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remove the double isStruct/isStructPtr check

This commit is contained in:
Wyatt Fang 2015-04-24 11:14:49 +08:00 committed by astaxie
parent 4255630564
commit 74b22649c8

View File

@ -342,6 +342,7 @@ func (v *Validation) Valid(obj interface{}) (b bool, err error) {
// Anonymous fields will be ignored
func (v *Validation) RecursiveValid(objc interface{}) (bool, error) {
//Step 1: validate obj itself firstly
// fails if objc is not struct
pass, err := v.Valid(objc)
if err != nil || false == pass {
return pass, err // Stop recursive validation
@ -349,23 +350,22 @@ func (v *Validation) RecursiveValid(objc interface{}) (bool, error) {
// Step 2: Validate struct's struct fields
objT := reflect.TypeOf(objc)
objV := reflect.ValueOf(objc)
if isStruct(objT) || isStructPtr(objT) {
if isStructPtr(objT) {
objT = objT.Elem()
objV = objV.Elem()
}
if isStructPtr(objT) {
objT = objT.Elem()
objV = objV.Elem()
}
for i := 0; i < objT.NumField(); i++ {
for i := 0; i < objT.NumField(); i++ {
t := objT.Field(i).Type
t := objT.Field(i).Type
if isStruct(t) || isStructPtr(t) {
// Step 3: do the recursive validation
// Only valid the Public field recursively
if objV.Field(i).CanInterface() {
pass, err = v.RecursiveValid(objV.Field(i).Interface())
}
// Recursive applies to struct or pointer to structs fields
if isStruct(t) || isStructPtr(t) {
// Step 3: do the recursive validation
// Only valid the Public field recursively
if objV.Field(i).CanInterface() {
pass, err = v.RecursiveValid(objV.Field(i).Interface())
}
}
}