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bee/vendor/golang.org/x/debug/dwarf/cache.go
2017-03-19 23:48:59 +01:00

250 lines
7.1 KiB
Go

// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package dwarf
import (
"sort"
)
// pcToFuncEntries maps PC ranges to function entries.
//
// Each element contains a *Entry for a function and its corresponding start PC.
// If we know the address one past the last instruction of a function, and it is
// not equal to the start address of the next function, we mark that with
// another element containing that address and a nil entry. The elements are
// sorted by PC. Among elements with the same PC, those with non-nil *Entry
// are put earlier.
type pcToFuncEntries []pcToFuncEntry
type pcToFuncEntry struct {
pc uint64
entry *Entry
}
func (p pcToFuncEntries) Len() int { return len(p) }
func (p pcToFuncEntries) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p pcToFuncEntries) Less(i, j int) bool {
if p[i].pc != p[j].pc {
return p[i].pc < p[j].pc
}
return p[i].entry != nil && p[j].entry == nil
}
// nameCache maps each symbol name to a linked list of the entries with that name.
type nameCache map[string]*nameCacheEntry
type nameCacheEntry struct {
entry *Entry
link *nameCacheEntry
}
// pcToLineEntries maps PCs to line numbers.
//
// It is a slice of (PC, line, file number) triples, sorted by PC. The file
// number is an index into the source files slice.
// If (PC1, line1, file1) and (PC2, line2, file2) are two consecutive elements,
// then the span of addresses [PC1, PC2) belongs to (line1, file1). If an
// element's file number is zero, it only marks the end of a span.
//
// TODO: could save memory by changing pcToLineEntries and lineToPCEntries to use
// interval trees containing references into .debug_line.
type pcToLineEntries []pcToLineEntry
type pcToLineEntry struct {
pc uint64
line uint64
file uint64
}
func (p pcToLineEntries) Len() int { return len(p) }
func (p pcToLineEntries) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p pcToLineEntries) Less(i, j int) bool {
if p[i].pc != p[j].pc {
return p[i].pc < p[j].pc
}
return p[i].file > p[j].file
}
// byFileLine is used temporarily while building lineToPCEntries.
type byFileLine []pcToLineEntry
func (b byFileLine) Len() int { return len(b) }
func (b byFileLine) Swap(i, j int) { b[i], b[j] = b[j], b[i] }
func (b byFileLine) Less(i, j int) bool {
if b[i].file != b[j].file {
return b[i].file < b[j].file
}
return b[i].line < b[j].line
}
// lineToPCEntries maps line numbers to breakpoint addresses.
//
// The slice contains, for each source file in Data, a slice of (line, PC)
// pairs, sorted by line. Note that there may be more than one PC for a line.
type lineToPCEntries [][]lineToPCEntry
type lineToPCEntry struct {
line uint64
pc uint64
}
func (d *Data) buildLineToPCCache(pclfs pcToLineEntries) {
// TODO: only include lines where is_stmt is true
sort.Sort(byFileLine(pclfs))
// Make a slice of (line, PC) pairs for each (non-zero) file.
var (
c = make(lineToPCEntries, len(d.sourceFiles))
curSlice []lineToPCEntry
)
for i, pclf := range pclfs {
if pclf.file == 0 {
// This entry indicated the end of an instruction sequence, not a breakpoint.
continue
}
curSlice = append(curSlice, lineToPCEntry{line: pclf.line, pc: pclf.pc})
if i+1 == len(pclfs) || pclf.file != pclfs[i+1].file {
// curSlice now contains all of the entries for pclf.file.
if pclf.file > 0 && pclf.file < uint64(len(c)) {
c[pclf.file] = curSlice
}
curSlice = nil
}
}
d.lineToPCEntries = c
}
func (d *Data) buildPCToLineCache(cache pcToLineEntries) {
// Sort cache by PC (in increasing order), then by file number (in decreasing order).
sort.Sort(cache)
// Build a copy without redundant entries.
var out pcToLineEntries
for i, pclf := range cache {
if i > 0 && pclf.pc == cache[i-1].pc {
// This entry is for the same PC as the previous entry.
continue
}
if i > 0 && pclf.file == cache[i-1].file && pclf.line == cache[i-1].line {
// This entry is for the same file and line as the previous entry.
continue
}
out = append(out, pclf)
}
d.pcToLineEntries = out
}
// buildLineCaches constructs d.sourceFiles, d.lineToPCEntries, d.pcToLineEntries.
func (d *Data) buildLineCaches() {
if len(d.line) == 0 {
return
}
var m lineMachine
// Assume the address_size in the first unit applies to the whole program.
// TODO: we could handle executables containing code for multiple address
// sizes using DW_AT_stmt_list attributes.
if len(d.unit) == 0 {
return
}
buf := makeBuf(d, &d.unit[0], "line", 0, d.line)
if err := m.parseHeader(&buf); err != nil {
return
}
for _, f := range m.header.file {
d.sourceFiles = append(d.sourceFiles, f.name)
}
var cache pcToLineEntries
fn := func(m *lineMachine) bool {
if m.endSequence {
cache = append(cache, pcToLineEntry{
pc: m.address,
line: 0,
file: 0,
})
} else {
cache = append(cache, pcToLineEntry{
pc: m.address,
line: m.line,
file: m.file,
})
}
return true
}
m.evalCompilationUnit(&buf, fn)
d.buildLineToPCCache(cache)
d.buildPCToLineCache(cache)
}
// buildInfoCaches initializes nameCache and pcToFuncEntries by walking the
// top-level entries under each compile unit. It swallows any errors in parsing.
func (d *Data) buildInfoCaches() {
// TODO: record errors somewhere?
d.nameCache = make(map[string]*nameCacheEntry)
var pcToFuncEntries pcToFuncEntries
r := d.Reader()
loop:
for {
entry, err := r.Next()
if entry == nil || err != nil {
break loop
}
if entry.Tag != TagCompileUnit /* DW_TAG_compile_unit */ {
r.SkipChildren()
continue
}
for {
entry, err := r.Next()
if entry == nil || err != nil {
break loop
}
if entry.Tag == 0 {
// End of children of current compile unit.
break
}
r.SkipChildren()
// Update name-to-entry cache.
if name, ok := entry.Val(AttrName).(string); ok {
d.nameCache[name] = &nameCacheEntry{entry: entry, link: d.nameCache[name]}
}
// If this entry is a function, update PC-to-containing-function cache.
if entry.Tag != TagSubprogram /* DW_TAG_subprogram */ {
continue
}
// DW_AT_low_pc, if present, is the address of the first instruction of
// the function.
lowpc, ok := entry.Val(AttrLowpc).(uint64)
if !ok {
continue
}
pcToFuncEntries = append(pcToFuncEntries, pcToFuncEntry{lowpc, entry})
// DW_AT_high_pc, if present (TODO: and of class address) is the address
// one past the last instruction of the function.
highpc, ok := entry.Val(AttrHighpc).(uint64)
if !ok {
continue
}
pcToFuncEntries = append(pcToFuncEntries, pcToFuncEntry{highpc, nil})
}
}
// Sort elements by PC. If there are multiple elements with the same PC,
// those with non-nil *Entry are placed earlier.
sort.Sort(pcToFuncEntries)
// Copy only the first element for each PC to out.
n := 0
for i, ce := range pcToFuncEntries {
if i == 0 || ce.pc != pcToFuncEntries[i-1].pc {
n++
}
}
out := make([]pcToFuncEntry, 0, n)
for i, ce := range pcToFuncEntries {
if i == 0 || ce.pc != pcToFuncEntries[i-1].pc {
out = append(out, ce)
}
}
d.pcToFuncEntries = out
}