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792cb3f311
This removes the filepath.Walk() when loading configuration, as it can read a Beefile from another project in the $GOPATH. Now config.LoadConfig() is called for all available commands.
251 lines
5.2 KiB
Go
251 lines
5.2 KiB
Go
// Copyright 2013 bee authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License"): you may
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// not use this file except in compliance with the License. You may obtain
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// a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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// License for the specific language governing permissions and limitations
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// under the License.
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package bale
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"os"
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"path"
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"path/filepath"
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"runtime"
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"strings"
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"github.com/beego/bee/cmd/commands"
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"github.com/beego/bee/cmd/commands/version"
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"github.com/beego/bee/config"
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beeLogger "github.com/beego/bee/logger"
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"github.com/beego/bee/utils"
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)
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var CmdBale = &commands.Command{
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UsageLine: "bale",
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Short: "Transforms non-Go files to Go source files",
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Long: `Bale command compress all the static files in to a single binary file.
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This is useful to not have to carry static files including js, css, images and
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views when deploying a Web application.
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It will auto-generate an unpack function to the main package then run it during the runtime.
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This is mainly used for zealots who are requiring 100% Go code.
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`,
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PreRun: func(cmd *commands.Command, args []string) { version.ShowShortVersionBanner() },
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Run: runBale,
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}
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func init() {
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commands.AvailableCommands = append(commands.AvailableCommands, CmdBale)
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}
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func runBale(cmd *commands.Command, args []string) int {
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os.RemoveAll("bale")
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os.Mkdir("bale", os.ModePerm)
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// Pack and compress data
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for _, p := range config.Conf.Bale.Dirs {
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if !utils.IsExist(p) {
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beeLogger.Log.Warnf("Skipped directory: %s", p)
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continue
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}
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beeLogger.Log.Infof("Packaging directory: %s", p)
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filepath.Walk(p, walkFn)
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}
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// Generate auto-uncompress function.
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buf := new(bytes.Buffer)
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buf.WriteString(fmt.Sprintf(BaleHeader, config.Conf.Bale.Import,
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strings.Join(resFiles, "\",\n\t\t\""),
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strings.Join(resFiles, ",\n\t\tbale.R")))
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fw, err := os.Create("bale.go")
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if err != nil {
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beeLogger.Log.Fatalf("Failed to create file: %s", err)
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}
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defer fw.Close()
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_, err = fw.Write(buf.Bytes())
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if err != nil {
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beeLogger.Log.Fatalf("Failed to write data: %s", err)
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}
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beeLogger.Log.Success("Baled resources successfully!")
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return 0
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}
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const (
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// BaleHeader ...
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BaleHeader = `package main
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import(
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"os"
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"strings"
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"path"
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"%s"
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)
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func isExist(path string) bool {
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_, err := os.Stat(path)
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return err == nil || os.IsExist(err)
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}
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func init() {
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files := []string{
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"%s",
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}
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funcs := []func() []byte{
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bale.R%s,
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}
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for i, f := range funcs {
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fp := getFilePath(files[i])
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if !isExist(fp) {
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saveFile(fp, f())
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}
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}
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}
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func getFilePath(name string) string {
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name = strings.Replace(name, "_4_", "/", -1)
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name = strings.Replace(name, "_3_", " ", -1)
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name = strings.Replace(name, "_2_", "-", -1)
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name = strings.Replace(name, "_1_", ".", -1)
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name = strings.Replace(name, "_0_", "_", -1)
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return name
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}
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func saveFile(filePath string, b []byte) (int, error) {
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os.MkdirAll(path.Dir(filePath), os.ModePerm)
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fw, err := os.Create(filePath)
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if err != nil {
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return 0, err
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}
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defer fw.Close()
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return fw.Write(b)
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}
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`
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)
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var resFiles = make([]string, 0, 10)
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func walkFn(resPath string, info os.FileInfo, _ error) error {
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if info.IsDir() || filterSuffix(resPath) {
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return nil
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}
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// Open resource files
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fr, err := os.Open(resPath)
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if err != nil {
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beeLogger.Log.Fatalf("Failed to read file: %s", err)
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}
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// Convert path
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resPath = strings.Replace(resPath, "_", "_0_", -1)
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resPath = strings.Replace(resPath, ".", "_1_", -1)
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resPath = strings.Replace(resPath, "-", "_2_", -1)
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resPath = strings.Replace(resPath, " ", "_3_", -1)
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sep := "/"
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if runtime.GOOS == "windows" {
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sep = "\\"
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}
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resPath = strings.Replace(resPath, sep, "_4_", -1)
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// Create corresponding Go source files
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os.MkdirAll(path.Dir(resPath), os.ModePerm)
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fw, err := os.Create("bale/" + resPath + ".go")
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if err != nil {
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beeLogger.Log.Fatalf("Failed to create file: %s", err)
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}
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defer fw.Close()
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// Write header
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fmt.Fprintf(fw, Header, resPath)
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// Copy and compress data
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gz := gzip.NewWriter(&ByteWriter{Writer: fw})
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io.Copy(gz, fr)
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gz.Close()
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// Write footer.
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fmt.Fprint(fw, Footer)
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resFiles = append(resFiles, resPath)
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return nil
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}
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func filterSuffix(name string) bool {
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for _, s := range config.Conf.Bale.IngExt {
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if strings.HasSuffix(name, s) {
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return true
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}
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}
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return false
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}
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const (
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// Header ...
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Header = `package bale
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import(
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"bytes"
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"compress/gzip"
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"io"
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)
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func R%s() []byte {
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gz, err := gzip.NewReader(bytes.NewBuffer([]byte{`
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// Footer ...
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Footer = `
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}))
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if err != nil {
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panic("Unpack resources failed: " + err.Error())
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}
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var b bytes.Buffer
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io.Copy(&b, gz)
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gz.Close()
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return b.Bytes()
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}`
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)
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var newline = []byte{'\n'}
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// ByteWriter ...
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type ByteWriter struct {
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io.Writer
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c int
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}
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func (w *ByteWriter) Write(p []byte) (n int, err error) {
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if len(p) == 0 {
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return
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}
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for n = range p {
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if w.c%12 == 0 {
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w.Writer.Write(newline)
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w.c = 0
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}
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fmt.Fprintf(w.Writer, "0x%02x,", p[n])
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w.c++
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}
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n++
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return
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}
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