct {
|
|
Checkpoints []api.Checkpoint
|
|
}
|
|
|
|
func (s *RPCServer) ListCheckpoints(arg ListCheckpointsIn, out *ListCheckpointsOut) error {
|
|
var err error
|
|
out.Checkpoints, err = s.debugger.Checkpoints()
|
|
return err
|
|
}
|
|
|
|
type ClearCheckpointIn struct {
|
|
ID int
|
|
}
|
|
|
|
type ClearCheckpointOut struct {
|
|
}
|
|
|
|
func (s *RPCServer) ClearCheckpoint(arg ClearCheckpointIn, out *ClearCheckpointOut) error {
|
|
return s.debugger.ClearCheckpoint(arg.ID)
|
|
}
|
|
|
|
type IsMulticlientIn struct {
|
|
}
|
|
|
|
type IsMulticlientOut struct {
|
|
// IsMulticlient returns true if the headless instance was started with --accept-multiclient
|
|
IsMulticlient bool
|
|
}
|
|
|
|
func (s *RPCServer) IsMulticlient(arg IsMulticlientIn, out *IsMulticlientOut) error {
|
|
*out = IsMulticlientOut{
|
|
IsMulticlient: s.config.AcceptMulti,
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// FunctionReturnLocationsIn holds arguments for the
|
|
// FunctionReturnLocationsRPC call. It holds the name of
|
|
// the function for which all return locations should be
|
|
// given.
|
|
type FunctionReturnLocationsIn struct {
|
|
// FnName is the name of the function for which all
|
|
// return locations should be given.
|
|
FnName string
|
|
}
|
|
|
|
// FunctionReturnLocationsOut holds the result of the FunctionReturnLocations
|
|
// RPC call. It provides the list of addresses that the given function returns,
|
|
// for example with a `RET` instruction or `CALL runtime.deferreturn`.
|
|
type FunctionReturnLocationsOut struct {
|
|
// Addrs is the list of all locations where the given function returns.
|
|
Addrs []uint64
|
|
}
|
|
|
|
// FunctionReturnLocations is the implements the client call of the same name. Look at client documentation for more information.
|
|
func (s *RPCServer) FunctionReturnLocations(in FunctionReturnLocationsIn, out *FunctionReturnLocationsOut) error {
|
|
addrs, err := s.debugger.FunctionReturnLocations(in.FnName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
*out = FunctionReturnLocationsOut{
|
|
Addrs: addrs,
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ListDynamicLibrariesIn holds the arguments of ListDynamicLibraries
|
|
type ListDynamicLibrariesIn struct {
|
|
}
|
|
|
|
// ListDynamicLibrariesOut holds the return values of ListDynamicLibraries
|
|
type ListDynamicLibrariesOut struct {
|
|
List []api.Image
|
|
}
|
|
|
|
func (s *RPCServer) ListDynamicLibraries(in ListDynamicLibrariesIn, out *ListDynamicLibrariesOut) error {
|
|
out.List = s.debugger.ListDynamicLibraries()
|
|
return nil
|
|
}
|