bee/watch.go

104 lines
1.7 KiB
Go

package main
import (
"fmt"
"github.com/howeyc/fsnotify"
"log"
"os"
"os/exec"
"sync"
"time"
)
var (
cmd *exec.Cmd
state sync.Mutex
eventTime = make(map[string]time.Time)
)
func NewWatcher(paths []string) {
watcher, err := fsnotify.NewWatcher()
if err != nil {
log.Fatal(err)
}
go func() {
for {
select {
case e := <-watcher.Event:
isbuild := true
if t, ok := eventTime[e.String()]; ok {
// if 500ms change many times, then ignore it.
// for liteide often gofmt code after save.
if t.Add(time.Millisecond * 500).After(time.Now()) {
isbuild = false
}
}
eventTime[e.String()] = time.Now()
if isbuild {
fmt.Println(e)
go Autobuild()
}
case err := <-watcher.Error:
log.Fatal("error:", err)
}
}
}()
for _, path := range paths {
fmt.Println(path)
err = watcher.Watch(path)
if err != nil {
log.Fatal(err)
}
}
}
func Autobuild() {
state.Lock()
defer state.Unlock()
fmt.Println("start autobuild")
path, _ := os.Getwd()
os.Chdir(path)
bcmd := exec.Command("go", "build")
bcmd.Stdout = os.Stdout
bcmd.Stderr = os.Stderr
err := bcmd.Run()
if err != nil {
fmt.Println("============== build failed ===================")
return
}
fmt.Println("build success")
Restart(appname)
}
func Kill() {
defer func() {
if e := recover(); e != nil {
fmt.Println("Kill -> ", e)
}
}()
if cmd != nil {
cmd.Process.Kill()
}
}
func Restart(appname string) {
Debugf("kill running process")
Kill()
go Start(appname)
}
func Start(appname string) {
fmt.Println("start", appname)
cmd = exec.Command(appname)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
go cmd.Run()
}