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Beego/logs/console.go

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// Copyright 2014 beego Author. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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package logs
import (
"encoding/json"
"log"
"os"
"runtime"
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"time"
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)
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// brush is a color join function
type brush func(string) string
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// newBrush return a fix color Brush
func newBrush(color string) brush {
pre := "\033["
reset := "\033[0m"
return func(text string) string {
return pre + color + "m" + text + reset
}
}
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var colors = []brush{
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newBrush("1;37"), // Emergency white
newBrush("1;36"), // Alert cyan
newBrush("1;35"), // Critical magenta
newBrush("1;31"), // Error red
newBrush("1;33"), // Warning yellow
newBrush("1;32"), // Notice green
newBrush("1;34"), // Informational blue
newBrush("1;34"), // Debug blue
}
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// consoleWriter implements LoggerInterface and writes messages to terminal.
type consoleWriter struct {
lg *log.Logger
Level int `json:"level"`
Color bool `json:"color"`
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}
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// NewConsole create ConsoleWriter returning as LoggerInterface.
func NewConsole() Logger {
cw := &consoleWriter{
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lg: log.New(os.Stdout, "", 0),
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Level: LevelDebug,
Color: true,
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}
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return cw
}
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// Init init console logger.
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// jsonConfig like '{"level":LevelTrace}'.
func (c *consoleWriter) Init(jsonConfig string) error {
if len(jsonConfig) == 0 {
return nil
}
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return json.Unmarshal([]byte(jsonConfig), c)
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}
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// WriteMsg write message in console.
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func (c *consoleWriter) WriteMsg(when time.Time, msg string, level int) error {
if level > c.Level {
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return nil
}
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msg = formatLogTime(when) + msg
if runtime.GOOS == "windows" || !c.Color {
c.lg.Println(msg)
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return nil
}
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c.lg.Println(colors[level](msg))
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return nil
}
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// Destroy implementing method. empty.
func (c *consoleWriter) Destroy() {
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}
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// Flush implementing method. empty.
func (c *consoleWriter) Flush() {
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}
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func init() {
Register("console", NewConsole)
}