mirror of
https://github.com/beego/bee.git
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279 lines
7.5 KiB
Go
279 lines
7.5 KiB
Go
package config
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import (
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"os/user"
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"path"
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"runtime"
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"gopkg.in/yaml.v2"
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)
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const (
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configDir string = "dlv"
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configDirHidden string = ".dlv"
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configFile string = "config.yml"
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)
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// SubstitutePathRule describes a rule for substitution of path to source code file.
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type SubstitutePathRule struct {
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// Directory path will be substituted if it matches `From`.
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From string
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// Path to which substitution is performed.
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To string
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}
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// SubstitutePathRules is a slice of source code path substitution rules.
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type SubstitutePathRules []SubstitutePathRule
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// Config defines all configuration options available to be set through the config file.
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type Config struct {
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// Commands aliases.
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Aliases map[string][]string `yaml:"aliases"`
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// Source code path substitution rules.
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SubstitutePath SubstitutePathRules `yaml:"substitute-path"`
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// MaxStringLen is the maximum string length that the commands print,
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// locals, args and vars should read (in verbose mode).
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MaxStringLen *int `yaml:"max-string-len,omitempty"`
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// MaxArrayValues is the maximum number of array items that the commands
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// print, locals, args and vars should read (in verbose mode).
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MaxArrayValues *int `yaml:"max-array-values,omitempty"`
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// If ShowLocationExpr is true whatis will print the DWARF location
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// expression for its argument.
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ShowLocationExpr bool `yaml:"show-location-expr"`
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// Source list line-number color (3/4 bit color codes as defined
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// here: https://en.wikipedia.org/wiki/ANSI_escape_code#Colors)
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SourceListLineColor int `yaml:"source-list-line-color"`
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// DebugFileDirectories is the list of directories Delve will use
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// in order to resolve external debug info files.
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DebugInfoDirectories []string `yaml:"debug-info-directories"`
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}
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// LoadConfig attempts to populate a Config object from the config.yml file.
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func LoadConfig() *Config {
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err := createConfigPath()
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if err != nil {
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fmt.Printf("Could not create config directory: %v.", err)
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return &Config{}
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}
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fullConfigFile, err := GetConfigFilePath(configFile)
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if err != nil {
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fmt.Printf("Unable to get config file path: %v.", err)
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return &Config{}
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}
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hasOldConfig, err := hasOldConfig()
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if err != nil {
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fmt.Fprintf(os.Stderr, "Unable to determine if old config exists: %v\n", err)
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}
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if hasOldConfig {
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userHomeDir := getUserHomeDir()
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oldLocation := path.Join(userHomeDir, configDirHidden)
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if err := moveOldConfig(); err != nil {
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fmt.Fprintf(os.Stderr, "Unable to move old config: %v\n", err)
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return &Config{}
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}
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if err := os.RemoveAll(oldLocation); err != nil {
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fmt.Fprintf(os.Stderr, "Unable to remove old config location: %v\n", err)
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return &Config{}
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}
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fmt.Fprintf(os.Stderr, "Successfully moved config from: %s to: %s\n", oldLocation, fullConfigFile)
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}
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f, err := os.Open(fullConfigFile)
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if err != nil {
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f, err = createDefaultConfig(fullConfigFile)
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if err != nil {
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fmt.Printf("Error creating default config file: %v", err)
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return &Config{}
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}
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}
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defer func() {
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err := f.Close()
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if err != nil {
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fmt.Printf("Closing config file failed: %v.", err)
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}
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}()
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data, err := ioutil.ReadAll(f)
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if err != nil {
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fmt.Printf("Unable to read config data: %v.", err)
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return &Config{}
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}
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var c Config
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err = yaml.Unmarshal(data, &c)
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if err != nil {
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fmt.Printf("Unable to decode config file: %v.", err)
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return &Config{}
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}
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if len(c.DebugInfoDirectories) == 0 {
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c.DebugInfoDirectories = []string{"/usr/lib/debug/.build-id"}
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}
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return &c
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}
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// SaveConfig will marshal and save the config struct
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// to disk.
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func SaveConfig(conf *Config) error {
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fullConfigFile, err := GetConfigFilePath(configFile)
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if err != nil {
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return err
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}
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out, err := yaml.Marshal(*conf)
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if err != nil {
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return err
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}
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f, err := os.Create(fullConfigFile)
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if err != nil {
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return err
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}
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defer f.Close()
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_, err = f.Write(out)
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return err
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}
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// moveOldConfig attempts to move config to new location
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// $HOME/.dlv to $XDG_CONFIG_HOME/dlv
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func moveOldConfig() error {
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if os.Getenv("XDG_CONFIG_HOME") == "" && runtime.GOOS != "linux" {
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return nil
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}
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userHomeDir := getUserHomeDir()
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p := path.Join(userHomeDir, configDirHidden, configFile)
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_, err := os.Stat(p)
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if err != nil {
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return fmt.Errorf("unable to read config file located at: %s", p)
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}
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newFile, err := GetConfigFilePath(configFile)
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if err != nil {
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return fmt.Errorf("unable to read config file located at: %s", err)
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}
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if err := os.Rename(p, newFile); err != nil {
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return fmt.Errorf("unable to move %s to %s", p, newFile)
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}
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return nil
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}
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func createDefaultConfig(path string) (*os.File, error) {
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f, err := os.Create(path)
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if err != nil {
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return nil, fmt.Errorf("unable to create config file: %v", err)
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}
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err = writeDefaultConfig(f)
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if err != nil {
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return nil, fmt.Errorf("unable to write default configuration: %v", err)
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}
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f.Seek(0, io.SeekStart)
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return f, nil
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}
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func writeDefaultConfig(f *os.File) error {
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_, err := f.WriteString(
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`# Configuration file for the delve debugger.
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# This is the default configuration file. Available options are provided, but disabled.
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# Delete the leading hash mark to enable an item.
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# Uncomment the following line and set your preferred ANSI foreground color
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# for source line numbers in the (list) command (if unset, default is 34,
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# dark blue) See https://en.wikipedia.org/wiki/ANSI_escape_code#3/4_bit
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# source-list-line-color: 34
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# Provided aliases will be added to the default aliases for a given command.
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aliases:
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# command: ["alias1", "alias2"]
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# Define sources path substitution rules. Can be used to rewrite a source path stored
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# in program's debug information, if the sources were moved to a different place
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# between compilation and debugging.
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# Note that substitution rules will not be used for paths passed to "break" and "trace"
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# commands.
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substitute-path:
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# - {from: path, to: path}
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# Maximum number of elements loaded from an array.
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# max-array-values: 64
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# Maximum loaded string length.
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# max-string-len: 64
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# Uncomment the following line to make the whatis command also print the DWARF location expression of its argument.
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# show-location-expr: true
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# List of directories to use when searching for separate debug info files.
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debug-info-directories: ["/usr/lib/debug/.build-id"]
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`)
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return err
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}
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// createConfigPath creates the directory structure at which all config files are saved.
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func createConfigPath() error {
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path, err := GetConfigFilePath("")
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if err != nil {
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return err
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}
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return os.MkdirAll(path, 0700)
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}
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// GetConfigFilePath gets the full path to the given config file name.
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func GetConfigFilePath(file string) (string, error) {
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if configPath := os.Getenv("XDG_CONFIG_HOME"); configPath != "" {
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return path.Join(configPath, configDir, file), nil
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}
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userHomeDir := getUserHomeDir()
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if runtime.GOOS == "linux" {
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return path.Join(userHomeDir, ".config", configDir, file), nil
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}
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return path.Join(userHomeDir, configDirHidden, file), nil
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}
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// Checks if the user has a config at the old location: $HOME/.dlv
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func hasOldConfig() (bool, error) {
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// If you don't have XDG_CONFIG_HOME set and aren't on Linux you have nothing to move
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if os.Getenv("XDG_CONFIG_HOME") == "" && runtime.GOOS != "linux" {
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return false, nil
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}
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userHomeDir := getUserHomeDir()
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o := path.Join(userHomeDir, configDirHidden, configFile)
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_, err := os.Stat(o)
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if err != nil {
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if os.IsNotExist(err) {
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return false, nil
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}
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return false, err
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}
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return true, nil
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}
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func getUserHomeDir() string {
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userHomeDir := "."
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usr, err := user.Current()
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if err == nil {
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userHomeDir = usr.HomeDir
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}
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return userHomeDir
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}
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