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Change option name from noColor to color
Still same default behavior (with color)
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parent
7f888e3d18
commit
a043432398
@ -47,9 +47,9 @@ var colors = []brush{
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// consoleWriter implements LoggerInterface and writes messages to terminal.
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type consoleWriter struct {
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lg *log.Logger
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Level int `json:"level"`
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NoColor bool `json:"noColor"`
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lg *log.Logger
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Level int `json:"level"`
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Color bool `json:"color"`
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}
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// NewConsole create ConsoleWriter returning as LoggerInterface.
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@ -57,6 +57,7 @@ func NewConsole() Logger {
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cw := &consoleWriter{
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lg: log.New(os.Stdout, "", 0),
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Level: LevelDebug,
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Color: true,
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}
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return cw
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}
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@ -76,7 +77,7 @@ func (c *consoleWriter) WriteMsg(when time.Time, msg string, level int) error {
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return nil
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}
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msg = formatLogTime(when) + msg
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if runtime.GOOS == "windows" || c.NoColor {
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if runtime.GOOS == "windows" || !c.Color {
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c.lg.Println(msg)
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return nil
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}
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@ -46,6 +46,6 @@ func TestConsole(t *testing.T) {
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// Test console without color
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func TestConsoleNoColor(t *testing.T) {
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log := NewLogger(100)
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log.SetLogger("console", `{"noColor":true}`)
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log.SetLogger("console", `{"color":false}`)
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testConsoleCalls(log)
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}
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